Eidos Montreal, the studio behind acclaimed titles like Deus Ex: Mankind Divided and Marvel’s Guardians of the Galaxy, has once again found itself in the unfortunate position of laying off employees. The company recently announced that 75 staff members would be let go due to the conclusion of one of its mandates. While the studio has assured that its ongoing projects remain unaffected, this move raises concerns about the broader challenges facing the gaming industry.
According to Eidos Montreal, the layoffs are not a reflection of the employees’ skills or dedication but rather a result of the studio’s inability to reallocate them to other projects. The company stated that it is working to support those affected during this transition, emphasizing the talent and experience of the individuals entering the job market.
This announcement follows a series of layoffs within the gaming industry, particularly among studios under the Embracer Group umbrella, which acquired Eidos Montreal in 2022. The acquisition initially sparked excitement, with hopes of revitalizing franchises like Deus Ex. However, financial struggles within Embracer Group led to project cancellations and workforce reductions, including a previous round of layoffs at Eidos Montreal in 2024.
Eidos Montreal is not alone in facing workforce reductions. The gaming industry has seen widespread layoffs over the past few years, with major studios cutting staff due to financial constraints, project cancellations, and shifting priorities. Embracer Group itself has been undergoing restructuring, affecting multiple studios, including Crystal Dynamics.
The layoffs at Eidos Montreal highlight the volatility of the gaming industry, where even successful studios are not immune to financial pressures. While the company remains committed to delivering its ongoing projects, the future remains uncertain for both the studio and its employees.
Despite the layoffs, Eidos Montreal has assured fans that its current projects remain in development. The studio has been assisting Playground Games with the upcoming Fable reboot, though it is unclear whether this collaboration will continue following the recent workforce reduction.
For the affected employees, the transition will be challenging, but their experience and talent will undoubtedly make them valuable assets in the gaming industry. As the industry continues to evolve, studios must find ways to balance financial sustainability with creative ambition.
The layoffs at Eidos Montreal serve as a stark reminder of the industry’s unpredictability. While the studio remains committed to its future projects, the gaming world watches closely to see how it navigates these turbulent times.
What are your thoughts on the state of the gaming industry? Do you think Embracer Group’s restructuring will stabilize in the coming years? Let’s discuss.
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