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Q1 2026 has Capcom on a good start for Fiscal Year 2026

Capcom’s first half of fiscal year 2025 delivered strong results, with sales and profits rising year-over-year thanks to the momentum of Monster Hunter Wilds and anticipation for Resident Evil Requiem. In yen terms, revenue and profit both climbed, and when converted, the growth translates into hundreds of millions of U.S. dollars.

Capcom’s H1 2025 Performance at a Glance

Capcom reported its first-half (April–September 2025) financials, showing clear upward momentum:

  • Net Sales: ¥74.9 billion (~$480 million USD)
  • Operating Income: ¥33.1 billion (~$212 million USD)
  • Ordinary Income: ¥34.2 billion (~$219 million USD)
  • Net Income: ¥24.4 billion (~$156 million USD)

(Conversions based on an approximate exchange rate of ¥156 = $1 USD, October 2025 average.)

Compared to the same period last year, sales rose by about 16% and profits climbed by nearly 20%, underscoring Capcom’s ability to sustain growth even in a competitive global market.

The Monster Hunter Effect

The standout driver was Monster Hunter Wilds, which launched earlier this year to massive acclaim. The franchise has long been Capcom’s crown jewel in Japan, but Wilds has expanded its reach globally:

  • Strong digital sales across PlayStation 5, Xbox Series X|S, and PC.
  • High engagement from both veteran hunters and newcomers, thanks to streamlined onboarding and expanded co-op features.
  • Merchandise, collaborations, and esports-style hunting events further boosted brand visibility.

This echoes the success of Monster Hunter: World back in 2018, but with even greater global penetration.

Anticipation Builds for Resident Evil Requiem

While Monster Hunter Wilds carried the first half, Capcom is banking on Resident Evil Requiem to drive momentum into the second half of FY2025.

  • The Resident Evil franchise has sold over 154 million units lifetime, making it one of the most valuable IPs in gaming.
  • Requiem is positioned as a narrative-heavy, next-gen showcase, blending survival horror with cinematic storytelling.
  • Pre-release buzz and preorders are already contributing to Capcom’s forward-looking guidance.

Diversified Growth Beyond Games

Capcom’s strategy isn’t just about software sales:

  • Digital Catalog Sales: Older titles like Resident Evil 4 Remake and Street Fighter 6 continue to perform strongly, proving the value of Capcom’s evergreen portfolio.
  • Mobile & Online Expansion: The company is experimenting with mobile adaptations and live-service models, particularly in Asia.
  • Esports & Media: Street Fighter League and cross-media projects (anime, film tie-ins) are reinforcing Capcom’s cultural footprint.

Why This Matters for the Industry

Capcom’s results highlight a few broader industry trends:

  1. Franchise Power: Established IPs like Monster Hunter and Resident Evil remain the safest bets in an uncertain market.
  2. Digital-First Strategy: Catalog sales and digital distribution are now as important as new releases.
  3. Globalization of Japanese Publishers: Capcom, like Square Enix and Bandai Namco, is increasingly tailoring launches for simultaneous worldwide impact.

Capcom has raised its full-year forecast, projecting:

  • Net Sales: ¥145 billion (~$930 million USD)
  • Operating Income: ¥56 billion (~$359 million USD)

If achieved, this would mark Capcom’s 12th consecutive year of operating income growth, a remarkable streak in an industry known for volatility.

Capcom’s H1 2025 success is a testament to the enduring strength of its flagship franchises and its disciplined approach to digital sales. With Monster Hunter Wilds already a global hit and Resident Evil Requiem poised to dominate headlines, Capcom is positioning itself not just for another strong fiscal year, but for long-term leadership in the global gaming market.

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