Splitgate 2 rolled back to Beta

In a move that’s as surprising as it is sobering, developer 1047 Games has announced that Splitgate 2 is “going back to beta” less than two months after its full launch. For longtime fans of the portal-infused arena shooter, this decision feels like déjà vu—except this time, the stakes are higher, the ambitions grander, and the consequences more severe.

Splitgate began as a scrappy indie darling in 2019, blending Halo-style gunplay with Portal-inspired traversal mechanics. Its unique gameplay loop earned it a cult following, especially during its explosive growth in 2021 when server queues stretched for hours. 1047 Games, then a small team operating out of dorm rooms, suddenly found themselves at the helm of a breakout hit.

But success came with growing pains. The original Splitgate struggled with content droughts, monetization missteps, and technical limitations. Still, the community stuck around, hopeful that the sequel—Splitgate 2—would deliver on the promise of a polished, feature-rich evolution.

Launched on June 6, 2025, Splitgate 2 was meant to be the studio’s magnum opus. It introduced new competitive modes, a battle royale variant, a custom map creator, and a slew of monetization features. But instead of feeling expansive, the game felt bloated. Players criticized the confusing progression system, lack of basic features like leaderboards, and a monetization model that felt more exploitative than rewarding.

CEO Ian Proulx admitted candidly that the game “launched too early” and that the team “bit off more than [they] could chew.” The studio is now hitting the reset button, returning to beta until early 2026 to rework progression, simplify monetization, and refocus on classic arena gameplay.

The fallout has been significant. 1047 Games is laying off 45 employees—nearly 30% of its workforce—and shutting down servers for the original Splitgate to conserve resources. While the sequel will remain playable and Chapter 3 of its battle pass will still roll out, the studio is clearly in triage mode.

This isn’t just a technical pivot—it’s a cultural one. The team is recommitting to community-first development, promising more playtests, surveys, and transparency. But whether this will be enough to rekindle trust remains to be seen.

Splitgate 2’s stumble is emblematic of a broader trend in the live service space: the rush to launch, the pressure to monetize, and the challenge of maintaining player engagement. It’s a reminder that even beloved mechanics and strong gameplay foundations can falter under the weight of unchecked ambition.

For fans of arena shooters and thoughtful game design, this moment is bittersweet. Splitgate still has the potential to be a genre-defining experience—but only if 1047 Games can recapture the spirit of its original success without losing sight of what made it special in the first place.


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A Deep Dive into the Pokémon Presents – July 22, 2025

The latest Pokémon Presents showcased a wealth of announcements spanning new games, expansions, media projects, live events, and ongoing updates across the entire Pokémon ecosystem. This deep dive unpacks every reveal, highlights key features, and examines what trainers can look forward to through late 2025 and beyond.

Major Game Announcements

Pokémon Legends: Z-A

Pokémon Legends: Z-A received its most comprehensive gameplay overview yet, spotlighting a newly discovered Mega-Evolved Dragonite with ornate wing-head frills and a pearlescent tail gem. Trainers will explore Lumiose City by day—making side-quests for characters like fashion designer Naveen and Research Lab director Mable—and compete in the nighttime Z-A Royale against rivals like Corbeau of the Rust Syndicate. Preorders for both Switch and Switch 2 editions are open now, with an early-purchase bonus featuring a Ralts holding a Gardevoirite Mega Stone for unleashing Mega Gardevoir’s full power.

Pokémon Champions

Pokémon Champions, slated for a 2026 release on Nintendo Switch, iOS, and Android, promises an action-focused spin on the battle experience. Players can recruit Pokémon via Poké Home compatibility, train them with streamlined touch-based mechanics, and challenge opponents in Single or Double Ranked Battles online or Private Battles locally. Three distinct battle modes and two competitive formats cater to both casual and hardcore trainers aiming to hone unique team compositions.

Pokémon Friends

A surprise drop on Switch, iOS, and Android, Pokémon Friends is a cozy-casual puzzle adventure where daily brainteasers reward players with yarn. That yarn fuels the Plush-O-Matic to craft over 150 adorable plushies, which can decorate personal display rooms or be gifted to townsfolk in Think Town. With more than 1,200 puzzles and furniture customization, it’s an ideal unwind for puzzle lovers and plush collectors alike.

Animation and Media

Pokémon Tales: The Misadventures of Sirfetch’d & Pichu

In partnership with Britain’s Aardman Animations, this stop-motion series lands in 2027, following the comedic escapades of Sirfetch’d and Pichu. Aardman co-founder Peter Lord teases a handcrafted aesthetic that brings personality and charm to every frame, offering a fresh narrative lens on the Pokémon world through meticulous puppetry and trademark humor.

Pokémon Concierge

Pokémon Concierge returns with brand-new episodes premiering on Netflix September 4, 2025. The cozy travelogue continues to spotlight trainers and Pokémon forming deep bonds at a seaside inn, blending slice-of-life storytelling with renewed character arcs and guest appearances from fan-favorite species.

Competitive Scene

2025 Pokémon World Championships

From August 15–17, 2025, Anaheim hosts the apex of competitive play for Pokémon Scarlet & Violet video game, Pokémon TCG, Pokémon GO, and Pokémon UNITE. Attendees vie for the Champions’ line, exclusive digital codes (including a Toedscool for Scarlet & Violet), and surprise live-event bonuses, with finals set inside a venue–sized arena for the first time.

Pokémon Trading Card Game: Mega Evolution Expansion

September 26, 2025 sees the return of Mega Evolution in the TCG with a dedicated booster pack. Spotlight cards include special illustration rares Mega Lucario ex, Mega Gardevoir ex, Mega Kangaskhan ex, and the complete evolutionary line culminating in a stunning Mega Venusaur ex card.

Attractions and Experiences

PokéPark KANTO

Japan’s Yomiuriland Amusement Park will debut PokéPark KANTO in early 2026—a 26,000 m² outdoor attraction split between the natural Pokémon Forest, where creatures roam, and Sedge Town, a village environment for interactive shows. Tickets go on sale late 2025, offering fans an immersive foray into living among Pokémon.

Ongoing Game Updates

TitleKey Updates
Pokémon Scarlet & VioletFree Switch 2 upgrade with smoother framerates, new Tera Raid Battles and mass outbreak events, Mystery Gift codes (STRACKSU1T, VTRACKSU1T) for exclusive tracksuit apparel.
Pokémon GOPoké GO Fest 2025: Max Finale (Aug 23–24) featuring Eternatus raids, all previous Max Pokémon returning, and promo code GOFESTMAX for Gigantamax encounters.
Pokémon Masters EXNew sync pair Carmine & Sinistcha available July 28–Sept 5, 2025, plus 3,000 free gems for logging in now.
Pokémon UNITELatios added July 18 and Latias joining Aug 8, 2025, with commemorative code UNITE0722 granting a 3-day Latios license and boost emblems; new Electrode Volleyball mode live now.
Pokémon SleepSeptember 2025 introduces Raikou, Entei, and Suicune research event; Amber Canyon area arriving later this year.
Pokémon Café ReMixCaptain-themed Lapras debuts July 23, plus nautical décor, swashbuckling Alolan Meowth, Totodile, Minccino outfits, and free Jigglypuff summer skin via login.

This July’s Pokémon Presents demonstrated that The Pokémon Company continues to innovate across gaming, animation, competitive play, and real-world experiences. From story-driven RPGs like Legends: Z-A to relaxing puzzles in Pokémon Friends and immersive attractions like PokéPark KANTO, there’s never been a more expansive time to be a Trainer. Stay tuned for release-date reminders and event registrations as we march toward a thrilling second half of 2025.

Hellraiser: Revival Brings Cenobite Horror to Gaming

The gates of hell have opened, and Saber Interactive, in collaboration with Boss Team Games, has finally unveiled Clive Barker’s Hellraiser: Revival—a single-player survival horror experience that marks the franchise’s first true foray into gaming. With Clive Barker himself guiding the narrative and Doug Bradley returning as the iconic Pinhead, this isn’t just a game—it’s a resurrection.

Set in a twisted world inspired by Barker’s mythos, players assume the role of Aidan, a man desperate to rescue his girlfriend Sunny from the nightmarish realm of the Cenobites. Central to gameplay is the Genesis Configuration, a cursed puzzle box that grants infernal powers at a deadly cost. Expect brutal melee combat, grotesque enemies, and psychological torment as you navigate corrupted Earth and the Labyrinth itself.

Unlike recent horror adaptations that lean into multiplayer formats, Hellraiser: Revival is a narrative-driven, single-player experience—a bold move that prioritizes immersion over matchmaking.

Collector’s Editions: Suffering, Beautifully Packaged

For fans of physical media and horror memorabilia, the announcement of two Collector’s Editions is a revelation:

  • Hellraiser Puzzle Box Replica – A uniquely lit version of the Genesis Configuration, exclusive to these editions.
  • Custom Display Statue – Crafted to showcase the puzzle box in all its infernal glory.
  • Additional Collectibles – Officially licensed items designed specifically for this release, promising a tactile connection to Barker’s universe.

These editions are available now for pre-order via Boss Team Games, with the standard edition open for wishlisting on Steam, PlayStation 5, and Xbox Series X|S. As of this writing, no official release date has been confirmed, but speculation points to a Halloween 2025 launch window, aligning with horror gaming’s seasonal surge.

The announcement trailer is a visceral showcase of what’s to come—chains, flesh, and the seductive pull of suffering. It teases combat against cultists and Cenobites, with glimpses of Chatterer and Butterball, and confirms the return of Doug Bradley’s chilling voice as Pinhead.

Hellraiser: Revival isn’t just another horror game—it’s a statement. With Barker’s direct involvement, a focus on single-player storytelling, and a reverence for the franchise’s legacy, Saber Interactive is crafting something that could rival Resident Evil and Silent Hill in psychological depth and grotesque beauty.

For collectors, horror aficionados, and fans of physical media, this is one release that demands shelf space—and perhaps a little blood.

Xbox will gain a Cross-Device Play History

Microsoft’s latest update for Xbox Insiders marks a pivotal moment in the brand’s ongoing mission to unify its gaming ecosystem. With the introduction of cross-device play history and enhanced access to cloud-playable console games on PC, Xbox is blurring the lines between platforms more than ever before — and it’s not just a technical upgrade, it’s a philosophical shift.

  • Cross-Device Play History: Players can now view their recently played games across Xbox consoles, PCs, and Windows handhelds. This feature appears at the end of the “Jump back in” list on the Xbox dashboard and PC app, allowing users to resume gameplay regardless of the device they last used.
  • Cloud-Playable Filter: A new filter in the Xbox PC app Library lets users browse all games available via Xbox Cloud Gaming — including console exclusives from the original Xbox to Series X|S. Whether owned or accessed through Game Pass, these titles are now centralized for easier discovery.
  • Aggregated Library Expansion: Building on previous updates, the Xbox PC app now supports launching games from multiple storefronts like Game Pass, Battle.net, and Steam, reinforcing Xbox’s commitment to platform-agnostic gaming.

This update isn’t just about convenience — it’s about preserving player agency. By syncing play history across devices and surfacing cloud-compatible titles, Xbox is acknowledging that modern gamers are no longer tethered to a single screen. Whether you’re grinding achievements on your Series X, sneaking in a match on a handheld, or exploring indies on your laptop, your progress and preferences follow you.

For preservationists and physical media advocates, this shift raises questions. Will cloud gaming dilute the importance of ownership? Or can it coexist with traditional formats, offering flexibility without sacrificing legacy?

Expectations Moving Forward

  • Wider Rollout: While currently limited to Xbox Insiders, these features are expected to reach all users in the coming weeks. Microsoft’s track record suggests a staggered release with iterative refinements based on community feedback.
  • Deeper Integration: Expect future updates to further unify storefronts, possibly allowing cross-platform save syncing and deeper social features that span devices.
  • Handheld Synergy: Mentions of “Windows handhelds” hint at Xbox’s growing interest in portable gaming. The ROG Xbox Ally and similar devices could become central to Xbox’s ecosystem, especially if play history and cloud access remain seamless.

Xbox’s latest update is more than a quality-of-life improvement — it’s a statement. Microsoft is betting on a future where device boundaries dissolve, and players are empowered to game on their terms. For creators, critics, and curators of gaming culture, this evolution demands attention. It’s not just about what we play — it’s about how and where we play, and who controls that experience.