
The Battlefield franchise has been around for over two decades, offering multiple entries that have ranged from serious to more lighthearted tones. With the arrival of Battlefield 6, anticipation was at an all-time high. To meet expectations, EA brought together four of its studios, each responsible for different aspects of the project. However, once you start playing, it becomes clear that there wasn’t much synergy between the teams.
To start, the Battle Royale mode will launch as a separate product, alongside new mechanics that will turn Battlefield 6 into a live-service game. These additions could shift public perception for better or worse, depending on their execution.
Another major feature is Portal, which allows players to create their own maps, game modes, and custom experiences. Although it wasn’t available during the review period, it promises to be one of the game’s most appealing elements for those looking for something different.
Moving on to the campaign, it’s unfortunately one of the weakest aspects of the game. Consisting of nine missions, it takes players across various territories in a battle against a paramilitary group. You’ll control different soldiers with unique specializations, yet none of them have real personality or development. The cinematic cutscenes and explosive sequences try to inject meaning into the narrative, but ultimately, the campaign feels more like a long tutorial than a story with any real purpose. With a runtime of about four hours, it comes across as a last-minute addition.
The real heart of Battlefield 6 lies in its multiplayer, and in this regard, it absolutely delivers. The experience is intense, chaotic, and true to the series’ core identity, offering large-scale warfare at its best. The main modes Breakthrough, Conquest, and Domination feature up to 64 simultaneous players and vehicle combat. Smaller-scale modes like Deathmatch and King of the Hill are also present, along with Escalation, a standout mode where objectives move across the map as it gradually shrinks, similar to a battle royale.
Players can choose from four classes Assault, Recon, Engineer, and Support each with unique abilities like faster revives, vehicle repairs, explosives, or ammo support. While each class has a specialized loadout, the game allows full weapon customization. Weapons level up through use, unlocking attachments and cosmetics, encouraging personalization and progression.
Gameplay across all modes feels solid and realistic. Nothing seems unbalanced, providing a fair experience for all players. Vehicles are powerful, especially with team coordination, but they can be taken down effectively when facing the opposing side. The only weak spot comes from aircraft, which feel clunky and uncomfortable to control something that will hopefully be improved in future updates.
It’s important to note that Battlefield 6 focuses on large-scale, chaotic matches that can last 20 minutes or more, which may feel exhausting or tedious for players who prefer shorter, more casual sessions.
In summary, Battlefield 6 is a phenomenal title for those seeking a realistic multiplayer experience packed with intensity and replay value. However, its campaign disappoints due to its short length and lack of direction. Even so, the effort to provide multiple entry points for different types of players is worth acknowledging.
Final Score: 4/5