Category Archives: CyberBoxTV

Review: Death Stranding 2 — Kojima’s Legacy Taken to the Max

Following his split with Konami, Hideo Kojima attempted to distance himself from the Metal Gear Solid legacy with the release of Death Stranding. However, he failed to completely disassociate himself, and Death Stranding 2 is the definitive proof of that. This sequel takes the best of Metal Gear Solid V and fuses it with the foundations of the first game to deliver an ambitious, intense experience brimming with the director’s signature style.

This time, we once again accompany Sam Bridges on his mission to reconnect Australia with the rest of the world. But, unlike the first game, the threat isn’t just isolation: an enemy from the past returns, accompanied by new allies that will force the player to take a more aggressive stance. While package transport is still present, the focus is now on infiltration, combat, and tactical raids.

The arsenal is varied, with lethal and non-lethal weapons that transform the game into an open-world espionage title. All of this is complemented by extensive cinematics and fights against extravagant bosses: cybernetic ninjas, mechanical octopuses, and giant dinosaur-like robots, among many other surprises that will delight fans of the Japanese creator.

In addition, RPG mechanics are integrated that allow Sam to improve his skills, whether in combat, stealth, or even as a delivery driver. Death Stranding 2 is a discarded homage to Metal Gear, but also an evolution of his own ideas.

The result is a colossal, ambitious, and, above all, satisfying game for those of us who have closely followed Kojima’s career. Death Stranding 2 is the perfect closing to a period and the beginning of a new era for the creator.

Rematch Review — Soccer Never Felt So Realistic

The creators of Sifu decided to move away from martial arts and embark on a completely different project: Rematch, a soccer simulator with a competitive multiplayer focus. This offering features realistic gameplay in a third-person perspective, where every action—from kicking to passing the ball—must be executed entirely manually. There’s no automation here; everything depends on your precision, reflexes, and strategy.

The learning curve is demanding. Mastering the controls can be frustrating at first, but with dedication and practice, it becomes an addictive experience. When you manage to score a goal on your own, the adrenaline rush is comparable to what Rocket League offered in its day.

However, the content is sparse. The game only features 3v3, 4v4, and 5v5 modes, which severely limits its gameplay. Furthermore, relying on your teammates can be a double-edged sword: if one decides not to cooperate, you’re likely to lose the match. Each match ends after four goals or five minutes of play, offering quick but repetitive encounters.

The most questionable aspect is its business model. Despite costing $30, Rematch includes an additional $10 Battle Pass if you want to unlock cosmetics, digital currency, or logos. Real-player skins are also available, but their prices are excessive.

Rematch has an excellent gameplay base and an interesting proposition, but the limited content and unnecessary trading mechanics mar the experience. With more modes, a better structure, and without aggressive monetization policies, it could have been a true gem.

3/5