Category Archives: Breaking

The return of Fortnite to your iPhone & iPad is official

After nearly five years of absence, Fortnite is finally making its way back to iOS. This marks a significant moment in the ongoing battle between Epic Games and Apple, a dispute that reshaped the conversation around app store policies, developer rights, and digital marketplaces. But what does this mean for gamers, and how will Fortnite’s return impact the mobile gaming landscape?

The Long Road Back: A Legal Battle for Control

Fortnite was removed from the Apple App Store in August 2020 after Epic Games introduced a direct payment system that bypassed Apple’s in-app purchase fees. This move led to a legal showdown, with Epic accusing Apple of monopolistic practices and Apple defending its ecosystem control. The battle raged on for years, with courts weighing in on whether Apple’s policies were fair or restrictive.

A recent U.S. court ruling found Apple in violation of a previous injunction, forcing the company to allow developers to direct users to alternative payment systems. This decision paved the way for Epic Games to resubmit Fortnite for App Store approval, signaling its imminent return that actually occurred.

Early this week, Epic Games via CEO Tim Sweeney revealed they asked the court to request Apple their rationale about withholding Fortnite approval despite an order that they should not continue with the behavior that started it all and that despite Apple was appealing the decision, Apple was denied to upheld the original order.

With the re-entry of Fortnite at the App Store, it seems that Apple is not too willingly to keep defying courts on their playing of interpretation of law and orders, at least for now.

How to Download Fortnite on iOS

Once Fortnite is officially back, players will have two primary ways to install the game:

  1. Via the App Store – Search for “Fortnite” and tap the “Get” button to begin downloading.
  2. Through the Epic Games Store – In regions where alternative app stores are allowed, players may be able to download Fortnite via Epic’s own platform.

Fortnite’s return to iOS is more than just a win for Epic Games—it’s a major shift in the mobile gaming industry. The ruling that forced Apple to allow external payment links could set a precedent for other developers seeking more control over their revenue streams. This could lead to greater competition, lower fees, and more choices for consumers.

Additionally, Fortnite’s comeback could revitalize mobile esports, bringing back competitive tournaments and events that were previously limited due to platform restrictions.

While iPhone users can celebrate Fortnite’s return, Mac gamers are still left in limbo. Apple terminated Epic’s ability to develop Fortnite for macOS in 2020, and the game has not received updates on the platform since. For now, Mac users will have to rely on cloud gaming services like GeForce NOW or Xbox Cloud Gaming to play Fortnite.

Fortnite’s return to iOS is a monumental moment for mobile gaming, signaling a shift in how digital marketplaces operate. Whether this leads to broader changes in app store policies remains to be seen, but one thing is certain—Fortnite fans on iPhone are about to drop back into the battle royale once again.

Developer: Epic Games Inc.
Price: Free+

Activision Confirms Call of Duty: Warzone Mobile Will Sunset

In a surprising move, Activision has announced that Call of Duty: Warzone Mobile will be removed from the Apple App Store and Google Play Store on May 18, 2025. This decision comes just over a year after the mobile version of the popular battle royale game was launched in March 2024.

Activision revealed that the game did not meet expectations with mobile-first players, despite its success on PC and console. While the company expressed pride in bringing Warzone to mobile, it acknowledged that the experience did not resonate as strongly with mobile gamers as anticipated.

What Happens Next?

Although new downloads will no longer be possible after May 18, players who already have the game installed will still be able to access servers and matchmaking for online play. However, social features are being retired, and purchases of Call of Duty Points or Black Cell have been disabled.

Activision has also confirmed that future Warzone content will not be available in Warzone Mobile, meaning players will not receive updates or new features. Additionally, refunds will not be offered for purchases made within the game.

While Warzone Mobile is winding down, Activision is encouraging players to transition to Call of Duty: Mobile, offering special incentives for Warzone Mobile players who try out the alternative title.

The company has hinted that its Warzone Mobile teams are moving forward on other projects, though no details have been shared yet.

The decision to sunset Warzone Mobile marks the end of an ambitious attempt to bring the Call of Duty: Warzone experience to mobile devices. While some players may be disappointed, Activision appears to be refocusing its efforts on other mobile gaming initiatives.

For those who still want to play, make sure to download the game before May 18—because after that, it will no longer be available.

The Fallout of Fatal Fury: City of the Wolves—SNK CEO Steps Down

In a surprising turn of events, Kenji Matsubara, CEO of SNK Corporation, has stepped down from his leadership role, transitioning into an advisory position. This decision comes in the wake of the unexpectedly low performance of SNK’s latest release, Fatal Fury: City of the Wolves, a game that was meant to mark the triumphant return of the beloved fighting franchise after 26 years.

SNK went all-in on Fatal Fury: City of the Wolves, pouring substantial resources into its marketing and advertising campaign. The game was heavily promoted across various platforms, including WWE events, YouTube, and other digital spaces. It even featured Cristiano Ronaldo as a playable fighter, alongside contributions from world-renowned DJs for its soundtrack.

Despite these efforts, the game failed to generate the expected sales and player engagement. On Steam, the game peaked at 4,592 concurrent players, a disappointing figure for a title meant to revive a legendary franchise. In Japan, it sold only 10,000 copies on PlayStation within its first two weeks, ranking 10th in sales charts behind older titles like Minecraft and Mario Kart 8 Deluxe.

SNK’s Official Statement

On May 12, 2025, SNK Corporation released a statement announcing Matsubara’s transition to an advisory role. The company praised his contributions, highlighting his efforts in expanding SNK’s development division and strengthening its sales and marketing functions. However, the timing of his departure has led many to speculate that the underwhelming performance of Fatal Fury: City of the Wolves played a significant role in this decision.

While SNK has not publicly disclosed exact sales figures or revenue losses, industry analysts suggest that the game’s poor reception has had a negative financial impact on the company. The Saudi Arabian Public Investment Fund, which owns a major stake in SNK, had reportedly contributed heavily to the game’s development and marketing. The disappointing sales figures may have influenced the board’s decision to restructure leadership.

What’s Next for SNK?

With Matsubara stepping down, SNK’s Chairman of the Board will assume the role of interim CEO until a permanent replacement is appointed. The company remains committed to its strategic vision, but the failure of Fatal Fury: City of the Wolves raises questions about SNK’s future direction in the fighting game industry.

Microsoft’s Xbox Price Hike: Market Pressures, Earnings, and Nintendo’s Influence

Microsoft has announced a significant price increase across its Xbox product line, affecting consoles, controllers, headsets, and even future first-party games. The decision, which takes effect immediately, comes amid rising development costs and shifting market conditions.

The price hikes impact various Xbox models and accessories, with some seeing increases of up to 27%. Here are some of the key adjustments:

  • Xbox Series S 512GB – $379.99 (was $299.99)
  • Xbox Series S 1TB – $429.99 (was $349.99)
  • Xbox Series X Digital – $549.99 (was $449.99)
  • Xbox Series X – $599.99 (was $499.99)
  • Xbox Series X 2TB Galaxy Special Edition $729.99 (was $599.99)
  • Xbox Wireless Controller (Core) – $64.99 (no increase)
  • Xbox Wireless Controller (Color) – $69.99 (no increase)
  • Xbox Wireless Controller – Special Edition – $79.99 (no increase)
  • Xbox Wireless Controller – Limited Edition – $89.99 (was $79.99)
  • Xbox Elite Wireless Controller Series 2 (Core) – $149.99 (was $139.99)
  • Xbox Elite Wireless Controller Series 2 (Full) – $199.99 (was $179.99)
  • Xbox Stereo Headset -$64.99 (no increase)
  • Xbox Wireless Headset – $119.99 (was $109.99)

Additionally, Microsoft confirmed that new first-party Xbox games will be priced at $79.99 starting this holiday season.

Microsoft’s latest earnings report highlighted strong performance in its gaming division, but also pointed to increasing costs in game development and hardware production. The company cited global economic pressures, including tariffs and supply chain disruptions, as key factors behind the price adjustments.

Despite these challenges, Microsoft remains committed to expanding its gaming ecosystem, emphasizing cloud gaming and cross-platform accessibility. The company’s statement reassured players that it is focused on delivering value while adapting to market realities.

Overall Financial Performance

  • Total Revenue: $64.7 billion (+15% YoY)
  • Operating Income: $27.9 billion (+15%)
  • Net Income: $22.0 billion (+10%)
  • Diluted Earnings Per Share (EPS): $2.95 (+10%)
  • Microsoft Cloud Revenue: $36.8 billion (+21%)

Gaming Revenue Breakdown

The Xbox sector experienced significant growth in Q4, powered by acquisitions and game content sales:

  • Total Gaming Revenue: $6.4 billion (+61% YoY)
  • Xbox Content & Services: $5.2 billion (+68%), primarily driven by Activision Blizzard revenue
  • Xbox Hardware Revenue: $1.2 billion (+42%), following price adjustments and strong console sales

Key Drivers Behind Gaming Growth

  1. Activision Blizzard Impact
    • Microsoft completed the acquisition of Activision Blizzard, leading to increased gaming revenue.
    • Titles like Call of Duty: Modern Warfare III and Diablo IV contributed significantly to Xbox content sales.
  2. Game Pass Expansion
    • Subscribers exceeded 33 million, signaling continued engagement in Microsoft’s subscription model.
    • First-party titles gained momentum, with Starfield, Forza Motorsport, and Minecraft Legends driving engagement.
  3. Hardware Price Adjustments
    • The Xbox Series X/S saw sales growth despite the announced price increases.
    • Premium editions and bundles performed better than anticipated.

Microsoft’s revenue growth in gaming aligns with broader industry trends. While competing with Sony’s PlayStation and Nintendo’s Switch, Microsoft’s investment in cloud gaming, Game Pass, and major acquisitions has positioned Xbox favorably for future expansion.

Nintendo’s Indirect Role

Interestingly, Microsoft’s price hike follows a similar move by Nintendo, which recently raised the price of select games to $79.99. While Nintendo has not increased console prices, its decision to adjust accessory costs due to market conditions may have influenced Microsoft’s strategy.

Nintendo’s pricing shift set a precedent, signaling that higher game prices could become the industry standard. Microsoft’s move aligns with this trend, ensuring its pricing remains competitive while addressing rising production costs.

Microsoft’s decision to raise Xbox prices reflects broader industry trends and economic pressures. While the increases may frustrate some gamers, they underscore the evolving landscape of console gaming, where companies must balance affordability with sustainability.

With Nintendo’s pricing adjustments setting the stage, Microsoft’s move suggests that higher costs may become the norm across the gaming industry. Whether other companies follow suit remains to be seen, but for now, Xbox players will need to prepare for a more expensive gaming experience.

Gearbox Software confirms early release date for Borderlands 4

Vault Hunters, rejoice! Gearbox has officially announced that Borderlands 4 will be arriving ahead of schedule, moving its release date up from September 23, 2025, to September 12, 2025. This unexpected but thrilling news was revealed by Gearbox’s Randy Pitchford, who shared that development is progressing even better than expected, allowing the team to launch the game earlier than planned.

Borderlands 4 launches on Sep. 12, 2025 💥 ► Wishlist Borderlands 4 Now: 2kgam.es/Borderlands4

(@gearboxofficial.bsky.social) 2025-04-29T15:48:54.293Z

Why the Early Release?

According to Pitchford, everything is going “the best-case scenario”—the game is shaping up beautifully, the team is firing on all cylinders, and the excitement from fans has been overwhelming. The decision to move the release date forward was made after extensive playtesting and internal discussions, ensuring that Borderlands 4 is polished and ready to deliver the chaotic, loot-filled experience fans crave.

Borderlands 4 takes players to Kairos, a brand-new planet filled with untamed landscapes, dangerous factions, and, of course, mountains of loot. The game introduces a fresh cast of Vault Hunters, each with unique abilities and skill trees designed to shake up the franchise’s signature gameplay. While Gearbox has kept major plot details under wraps, teasers suggest that the story will delve deeper into the mysteries of the Borderlands universe, possibly tying into past events and characters.

Borderlands 4 is getting its own State of Play!Tune in for over 20 minutes of new weapons, abilities, missions, and more on April 30 at 2pm PT / 5pm ET / 11pm CEST. Full details: play.st/4iGJe4p

PlayStation (@playstation.com) 2025-04-29T15:00:29.077Z

Upcoming Reveal Event

For those eager to see more, Sony is hosting a dedicated PlayStation State of Play event on April 30, 2025, featuring 20 minutes of exclusive gameplay footage. This showcase will provide a deeper look at the game’s mechanics, weapons, and world-building, giving fans a taste of the action-packed insanity that awaits.

Breath of Fire IV Joins the GOG Preservation Program

More than two decades after its original release, Breath of Fire IV has returned to PC as part of the GOG Preservation Program. This initiative, spearheaded by GOG, aims to restore and maintain classic games, ensuring they remain accessible to modern audiences without the constraints of DRM or outdated compatibility issues.

The Legacy of Breath of Fire IV

Originally launched in 2000 (and 2003 for Europe and Japan), Breath of Fire IV is a beloved JRPG from Capcom that continues the franchise’s tradition of turn-based combat, deep storytelling, and a rich fantasy world. The game follows Ryu, a mysterious warrior with the ability to transform into a dragon, and Princess Nina, who embarks on a quest to find her missing sister, Elena. Their journey takes them across two continents, embroiled in political intrigue and ancient conflicts.

Despite its cult status, the original PC port of Breath of Fire IV was notoriously flawed, suffering from low-resolution graphics and compatibility issues. However, thanks to GOG’s restoration efforts, the game has been modernized with bug fixes, improved rendering options, restored environmental sounds, and full controller support. While some players note that upscaling still requires tweaking, the new version is widely regarded as the best way to experience the game on PC today.

The GOG Preservation Program: Keeping Classics Alive

The GOG Preservation Program is dedicated to reviving classic games, ensuring they remain playable on modern systems while maintaining their original charm. Unlike other digital platforms, GOG prioritizes DRM-free gaming, meaning players can own and play their games without restrictions.

Breath of Fire IV was selected for preservation after more than 23,000 votes from fans on the GOG Dreamlist, a community-driven initiative where players nominate titles they want to see restored. This underscores the game’s enduring popularity and the demand for classic JRPGs in today’s gaming landscape.

For fans of retro gaming, the inclusion of Breath of Fire IV in the GOG Preservation Program is a significant milestone. It not only revives a beloved classic but also highlights the importance of preserving gaming history. With modern gaming often dominated by live-service models and digital-only releases, initiatives like GOG’s ensure that older titles remain accessible for future generations.

Whether you’re a longtime fan or a newcomer to the series, this is the perfect opportunity to experience one of Capcom’s most cherished RPGs in its best possible form. You can find Breath of Fire IV on GOG and immerse yourself in its epic tale of dragons, war, and destiny.

Developer: Unknown
Price: 9.99

LG Smart TV are the New Xbox – Literally

Microsoft’s Xbox Cloud Gaming continues to expand its reach, and its latest move brings the cloud-based service directly to LG Smart TVs and monitors running webOS24 or later. This development allows users to play Xbox games without needing an actual Xbox console, unlocking new possibilities for casual and hardcore gamers alike.

Microsoft has officially launched Xbox Cloud Gaming on select LG Smart TVs, allowing users to stream Xbox games without needing a console. The rollout includes 2022 OLED TVs, select 2023 LG Smart TVs, and newer models, as well as smart monitors running webOS24 or later versions.

If your LG Smart TV falls within this list, you can now stream Xbox games effortlessly, provided you have an Xbox Game Pass Ultimate subscription.

What You Need to Play

To jump into Xbox Cloud Gaming on your LG Smart TV, you’ll need:

  1. An Xbox Game Pass Ultimate subscription – This gives access to hundreds of cloud-compatible games.
  2. A Bluetooth-enabled wireless controller – Supported controllers include:
    • Xbox Wireless Controller
    • Xbox Elite Wireless Controller Series 2
    • Xbox Adaptive Controller
    • PS5 DualSense controller

Once everything is set up, simply open the Xbox app on your LG Smart TV, sign in, and start playing!

Microsoft’s expansion into LG Smart TVs is part of its broader “This is an Xbox” campaign, aiming to highlight how Xbox gaming is no longer limited to traditional consoles. Players can now enjoy cloud gaming on devices like smart TVs, handheld gaming systems, and even web browsers, removing barriers to entry for next-generation gaming.

Additionally, the company has now opened up “stream your own game” functionality to all Game Pass Ultimate users, allowing them to stream select games from their own libraries instead of relying solely on Game Pass titles. This also means Xbox One users can play Xbox Series X/S games through cloud streaming, enhancing accessibility and cross-generation gaming.

Microsoft’s efforts in expanding cloud gaming suggest a future where physical consoles might become optional rather than essential. As TVs, monitors, and other smart devices integrate cloud gaming features, gaming might become more fluid, accessible, and device-agnostic than ever before.

With LG joining the cloud gaming revolution, we might see even more brands and platforms adopting Xbox Cloud Gaming, further pushing the boundaries of modern gaming convenience.

Minecraft leads to be the few examples of gaming-based movies done right

Despite rumors that the movie was going to be a flaw after early review labelling it too much of double meaning and ‘bro jokes’, Minecraft movie, based on the gaming hit from Mojang already recovered its budget and poised to be a financial hit, despite conservatism in movie reviewers not being aboard.

When Warner Bros. announced the release of “A Minecraft Movie“, the news was met with a mix of excitement and skepticism. Adaptations of video games have historically been hit-or-miss, and the early trailers for the film did little to quell concerns.

Critics were quick to point out the seemingly disjointed storytelling, the odd blend of live-action and CGI, and the unclear target audience. Many predicted the movie would struggle to find its footing, destined to join the ranks of video game adaptations that failed to resonate with audiences.

However, against all odds, “A Minecraft Movie” defied expectations and emerged as a box office sensation.

Early Reviews: A Rocky Start

The initial reviews for “A Minecraft Movie” were far from glowing. Critics highlighted the film’s muddled narrative and inconsistent tone, with some calling it one of the worst video game movies in years. The script was criticized for being underwhelming, and the humor was deemed crass and unappealing to many. Even the visual effects, which aimed to bring the iconic blocky world of Minecraft to life, were met with mixed reactions. Some viewers found the CGI charming, while others felt it bordered on the uncanny.

Despite these critiques, there were glimmers of hope. A few reviewers appreciated the quirky humor and offbeat charm brought by director Jared Hess, known for his work on “Napoleon Dynamite” and “Nacho Libre”. Performances by Jack Black and Jason Momoa were praised for their energy and comedic timing, even as the rest of the cast struggled to shine.

While critics were divided, audiences had a different take. The film’s unique blend of humor, adventure, and nostalgia struck a chord with viewers, particularly families and younger fans of the Minecraft franchise. The movie’s ability to appeal to multiple demographics—children, teens, and adults—proved to be a significant advantage.

Social media played a crucial role in shifting the narrative. Fans shared their favorite moments, memes, and positive experiences, creating a buzz that countered the negative press. The film’s promotional campaign, which included partnerships with major brands like McDonald’s and Doritos, ensured it stayed in the public eye.

Box Office Triumph

Despite the rocky start, “A Minecraft Movie” shattered box office expectations. It debuted with a record-breaking $157 million in its opening weekend in the U.S., making it the highest-grossing video game adaptation of all time. Globally, the film earned $301 million in its first weekend, cementing its status as a blockbuster.

The movie’s financial success can be attributed to several factors:

  1. Broad Appeal: The film’s mix of humor, adventure, and nostalgia resonated with a wide audience.
  2. Star Power: Performances by Jack Black and Jason Momoa drew fans to theaters.
  3. Effective Marketing: Warner Bros.’ extensive promotional campaign ensured the movie stayed in the spotlight.

Lessons Learned

The journey of “A Minecraft Movie” offers valuable insights into the unpredictable nature of film adaptations. While early reviews suggested the movie was poised to flop, its ability to connect with audiences and leverage social media buzz turned the tide. It serves as a reminder that critical reception isn’t always the final word on a film’s success.

In the end, “A Minecraft Movie” proved that even the most unlikely contenders can rise to the top, leaving skeptics and critics alike to reconsider their initial judgments. As the film continues its theatrical run, its legacy as a box office triumph is firmly established, paving the way for future video game adaptations to dream big.

Level Up Your Gaming: All the Highlights from the Nintendo Switch 2 Reveal!

The gaming world has just witnessed a monumental moment—the official unveiling of the Nintendo Switch 2! With cutting-edge features, a sleek design, and a lineup of games that promise to redefine the gaming experience, Nintendo has once again proven why it remains a titan in the industry. From the revolutionary new Joy-Cons to the jaw-dropping visuals showcased during the event, the Switch 2 is set to elevate gaming to unprecedented heights.

If you missed the live presentation, don’t worry—we’ve got you covered. Dive into all the exciting details, from hardware specs to exclusive game previews, and discover why the Switch 2 is the talk of the town.

Ready to explore the future of gaming?

Nintendo has officially unveiled the highly anticipated Nintendo Switch 2, and it’s safe to say the gaming world is buzzing with excitement. From its sleek design to groundbreaking features and an impressive lineup of games, the Switch 2 promises to redefine the gaming experience. Here’s a detailed breakdown of everything announced.

Release Date and Hardware Highlights

Mark your calendars! The Nintendo Switch 2 is set to launch on June 5, 2025. The console retains the hybrid nature of its predecessor, allowing gamers to play at home or on the go. However, it boasts significant upgrades:

  • Larger Display: A 7.9-inch LCD screen with 1080p resolution, HDR support, and up to 120fps.
  • Enhanced Storage: 256GB of internal storage, a massive leap from the original Switch.
  • Magnetic Joy-Con Controllers: These detachable controllers now feature larger buttons and can double as wireless mice.
  • 4K Docking: The dock supports 4K resolution and HDR for compatible games.
  • C Button and Built-in Microphone: A new “C button” enables seamless voice and video chat, a first for Nintendo.
  • MSRP: $449 for the console only, +$50 for the Mario Kart World bundle (digital copy only).

Game Announcements

Mario Kart World

The ninth installment in the Mario Kart series, titled Mario Kart World, takes the franchise to new heights. For the first time, players will race in an open-world environment featuring diverse terrains like mountains, oceans, and deserts. With up to 24 racers, new vehicles, and customizable costumes, this game is set to be a launch-day blockbuster.

Donkey Kong Returns

A new Donkey Kong game was also announced, bringing back the beloved ape in a visually stunning platformer. While details are scarce, the teaser hinted at cooperative gameplay and expansive jungle environments.

Cyberpunk 2077: Ultimate Edition

In a surprising twist, Cyberpunk 2077: Ultimate Edition will be a launch title for the Switch 2. This version has been optimized for the console, featuring enhanced graphics and all previously released DLCs. It’s a bold move that showcases the Switch 2’s ability to handle demanding AAA titles.

FromSoftware’s New Game

Another jaw-dropping announcement was that FromSoftware, the studio behind Elden Ring and Dark Souls, is developing an exclusive title for the Switch 2. While details are scarce, the teaser hinted at a dark fantasy setting with intricate world-building and challenging gameplay, hallmarks of the studio’s work.

Other confirmed games includes:

  1. Super Mario Party Jamboree: Updated with Switch 2 features like camera integration and mouse functionality, this game offers new notes and graphical enhancements.
  2. New Pokémon Game: A graphical update for the Pokémon series was announced, showcasing the Switch 2’s capabilities.
  3. Wheelchair Basketball Game: A unique sports title utilizing the Switch 2 controllers’ mouse feature.

The C Button: A Game-Changer for Content Creators

One of the most talked-about features is the new C button, which activates GameChat. This feature is more than just a communication tool; it’s a revolution for content creators. Here’s why:

  • Voice and Video Chat: The built-in microphone and camera allow players to communicate effortlessly during gameplay, making it easier to strategize or simply chat with friends.
  • Screen Sharing: Players can share their game screens in real-time, even if they’re playing different games. This opens up new possibilities for collaborative streaming and interactive content.
  • Integrated Streaming: The C button simplifies the process of recording and streaming gameplay. With just a press, creators can broadcast their sessions to platforms like Twitch and YouTube without needing additional hardware or software.

This feature positions the Switch 2 as not just a gaming console but a versatile tool for gamers and creators alike. It’s a bold step that could redefine how we think about gaming and content creation.

Nintendo GameCube makes its return!

Nintendo has announced that the Nintendo Switch Online + Expansion Pack will include a Nintendo GameCube Classics Collection, exclusively available on the Nintendo Switch 2. This exciting addition will launch alongside the console on June 5, 2025, giving players access to a curated library of beloved GameCube titles.

Confirmed GameCube Titles

Here are some of the games that will be part of the collection:

  • The Legend of Zelda: Wind Waker
  • Soulcalibur II
  • F-Zero GX
  • Super Mario Sunshine
  • Fire Emblem: Path of Radiance
  • Pokémon XD: Gale of Darkness
  • Super Mario Strikers
  • Chibi-Robo! Plug Into Adventure!
  • Luigi’s Mansion
  • Pokémon Colosseum

Enhanced Features

Some of these titles will include additional functionality, such as online multiplayer for games that originally supported local play. This enhancement is a testament to Nintendo’s commitment to modernizing classic experiences while preserving their nostalgic charm.

GameCube Controller Revival

To complement the GameCube Classics Collection, Nintendo is releasing a new GameCube-style controller. This wireless controller retains the iconic design of the original but includes the Switch 2’s innovative C button for live chat and content creation. It’s the perfect accessory for reliving GameCube-era memories in style.

The Nintendo Switch 2 is shaping up to be a revolutionary console that caters to casual gamers, hardcore fans, and content creators. With its June release date just around the corner, the countdown has officially begun. Whether you’re excited about Mario Kart World, the return of Donkey Kong, the arrival of Cyberpunk 2077, or FromSoftware’s mysterious new game, one thing is clear: Nintendo is ready to take gaming to the next level.

Square Enix announces there are plans for the 25th anniversary of Final Fantasy IX

Final Fantasy IX, one of the most beloved entries in the legendary RPG franchise, is turning 25 in 2025. Square Enix has officially launched a dedicated anniversary website to commemorate the occasion, teasing a variety of projects, including merchandise and collaborations. But what has truly reignited excitement among fans is the persistent rumor that a full-fledged remake of the game might finally be announced.

Square Enix’s Anniversary Plans

Square Enix is pulling out all the stops to celebrate Final Fantasy IX’s milestone. The official website showcases a range of collectibles, plush toys, art books, and a new soundtrack. Fans can expect:

  • A prequel picture book titled Vivi, Grandpa, and the Day of Departure, offering a deeper look into the backstory of the beloved black mage.
  • Exclusive merchandise, including figures of Zidane and Garnet with updated designs.
  • A commemorative lottery event, with details to be revealed later.
  • A collaboration with eyewear brand Zoff, featuring Final Fantasy IX-themed glasses.

While these announcements are exciting, they pale in comparison to the possibility of a remake—a dream that has been circulating for years.

The Rumors: Is a Remake Finally Happening?

Speculation about a Final Fantasy IX remake dates back to 2021, when an Nvidia GeForce Now database leak listed the game among unannounced projects. Over time, many titles from that leak—including Kingdom Hearts 4 and Chrono Cross Remaster—have been confirmed, lending credibility to the idea that a Final Fantasy IX remake is real.

Further fueling the rumors:

  • Industry insiders like Jeff Grubb and Nate the Hate have claimed the remake is in active development and could launch in 2026.
  • Square Enix’s silence on the matter has only intensified speculation. Despite avoiding direct confirmation, the company’s anniversary website hints at “various projects,” which many believe could include the remake.
  • Updated character designs for Zidane and Garnet in new merchandise have led fans to wonder if these are previews of a modernized version of the game.

What Would a Final Fantasy IX Remake Look Like?

If Square Enix does move forward with a remake, the biggest question is how it will be executed. Will it follow the Final Fantasy VII Remake model, with a multi-part, cinematic overhaul? Or will it be a faithful remaster, similar to Final Fantasy IV on the Nintendo DS?

Some developers have hinted that remaking Final Fantasy IX as a single title would be challenging, given its massive world and deep narrative. If Square Enix follows the episodic approach, it could mean a multi-game remake similar to Final Fantasy VII Rebirth.

While Square Enix has yet to officially confirm a remake, the timing of the anniversary celebration and the company’s history of remaking classic titles suggest that something big could be on the horizon. Whether it’s a full remake or just a nostalgic tribute, 2025 is shaping up to be an exciting year for Final Fantasy IX fans.