
Microsoft has once again raised eyebrows—and subscription fees—with its latest overhaul of Xbox Game Pass. In a sweeping update that redefines tier benefits and pricing, the tech giant is asking players to pay up to 50% more for access to its gaming ecosystem. But is the value proposition keeping pace with the cost?
Effective immediately, Xbox Game Pass now comes in three tiers:
Tier | Monthly Price | Key Features |
---|---|---|
Ultimate | $29.99 / £22.99 (up from $19.99 / £14.99) | Day-one access to 75+ titles/year, Ubisoft+ Classics, Fortnite Crew, cloud gaming, online multiplayer |
Premium (formerly Standard) | $14.99 / £10.99 (up from $11.99 / £9.99) | New Xbox-published games within a year (except Call of Duty), cloud gaming, multiplayer, rewards |
Essential (formerly Core) | $9.99 / £6.99 | Basic access to multiplayer and rotating catalog |
PC Game Pass also sees a bump, rising from $11.99 to $16.49 monthly.

What’s New in the Library?
To soften the blow, Microsoft has added a massive wave of games to Game Pass Ultimate, including:
- Ubisoft classics like Assassin’s Creed IV, Far Cry Primal, Rayman Legends, and Watch_Dogs
- Legacy titles like Diablo IV, Fallout, Quake, and Wolfenstein 3D
- New releases like Prince of Persia: The Lost Crown, Hogwarts Legacy, and Frostpunk 2
Microsoft claims Ultimate subscribers will get access to over 75 day-one titles annually, including High on Life 2, Ninja Gaiden 4, and The Outer Worlds 2. However, Call of Duty: Black Ops 7 remains exclusive to Ultimate on day one.
Microsoft’s Justification: “Macroeconomic Environment”
Microsoft attributes the price hike to “changes in the macroeconomic environment,” echoing similar language used during recent console price increases. Xbox Series X and S models have seen multiple price bumps this year, with the Galaxy Black Edition now retailing at $799.99—more than a PS5 Pro.
The company is positioning Game Pass as a premium entertainment service, bundling cloud gaming, exclusive content, and in-game perks. The inclusion of Ubisoft+ and Fortnite Crew is meant to sweeten the deal, but many players are questioning whether these additions justify the steep increase.
Community Reactions: Mixed at Best
The gaming community’s response has been swift and divided:
- Value skeptics argue that the price hike outpaces the actual value delivered, especially for players who don’t engage with Ubisoft titles or Fortnite.
- Call of Duty fans feel slighted by the exclusion from Premium’s one-year window, interpreting it as a push toward Ultimate.
- Budget-conscious gamers are reconsidering their subscriptions, especially with Essential offering limited access and PC Game Pass losing its affordability edge.
On social media, some users are calling this “the Netflixification of gaming”—where tiered access and rising costs dilute the original promise of affordable, inclusive play.
What This Means for Xbox’s Future
Microsoft’s aggressive pricing strategy signals a shift toward premium monetization. By locking flagship titles like Call of Duty behind the Ultimate tier and rebranding Standard as Premium, the company is clearly steering users toward its highest-margin offering.
But with competition from Sony, Nintendo, and emerging cloud platforms, the question remains: will players follow, or will they start looking elsewhere?