Nintendo announces Q3 2025 results and seems that expectations for Nintendo Switch 2 are being felt monetarily

Nintendo recently reported its Q3 financial results for the fiscal year ending March 2025, revealing a significant downturn in its financial performance. The company posted $1.10 billion in revenue, a notable decline from $1.70 billion a year ago. This 31.4% drop in revenue was accompanied by a decrease in earnings per share (EPS) from 117.45 yen to 110.40 yen.

Nintendo Switch Sales

One of the most striking aspects of Nintendo’s Q3 report was the 30.6% year-over-year decline in Nintendo Switch hardware sales, with only 4.82 million units sold during the quarter. This brought the total sales for the fiscal year to 9.54 million units, significantly lower than the previous year. The company has now revised its sales forecast for the Switch from 12.5 million units to 11 million units for the fiscal year.

Software Sales

Software sales also saw a decline, with 123.98 million units sold during the nine-month period, down 24.4% from the previous year. Despite the release of popular titles like The Legend of Zelda: Echoes of Wisdom and Super Mario Party Jamboree, the overall software sales were not enough to offset the decline in hardware sales.

Nintendo Switch 2 Expectations

Amidst these challenges, Nintendo has announced plans to launch the Nintendo Switch 2 later this year. The new console is expected to rejuvenate the company’s hardware sales and reinvigorate its market position1. However, Nintendo has also flagged that Switch games may not be fully compatible with the Switch 2, which could impact consumer decisions.

The anticipation of the Switch 2 has led to a slowdown in sales of the original Switch, as consumers hold off on purchases in anticipation of the new console. This has resulted in Nintendo reducing its annual dividend forecast and net sales expectations for the fiscal year2. Despite these challenges, Nintendo remains optimistic about the potential of the Switch 2 to drive future growth.

Nintendo’s Q3 results highlight the challenges the company faces as it transitions to its next-generation console. While the decline in sales is concerning, the upcoming launch of the Nintendo Switch 2 offers a beacon of hope for the company’s future. Investors and gamers alike will be closely watching how Nintendo navigates this pivotal period in its history.

Microsoft Announces Age of Mythology: Retold for PS5

Microsoft has officially announced the release of Age of Mythology: Retold for PlayStation 5. The game, developed by World’s Edge, Forgotten Empires, Tantalus Media, CaptureAge, and Virtuos, is set to launch on March 4, 2025.

This announcement comes alongside the release of a new downloadable content (DLC) expansion titled “Immortal Pillars”.

Age of Mythology: Retold is a remaster of the beloved 2002 game, Age of Mythology, and combines the best elements of the original with modern real-time strategy design and visuals. Here are some key features:

  • Call Upon the Gods: Players can choose gods from the Greek, Norse, Egyptian, and Atlantean pantheons. They can summon powerful lightning storms, earth-shattering quakes, and even the famed Nidhogg dragon.
  • Unleash the Monsters: Command diverse units inspired by world mythologies, including Centaurs, Trolls, Mummies, and more.
  • Epic Mythological Universe: Embark on multiple campaigns spanning 50 missions across a vast, mythical world. Players can besiege the mighty walls of Troy, battle Giants in the frozen wastes of Midgard, and discover the mysteries of Osiris in the shifting sands of Egypt.
  • Limitless Adventure: Experience the game solo or with friends, challenging advanced AI across countless, randomly generated maps.

Age of Mythology: Retold was first revealed on October 25, 2022, and launched for Xbox Series, Xbox One, and PC via Steam and Microsoft Store on September 4, 2024. The game is also available via Game Pass. The decision to bring the game to PS5 marks a significant step in expanding the game’s reach and allowing players across different platforms to enjoy the experience together.

The game’s backstory delves into a mythical age where gods, monsters, and humans collide. Players take on the role of a hero or even a god, securing their domain and commanding legendary monsters while calling upon the power of the gods to crush their enemies.

Pre-orders for the PlayStation 5 version are available now. The standard edition is priced at $29.99, while the Premium Edition is priced at $49.99. The Premium Edition includes five days of early access starting February 27, the new exclusive “Gods Pack: Freyr,” the “Legacy Deity Portraits Pack,” the first expansion “Immortal Pillars,” and a second expansion to be announced.

With its rich mythological universe and enhanced gameplay, Age of Mythology: Retold promises to be an epic and innovative experience for both old and new players. Whether you’re a fan of the original game or new to the series, this remaster offers endless strategic battles and a fresh twist on the beloved franchise

Valve Denies Rumors of Returning to Gaming Console Market with New Steam Machines

Valve, the renowned developer behind the Steam platform, has officially denied rumors suggesting it is planning to re-enter the gaming console market with a new line of Steam Machines. The speculation arose from a leak by well-known industry insider eXtas1s, who claimed that Valve was working on a new console to rival the PlayStation 5 and Xbox Series X.

Original video:

According to eXtas1s, Valve is collaborating with AMD to utilize their upcoming RDNA 4 technology for this new console.

The rumor suggested that Valve’s new console would be a significant step up from the Steam Deck, aiming to offer a more powerful gaming experience. However, Valve has firmly denied these claims via a clarification that the changes on a Mesa patch change is about the Vulkan support within the Open Source RADV Radeon Driver for RDNA4 and nothing much else:

This initial support should be good enough but it’s missing two features (cooperative matrix and video decode/encode) compared to GFX11 (RDNA3) because lack of time.

DCC is still under active development but it might be possible to finish it during the RC period.

Valve’s previous attempt to enter the console market with Steam Machines in 2015 was met with limited success. The concept behind Steam Machines was to provide small PCs, either made by Valve or other manufacturers, running SteamOS (with the option to boot Windows). Despite the innovative idea, the Steam Machines did not achieve the expected success due to various factors, including limited game compatibility and high prices.

In recent years, Valve has focused on the success of the Steam Deck, a handheld gaming device that has gained popularity among gamers. The company has sold “multiple millions” of the device since its release, although exact sales figures have not been disclosed. The Steam Deck’s success has been attributed to its portability, performance, and the extensive library of games available on Steam.