Tag Archives: Q1 2026

Sega Sammy Holdings Q1 FY2026 Earnings: Strategic Resets Amid Mixed Results

Sega Sammy Holdings has released its financial results for the first quarter of fiscal year 2026 (ending March 31, 2026), offering a nuanced look at the company’s performance across its diverse business segments. While the numbers reflect some short-term challenges, they also reveal strategic moves that could shape the company’s long-term trajectory.

The headline figures show net sales of approximately ¥81.0 billion, which translates to around $520 million USD. Despite a relatively quiet quarter in terms of new game releases, Sega Sammy managed to maintain stable revenue. However, the company posted an operating loss of ¥519 million (about $3.3 million USD), largely due to foreign exchange losses and restructuring costs. On a more positive note, adjusted EBITDA came in at ¥1.46 billion, or roughly $9.4 million USD, meeting expectations and indicating underlying business stability.

One of the most notable shifts came from the Pachislot and Pachinko Machines segment. After the blockbuster success of Smart Pachislot Hokuto No Ken in FY2025, the company experienced a reactionary decline in this category. Operating income for the segment dropped 16.8% year-over-year to ¥48.1 billion, or approximately $309 million USD. This cyclical dip was anticipated, but it still weighed heavily on the overall earnings picture.

In contrast, the Entertainment Contents division—which includes consumer gaming and animation—delivered strong results. These segments helped offset losses from the Pachinko business and reaffirmed Sega’s strength in digital entertainment and IP monetization. The company’s continued investment in animation and mobile platforms appears to be paying off, especially as global audiences engage with Sega’s legacy franchises in new formats.

Key Financial Highlights (USD Equivalent)

MetricQ1 FY2026 (JPY)Approx. USD Equivalent
Net Sales¥81.0 billion~$520 million
Operating Income¥-519 million (loss)~$-3.3 million
Adjusted EBITDA¥1.46 billion~$9.4 million
  • Net Sales held steady despite a limited release slate.
  • Operating Loss was narrower than expected, signaling cost discipline.
  • Adjusted EBITDA met expectations, showing underlying business stability despite foreign exchange losses.

Pachislot & Pachinko Machines

  • Revenue dropped due to a reactionary decline following the FY2025 success of Smart Pachislot Hokuto No Ken.
  • Operating income for the segment fell 16.8% YoY to ¥48.1 billion, or approximately $309 million.

Entertainment Contents (Consumer & Animation)

  • Strong performance in Consumer and Animation helped offset losses in the Pachinko segment.
  • This underscores Sega’s strength in digital gaming and media IP monetization.

Resort Business

  • Sega Sammy recorded extraordinary income from the sale of shares in PHOENIX RESORT, contributing to a 36.3% YoY increase in profit attributable to owners of parent, totaling ¥45.0 billion, or about $289 million.

Strategic Restructuring & Global Moves

  • Losses were recorded due to the restructuring of European studios, part of a broader global realignment.
  • These moves reflect Sega Sammy’s intent to streamline operations and focus on high-performing regions and IPs.

Ordinary Income & Non-Operating Expenses

  • Ordinary income declined 11.1% YoY to ¥53.1 billion, or roughly $341 million, due to:
    • Foreign exchange losses
    • Interest expenses
    • Equity gains from affiliates like PARADISE SEGA SAMMY

Looking at the broader earnings history:

  • FY2024 earnings were $0.29 billion USD, down 22.07% from FY2023
  • The company has shown volatility over the past decade, but recent years suggest a more stable and strategic trajectory.

The Resort Business also contributed positively to the quarter’s results. Sega Sammy recorded extraordinary income from the sale of shares in PHOENIX RESORT, which led to a 36.3% year-over-year increase in profit attributable to owners of parent. This figure reached ¥45.0 billion, or about $289 million USD, and reflects the company’s strategic approach to asset management and portfolio optimization.

However, not all news was positive. Ordinary income declined 11.1% year-over-year to ¥53.1 billion, or roughly $341 million USD. This drop was attributed to foreign exchange losses, interest expenses, and equity gains from affiliates such as PARADISE SEGA SAMMY. Additionally, the company incurred losses related to the restructuring of its European studios—a move that signals a broader global realignment aimed at streamlining operations and focusing on high-performing regions and IPs.

Looking at the broader context, Sega Sammy’s earnings history shows a pattern of volatility, especially in its gaming and amusement segments. FY2024 earnings were $290 million USD, down 22.07% from FY2023. Despite these fluctuations, recent years suggest a more stable and strategic trajectory, with the company increasingly leaning into its strengths in consumer entertainment and global IP development.

So what does this all mean for Sega Sammy moving forward? The Q1 FY2026 results reflect a company in transition—balancing short-term losses with long-term planning. The decline in Pachinko performance was expected, but the strength of the consumer and animation segments offers a promising counterbalance. Strategic restructuring and asset sales point to a leaner, more focused organization that’s preparing for future growth.

As we look ahead, key areas to watch include upcoming game releases and their impact on consumer revenue, further restructuring moves in overseas markets, and continued efforts to monetize legacy IPs across animation, mobile, and digital platforms. Sega Sammy may be navigating a complex landscape, but its commitment to innovation and strategic clarity suggests that the best is yet to come.

Square Enix Q1 2026 earnings shown that games exclusivity needed to end but road still bumpy

Square Enix has officially entered a new chapter—one shaped not by console loyalty, but by survival, reach, and reinvention. The Japanese publisher’s latest earnings report for Q1 FY2026, released August 8, 2025, paints a sobering picture: earnings per share (EPS) dropped to $0.29, missing analyst expectations by a wide margin. Revenue came in at $410.28 million, well below the projected $464.16 million. But behind the numbers lies a deeper story—one that’s reshaping how Square Enix thinks about platform exclusivity, development priorities, and its future in the AAA space.

Square Enix’s earnings miss isn’t just a blip—it’s part of a broader trend. Over the past year, the company has faced:

  • Declining profitability in HD games, despite high-profile releases like Final Fantasy XVI and Final Fantasy VII Rebirth.
  • Ballooning development costs, especially for cinematic, high-budget titles.
  • Underperformance of PlayStation exclusives, which failed to meet internal sales targets.
  • Mobile and MMO volatility, with titles like Foamstars and Emberstoria not delivering expected returns.

The result? A strategic pivot that’s as much about survival as it is about growth.

For decades, Square Enix has been synonymous with PlayStation. From Final Fantasy VII’s legendary debut on PS1 to the recent exclusivity of FFXVI and FFVII Rebirth, the publisher leaned heavily into Sony’s ecosystem. But that era is over.

In May 2024, Square Enix announced it would “aggressively pursue a multiplatform strategy”, targeting Nintendo, Xbox, PlayStation, and PC. This wasn’t just a marketing line—it was a response to a -69.7% year-over-year profit drop.

The new business plan, titled “Square Enix Reboots, and Awakens,” outlines a future where:

  • Major franchises like Final Fantasy and Dragon Quest will launch across platforms.
  • Previously exclusive catalog titles may be ported to new systems.
  • Game development will shift from quantity to quality, with several projects already canceled.
  • Internal studios will be restructured to foster better collaboration and reduce siloed production.

This marks a seismic shift—not just for Square Enix, but for the industry’s perception of exclusivity.

Why This Matters: The Bigger Picture

Square Enix’s pivot reflects a broader industry reckoning:

  • AAA budgets are unsustainable without wide platform reach.
  • Live service models and multiplatform launches are now essential for long-term profitability.
  • Console exclusivity is increasingly risky, especially when tied to single-platform performance.

Even Sony and Microsoft are rethinking their strategies. Xbox has embraced “play anywhere,” while Sony is expanding its PC portfolio. Square Enix’s move is a recognition that brand loyalty alone can’t pay the bills.

For fans, this shift could mean:

  • Final Fantasy VII Rebirth and FFXVI potentially coming to Xbox and Switch 2.
  • More simultaneous releases across platforms, reducing wait times and fragmentation.
  • A renewed focus on polished, meaningful AAA experiences—rather than a flood of mid-tier titles.

It’s also a win for preservation and accessibility, aligning with the values you champion, Jesús. By breaking free from exclusivity, Square Enix is opening the door for broader cultural impact and historical longevity.

Square Enix’s latest earnings may have disappointed Wall Street, but they’ve catalyzed a transformation that could redefine its legacy. The publisher is no longer tethered to one console—it’s chasing a future where quality, reach, and adaptability reign supreme.

As the industry evolves, Square Enix’s journey will be one to watch. And for creators, critics, and historians alike, it’s a reminder that authenticity and accessibility are no longer optional—they’re the new standard.

Nintendo Switch 2 with a great jumpstart but also here comes the hikes

Nintendo’s Q1 FY2026 earnings report dropped on August 1, 2025, and while the numbers show a company riding high on the momentum of the Switch 2, the announcement of price increases across legacy hardware and accessories has stirred up a storm among fans and analysts alike. Let’s break down the financials, the strategy, and what it all means for gamers and collectors.

Nintendo reported quarterly revenue of $1.46 billion, meeting expectations and signaling a strong start to FY2026. The standout performer? The Switch 2, which sold 5.82 million units since its launch on June 5, 2025. That’s a staggering figure for a console barely two months old, and it’s already reshaping Nintendo’s fiscal trajectory.

Key Financial Highlights:

  • EPS (Earnings Per Share): $0.06, matching analyst expectations
  • Annual Revenue (FY2025): $7.688 billion, down 33.35% from FY2024
  • Net Income: $1.84 billion
  • Projected FY2026 Revenue: $13.6 billion

Nintendo’s forward guidance suggests a bullish outlook, with projected earnings growth of 47.73% year-over-year. The company is banking heavily on the Switch 2’s continued success and a robust software pipeline.

In a move that surprised many, Nintendo announced price increases for its original Switch family of consoles and accessories, effective August 3, 2025. This includes:

ProductOld PriceNew Price
Switch Lite$200$230
Standard Switch$300$340
Switch OLED$350$400
Select AccessoriesVaries+$10–$30
Switch 2 AccessoriesVaries+$10–$50
Alarmo Clock & AmiiboVariesIncreased

Notably, the Switch 2 console ($450) and its games remain unchanged—for now.

Nintendo cited “market conditions”, but analysts point to tariff-related costs and inflationary pressures as the underlying drivers. With new import taxes ranging from 15% to 30% on Japanese and Chinese goods, the cost of manufacturing and shipping has risen sharply.

From a business standpoint, Nintendo’s strategy makes sense. The Switch 2 is flying off shelves, and the company is leveraging that momentum to offset declining legacy hardware sales. But from a consumer perspective—especially for those who value physical media and historical preservation—this feels like a gut punch.

Nintendo’s forecast of 15 million Switch 2 units sold this fiscal year may be conservative if current trends continue. However, the company has warned that further price adjustments may be necessary, hinting at potential hikes for Switch 2 products down the line.

Nintendo’s August 2025 report paints a picture of a company in transition—financially strong, but navigating a complex global market. The Switch 2 is a hit, but the price hikes on legacy products risk alienating longtime fans and collectors. As always, Nintendo walks a fine line between innovation and nostalgia. Whether it can maintain that balance in the face of economic pressures remains to be seen.