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May 22, 2025
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  • Moon Studios more than ready for what’s next for No Rest for the Wicked development
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Moon Studios more than ready for what’s next for No Rest for the Wicked development

GeeZusGG Posted on 2 months ago 3 min read
No-Rest-For-The-Wicked

Moon Studios, the creative force behind the critically acclaimed Ori series, has recently announced a significant milestone in its journey: the studio is now fully independent. This development comes after the studio secured the publishing rights to its latest game, No Rest for the Wicked, from Take-Two Interactive. Here’s a detailed look at this transformative moment for Moon Studios and what it means for the gaming world.

A New Chapter of Independence

Moon Studios, founded in 2010 by Thomas Mahler and Gennadiy Korol, has always been known for its innovative approach to game development. The studio gained widespread recognition with Ori and the Blind Forest and its sequel, Ori and the Will of the Wisps. These titles not only showcased the studio’s artistic and technical prowess but also cemented its reputation as a creator of emotionally resonant and visually stunning games.

The journey to independence began when Take-Two Interactive sold its indie-focused publishing arm, Private Division, in late 2024. While most of Private Division’s projects were included in the sale, No Rest for the Wicked was notably excluded. This decision allowed Moon Studios to negotiate and ultimately secure the publishing rights to the game, enabling the studio to take full control of its creative vision.

The Future of No Rest for the Wicked

No Rest for the Wicked, an action RPG that marks a departure from the Ori series’ platforming roots, has been in development for several years. The game was initially released in Steam Early Access in April 2024, with Private Division serving as its publisher. Now, as an independent entity, Moon Studios plans to release a major update for the game, titled “The Breach,” on April 30, 2025. This update promises to expand the game’s world significantly, introducing new areas, factions, enemies, and weapons, as well as deepening its lore.

Following “The Breach,” the studio has ambitious plans to add co-op gameplay for up to four players and new music composed by Gareth Coker, the celebrated composer of the Ori series. These updates reflect Moon Studios’ commitment to delivering a rich and evolving gaming experience.

The move to independence is not just about creative freedom; it’s also a statement about the studio’s aspirations. Thomas Mahler, CEO and creative director, has expressed a desire to push the boundaries of the action RPG genre, drawing on the studio’s experience and passion for storytelling and gameplay innovation.

Moon Studios’ decision to go independent is a testament to its confidence in its vision and its ability to navigate the challenges of the gaming industry. As the studio continues to develop No Rest for the Wicked and explore new creative horizons, it remains a shining example of what independent game development can achieve.

This milestone marks a new era for Moon Studios, one that promises to bring exciting developments for fans and the gaming community at large. With its track record of excellence and a clear vision for the future, the studio is poised to make a lasting impact on the industry.

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