Visions Of Mana co-director returns after its studios demise at the hands of NetEase

Ouka Studios was a subsidiary of NetEase Games, known for developing the RPG Visions of Mana, which was published by Square Enix. The studio was founded with the goal of creating high-quality games that would resonate with players worldwide. However, the journey of Ouka Studios was short-lived, as it was shut down by NetEase shortly after the release of Visions of Mana.

The founding of Ouka Studios was marked by the collaboration of talented developers, including Kenji Ozawa, who co-directed Visions of Mana. The studio aimed to bring fresh and innovative ideas to the gaming industry, leveraging the expertise of its team members. Despite the initial excitement and potential, the studio faced challenges that ultimately led to its closure.

NetEase’s decision to shut down Ouka Studios was part of a broader strategy to scale back its investment in Japanese studios. This move was driven by cost-cutting efforts and a shift in focus towards other priorities.

The closure of Ouka Studios was a significant blow to the developers who had poured their passion and creativity into their projects.

In the wake of Ouka Studios’ closure, Kenji Ozawa decided to take matters into his own hands. Motivated by the desire to protect creators and ensure that management takes responsibility for its decisions, Ozawa founded a new studio called Studio Sasanqua. This new venture aims to integrate management and development, providing a supportive environment for creators to thrive.

Studio Sasanqua’s mission is to create smaller projects using Unreal Engine, with the long-term goal of developing larger-scale games for PC and consoles. Ozawa’s vision for the studio is to foster a sense of security for developers and to take full responsibility for any management-related mistakes.

This approach is a direct response to the challenges faced by Ouka Studios and reflects Ozawa’s commitment to creating a better future for game developers.

The story of Ouka Studios serves as a reminder of the importance of protecting and supporting creators in the gaming industry. While the studio’s journey was cut short, its legacy lives on through the efforts of its former team members and the new ventures they embark on.

Twisted Metal was planned for a reboot, but never came to fruition

In the world of gaming, few franchises have managed to carve out a niche as unique and enduring as Twisted Metal. Known for its chaotic vehicular combat and memorable characters, the series has been a staple of PlayStation’s lineup since its debut in 1995.

However, fans of the franchise were recently hit with a wave of nostalgia and disappointment as details emerged about a cancelled Twisted Metal game that was in development for the PlayStation 5.

The cancelled Twisted Metal game, internally known as “Project Copper,” was being developed by Firesprite, the studio behind Horizon: Call of the Mountain. While PlayStation never officially confirmed the existence of this project, reports of Firesprite’s involvement began circulating online in 2022.

The game was reportedly cancelled last year, but new details have surfaced thanks to Hugo Silva, a lead UI programmer who was working on the project.

According to Silva, Project Copper was envisioned as a “3rd person vehicular action combat game” based on a classic IP owned by PlayStation. The game was set to introduce a significant shift in gameplay mechanics, incorporating third-person shooter elements alongside the traditional vehicular combat. The objective was to be the last one standing, effectively turning Twisted Metal into a battle royale game.

The Battle Royale Concept

The battle royale genre has seen immense popularity in recent years, with games like Fortnite and Apex Legends dominating the market. Firesprite and PlayStation aimed to capitalize on this trend by reimagining Twisted Metal as a battle royale game. Early images from Silva’s website, though labeled “under NDA,” highlight the battle royale concept, featuring generic characters engaged in third-person shooter combat. These placeholder designs would have likely been replaced by classic characters from the series or custom-designed protagonists.

The last new Twisted Metal game was released on the PlayStation 3 back in 2012, making it over a decade since fans have had a new entry in the series. The cancellation of Project Copper is undoubtedly frustrating for fans, especially considering the success of the Twisted Metal streaming series on Peacock. The absence of a new game to accompany the show’s popularity seems like a missed opportunity for PlayStation.

However, it’s possible that the decision to cancel the game was for the best. From the details revealed so far, Project Copper might not have delivered what fans have come to expect from the series. If the game had been released and failed, it could have potentially doomed the franchise for another decade or more.

The Future of Twisted Metal

Despite the cancellation of Project Copper, there is still hope for the future of Twisted Metal. PlayStation co-CEO Herman Hurst hinted back in December that the company is looking for ways to leverage its past IPs, offering a glimmer of hope that dormant franchises like Twisted Metal could make a return. Fans will have to wait and see if a new game finally materializes, but for now, the cancellation of Project Copper remains a tantalizing “what if” in the history of Twisted Metal.

In conclusion, the revelation of the cancelled Twisted Metal game has left fans with mixed emotions. While the concept of a battle royale Twisted Metal game is intriguing, it’s uncertain whether it would have lived up to the legacy of the franchise. As we look to the future, we can only hope that PlayStation finds a way to bring Twisted Metal back to its former glory.

Nintendo Switch Online will delist a game for the 1st time

Nintendo has announced that it will be removing a retro game from its Switch Online service for the first time. The game in question is Super Soccer, which will be delisted from the service on March 28, 2025. This marks the first time a game has been removed from the Switch Online retro library, raising concerns about the permanence of the service’s classic games catalog.

The removal of Super Soccer from the Switch Online service has sparked discussions among gamers about the future of the service and the potential for other games to be removed in the future.

Some players have expressed concerns about the possibility of losing access to their favorite retro games, while others have called for the return of the Virtual Console service, which allowed players to purchase and download individual games.

The decision to remove Super Soccer from the Switch Online service is believed to be due to licensing issues. The game was originally developed by Human Entertainment and published by Nintendo, and it is possible that the licensing agreement for the game has expired.

Nintendo has not provided any further details about the removal of Super Soccer or whether other games will be removed from the service in the future.

However, the company has assured players that it will continue to add new games to the Switch Online service, and that it remains committed to providing a diverse and extensive library of classic games.

The move was given the proper attention and one of the immediate reaction came from Hideki Kamiya and this is what PlatinumGames co-founder said:

Hey hey hey, I guess subscriptions are no good after all.

Seriously, bring back the Virtual Console… don’t be so mean.

Pokémon Presents 2025 Recap: What We Got & What We Didn’t Get!

Welcome back, Pokémon Trainers! In this video, we dive into the highly anticipated Pokémon Presents 2025 with our Pokémon Presents 2025 Recap, everything that was revealed, and also explore the exciting announcements we expected but didn’t get. From new game features to surprise reveals, we’ve got you covered. Don’t miss out on this comprehensive recap and analysis of Pokémon Presents 2025!