Computex 2025 has been a battleground for the latest mid-range graphics cards, with NVIDIA unveiling the RTX 5060 and RTX 5060 Ti, while AMD countered with the Radeon RX 9060 XT. Both companies are vying for dominance in the competitive mid-range segment, offering improved performance, AI-driven enhancements, and aggressive pricing.
NVIDIA’s RTX 5060 & RTX 5060 Ti: The Green Team’s Mid-Range Push
NVIDIA’s RTX 5060 comes in at an attractive $299 price point, targeting gamers who want solid 1080p and 1440p performance without breaking the bank. The RTX 5060 Ti, on the other hand, offers higher clock speeds and improved AI acceleration, with 8GB and 16GB GDDR7 memory options priced at $379 and $429, respectively.
Key features of the RTX 5060 series include:
DLSS 4 for AI-enhanced upscaling and frame generation.
Ray tracing improvements with optimized cores.
PCIe 5.0 support for faster data transfer.
Lower power consumption compared to previous generations.
While NVIDIA’s DLSS 4 continues to be a major selling point, early benchmarks suggest that the RTX 5060 Ti struggles at higher resolutions, especially when compared to AMD’s latest offering.
AMD’s Radeon RX 9060 XT: A Strong Challenger
AMD’s RX 9060 XT is positioned as a direct competitor to the RTX 5060 and 5060 Ti, boasting RDNA 4 architecture and FSR 4 enhancements. Available in 8GB and 16GB configurations, the RX 9060 XT starts at $299, with the 16GB version priced at $349.
Higher clock speeds at 3.13 GHz, outperforming the RTX 5060 Ti in raw processing power.
PCIe 5.0 and DisplayPort 2.1a support for future-proofing.
Better performance-per-dollar, with AMD claiming a 15% advantage over the RTX 5060 Ti.
AMD’s RX 9060 XT is designed to maximize 1440p gaming, with FSR 4 promising smoother frame rates and enhanced ray tracing capabilities. The 16GB version is reportedly 6% faster than the RTX 5060 Ti, making it a compelling choice for budget-conscious gamers.
While NVIDIA’s RTX 5060 Ti has faced stock shortages, AMD’s RX 9060 XT is expected to have a more stable supply, potentially giving Team Red an edge in availability. Both GPUs will be available from major board partners, including ASUS, Gigabyte, PowerColor, and Sapphire.
With FSR 4 expanding to over 60 titles by launch, AMD is making a strong case for its AI-driven enhancements, while NVIDIA continues to push DLSS 4 as the gold standard for upscaling.
Computex 2025 has set the stage for an intense mid-range GPU showdown. NVIDIA’s RTX 5060 series brings DLSS 4 and ray tracing improvements, but AMD’s RX 9060 XT counters with FSR 4, higher clock speeds, and better pricing. With early benchmarks favoring AMD’s offering, gamers will have a tough choice between Team Green’s AI-driven performance and Team Red’s raw power and affordability.
Which GPU will reign supreme? Only time—and real-world testing—will tell.
In the ever-evolving world of tech journalism, transparency and integrity are paramount. However, recent allegations from Gamers Nexus suggest that Nvidia may be engaging in questionable media practices to control the narrative surrounding its latest GPU releases. This controversy has sparked discussions about corporate influence, journalistic ethics, and the delicate balance between access and independence.
The Accusations: Nvidia’s Alleged Media Pressure Tactics
Gamers Nexus, a well-respected voice in the PC hardware community, has accused Nvidia of pressuring reviewers to include performance metrics for features like Multi-Frame Generation 4X (MFG4X) in their reviews—even when the tested hardware does not support the feature. According to Gamers Nexus, Nvidia allegedly threatened to withhold access to key engineers and internal resources if reviewers did not comply with these demands.
This revelation raises concerns about editorial coercion, where companies leverage their influence to shape public perception. If true, such tactics could undermine the credibility of independent reviews and mislead consumers who rely on unbiased assessments before making purchasing decisions.
The allegations against Nvidia are not just about one company—they highlight a larger issue within the tech industry. When corporations dictate review conditions, they compromise journalistic integrity and erode trust between media outlets and their audiences.
Reports indicate that Nvidia has been selectively providing review drivers only to media outlets that agreed to its strict testing conditions. This means that early reviews of the RTX 5060 were conducted under Nvidia’s preferred benchmarks, potentially skewing the results in favor of the company’s narrative. Such practices raise ethical concerns about whether reviewers can truly provide objective assessments when their access is contingent upon compliance.
The tech community plays a crucial role in challenging corporate influence and demanding transparency. Independent reviewers like Gamers Nexus serve as watchdogs, exposing practices that could mislead consumers. By supporting unbiased journalism and engaging in open discussions, the community can push back against manipulative tactics.
Consumers should also be critical of marketing narratives and seek multiple sources before making purchasing decisions. The more informed the audience, the harder it becomes for corporations to control the conversation.
At its core, this controversy is a reminder that corporate influence should never outweigh journalistic integrity. Nvidia’s alleged tactics, if proven true, highlight the power dynamics between tech giants and independent media. As the industry continues to evolve, maintaining transparency and ethical standards will be essential in preserving trust between companies, reviewers, and consumers.
The situation kind of reminds that Nvidia have been in hot waters a few years ago, while a different situation, it did cost a complete distrust from a known partner.
In 2022, EVGA, one of Nvidia’s largest board partners, abruptly exited the GPU market, citing disrespect from Nvidia. According to reports, Nvidia refused to provide basic pre-launch information—such as pricing—until CEO Jensen Huang publicly announced the GPUs. This made it difficult for EVGA to plan its business strategy.
Additionally, Nvidia allegedly restricted pricing on certain cards, while simultaneously releasing Founders Edition GPUs that undercut EVGA’s own products. The oversupply of GPUs further forced EVGA to drastically cut prices, leading to financial losses. Ultimately, EVGA deemed the partnership unprofitable and walked away from the GPU business.
Computex 2025 has brought a wave of exciting announcements, and among them, Razer has officially unveiled the Razer Blade 14 (2025)—a gaming laptop that blends cutting-edge AI capabilities with a sleek, lightweight design. This latest iteration of Razer’s smallest gaming laptop is more than just a spec bump; it’s a complete overhaul that takes inspiration from the redesigned Blade 16 while introducing new features tailored for gamers and creators alike.
A Redesigned Chassis for Maximum Portability
Razer has adapted the Blade 16’s redesigned chassis to fit the Blade 14, making it thinner (15.7mm) and lighter (1.63kg) than ever before. The laptop retains Razer’s signature CNC-milled aluminum body, now available in black and silver, though a pink variant has yet to be announced. Despite its compact size, Razer has managed to integrate six speakers for an immersive audio experience and a microSD card slot, catering to content creators.
At the heart of the Blade 14 is AMD’s Ryzen AI 9 365 processor, a 10-core powerhouse designed to handle gaming, productivity, and AI-driven tasks with ease. Paired with NVIDIA’s GeForce RTX 5060 or 5070 GPUs, this laptop is built for high-performance gaming while maintaining efficiency. The AI enhancements extend beyond raw power—this Blade 14 is a full Copilot+ PC, meaning it supports the latest AI-driven features in Windows 11.
A Stunning OLED Display
One of the most significant upgrades is the 2.8K OLED display, replacing last year’s QHD+ 240Hz IPS LCD panel. While the refresh rate has been reduced to 120Hz, the OLED technology offers a faster response time (0.2ms), deeper blacks, and richer colors, making it a compelling choice for both gamers and creatives.
Razer has opted for soldered RAM, meaning users won’t be able to upgrade memory post-purchase. However, the DDR5-8000 RAM ensures blazing-fast performance, with configurations available up to 64GB. Storage remains upgradeable, with options reaching 2TB PCIe Gen 4 SSDs.
The Blade 14 retains its 72Whr battery, with Razer claiming an additional hour of usage thanks to the more efficient hardware. Connectivity options include Wi-Fi 7, Bluetooth 5.4, two USB 4.0 ports, two USB 3.2 Gen2 Type-A ports, HDMI 2.1, and a 3.5mm audio jack.
Availability and Pricing
The Razer Blade 14 (2025) is available exclusively through Razer’s store, starting at $2,299.99 for the RTX 5060 variant. While some configurations are already live, availability may vary by region
Razer’s latest Blade 14 is a testament to how compact gaming laptops can continue evolving without sacrificing power. With AI-driven enhancements, a stunning OLED display, and a refined chassis, this laptop is poised to be a favorite among gamers and professionals alike. While the lack of upgradeable RAM may be a downside for some, the overall package makes it one of the most exciting gaming laptops announced at Computex 2025.
The Razer Blade 14 got the AI laptop treatment with less weight, more ports and speakers, and two colors
The Razer Blade 14 (2025) has been announced, bringing a redesign with AMD Ryzen AI, NVIDIA GeForce RTX 50-series, less weight and thickness, and more features.
Intel has unveiled its latest Arc Pro B-Series graphics cards at Computex 2025, introducing the Arc Pro B60 and Arc Pro B50 GPUs, designed for workstation applications and AI inference. These new GPUs are built on Intel’s Xe2 Battlemage architecture, featuring Intel Xe Matrix Extensions (XMX) AI cores and hardware-accelerated ray tracing units.
Key Features of Arc Pro B-Series GPUs
Arc Pro B60:
24GB GDDR6 memory
197 TOPS of AI performance
PCIe 5.0 x8 interface
Multi-GPU scalability for AI workloads
Targeted for demanding tasks like generative design, 3D simulation, and video editing.
Arc Pro B50:
16GB GDDR6 memory
170 TOPS of AI performance
Compact dual-slot design
Priced at $299, making it an affordable option for professionals.
Intel has also expanded its Gaudi 3 AI accelerator lineup, offering PCIe add-in cards and rack-scale server modules to support large-scale AI inferencing. The Project Battlematrix platform enables multi-GPU configurations, allowing up to eight B60 cards to work together, providing 192GB of video memory for AI models with up to 150 billion parameters.
Intel aims to challenge NVIDIA and AMD in the workstation segment by offering high memory capacities at competitive prices. The Arc Pro B50 and B60 GPUs will be available in Q3 2025, with full feature enablement scheduled for Q4 2025. Intel is collaborating with ASRock, Gunnir, Maxsun, Sparkle, and other partners to bring these GPUs to market.
These new GPUs mark a significant step forward for Intel in the professional graphics and AI computing space, reinforcing its commitment to open architectures and scalable AI solutions.
Computex: Intel Unveils New GPUs for AI and Workstations
Company extends the Intel Arc Pro GPU lineup to prosumers and AI developers, and announces Intel Gaudi 3 AI accelerator availability via rack scale and PCIe deployments.
For over two decades, Final Fantasy XI has stood as a testament to the enduring power of community-driven gaming. Originally launched in 2002, the MMORPG was a groundbreaking entry in the Final Fantasy franchise, offering players an expansive world filled with adventure, camaraderie, and deep lore. However, as time passed and newer titles emerged, the game faced the looming threat of closure. In a surprising turn of events, it was the unwavering dedication of its fanbase that ultimately kept Final Fantasy XI alive.
A Planned Farewell That Never Came
According to Final Fantasy XI director Yoji Fujito, Square Enix had been preparing to end support for the game’s PC version in 2024, following the conclusion of its Voracious Resurgence storyline. The company even considered shutting down the game entirely due to aging servers. The plan was to transition the game into “maintenance mode,” meaning no new content would be added, and only system upkeep would be performed.
Despite these plans, something remarkable happened—players continued to log in, maintaining the same monthly subscription fee of $11.95 since the game’s launch. Their enthusiasm and dedication sent a clear message to Square Enix: Final Fantasy XI was far from losing momentum. Seeing this, the developers decided to keep the game running, ensuring that the world of Vana’diel remained alive and thriving.
New Updates and a Bright Future
Instead of winding down operations, Square Enix surprised the community by announcing fresh updates for Final Fantasy XI. These include:
A new high-tier mission battlefield to challenge veteran players.
Gamepad configuration adjustments for smoother gameplay.
A new Morale gauge to enhance combat mechanics.
The ability to change a character’s race, offering more customization.
Expanded content for the Limbus battle system, adding depth to the game’s strategic elements.
The resilience of Final Fantasy XI is a testament to the power of its community. In an era where many MMORPGs struggle to maintain player engagement, this classic title has defied expectations. Even Final Fantasy XIV, the franchise’s modern MMO, acknowledged its predecessor by introducing a crossover Alliance Raid series that transports players to Vana’diel.
As long as players continue to explore its vast world, battle formidable foes, and forge lasting friendships, Final Fantasy XI will remain more than just a game—it will be a legacy!
Square Enix considered ending Final Fantasy 11 in 2024, but player interest was high enough to keep it alive even after 20+ years – AUTOMATON WEST
According to Final Fantasy 11 producer and director Yoji Fujito, the MMORPG could have ended support or even shut down completely.
The highly acclaimed action RPG Stellar Blade is finally making its way to PC, marking a significant milestone for fans who have been eagerly awaiting its arrival. Originally released as a PlayStation 5 exclusive, the game captivated players with its stunning visuals, fast-paced combat, and compelling narrative. Now, with a PC release scheduled for June 11, 2025, Stellar Blade is set to bring an enhanced experience with new features and improvements.
The Journey to PC
Stellar Blade’s transition from console to PC has been an exciting one. Developed by Shift Up, the game first launched on PS5 in April 2024, quickly gaining popularity for its fluid combat mechanics and immersive world-building. The decision to bring the game to PC was fueled by its success, with over 1 million copies sold within two months. The developers recognized the demand for a broader audience and began working on a Complete Edition, which includes all previously released DLC and additional content.
New Features and Enhancements
The PC version of Stellar Blade is not just a simple port—it comes packed with technical improvements and exclusive features designed to take advantage of modern hardware. Some of the key enhancements include:
Uncapped FPS for smoother gameplay
Nvidia DLSS 4 and AMD FSR 3 for AI-powered upscaling
Ultrawide display support (5:4 to 32:9 aspect ratios)
Higher resolution environment textures for improved visuals
DualSense controller support with haptic feedback
Japanese and Chinese voiceover options
A brand-new boss battle against Mann, Leader of the Sentinels
25 new costumes added to the game
The Backstory of Stellar Blade
At its core, Stellar Blade tells the story of Eve, a warrior tasked with reclaiming Earth from mysterious invaders. The game blends sci-fi elements with deep lore, creating a world filled with intrigue and danger. Players navigate through post-apocalyptic landscapes, uncovering secrets about humanity’s downfall and Eve’s own past. The narrative is enriched by cinematic storytelling and character-driven moments, making it a standout experience in the action RPG genre.
The arrival of Stellar Blade on PC is a game-changer for fans who prefer the flexibility and power of PC gaming. With enhanced graphics, customizable settings, and expanded content, the PC version promises to be the definitive way to experience the game. Whether you’re a returning player or a newcomer, Stellar Blade’s fast-paced combat, gripping story, and stunning visuals make it a must-play title.
Stellar Blade’s journey from PS5 exclusive to PC release is a testament to its success and the demand for high-quality action RPGs. With new features, improved performance, and additional content, the game is set to make a strong impact on the PC gaming community. As June 11 approaches, fans can look forward to diving into Eve’s world once again—this time with even more ways to experience the adventure.
More than two decades after its original release, Breath of Fire IV has returned to PC as part of the GOG Preservation Program. This initiative, spearheaded by GOG, aims to restore and maintain classic games, ensuring they remain accessible to modern audiences without the constraints of DRM or outdated compatibility issues.
The Legacy of Breath of Fire IV
Originally launched in 2000 (and 2003 for Europe and Japan), Breath of Fire IV is a beloved JRPG from Capcom that continues the franchise’s tradition of turn-based combat, deep storytelling, and a rich fantasy world. The game follows Ryu, a mysterious warrior with the ability to transform into a dragon, and Princess Nina, who embarks on a quest to find her missing sister, Elena. Their journey takes them across two continents, embroiled in political intrigue and ancient conflicts.
Despite its cult status, the original PC port of Breath of Fire IV was notoriously flawed, suffering from low-resolution graphics and compatibility issues. However, thanks to GOG’s restoration efforts, the game has been modernized with bug fixes, improved rendering options, restored environmental sounds, and full controller support. While some players note that upscaling still requires tweaking, the new version is widely regarded as the best way to experience the game on PC today.
25 years after its original PlayStation 1 release, Breath of Fire IV finally returns, available right now on GOG, thanks to YOU: the incredible fans who championed this legendary JRPG on the GOG Dreamlist 💜
The GOG Preservation Program: Keeping Classics Alive
The GOG Preservation Program is dedicated to reviving classic games, ensuring they remain playable on modern systems while maintaining their original charm. Unlike other digital platforms, GOG prioritizes DRM-free gaming, meaning players can own and play their games without restrictions.
Breath of Fire IV was selected for preservation after more than 23,000 votes from fans on the GOG Dreamlist, a community-driven initiative where players nominate titles they want to see restored. This underscores the game’s enduring popularity and the demand for classic JRPGs in today’s gaming landscape.
For fans of retro gaming, the inclusion of Breath of Fire IV in the GOG Preservation Program is a significant milestone. It not only revives a beloved classic but also highlights the importance of preserving gaming history. With modern gaming often dominated by live-service models and digital-only releases, initiatives like GOG’s ensure that older titles remain accessible for future generations.
Whether you’re a longtime fan or a newcomer to the series, this is the perfect opportunity to experience one of Capcom’s most cherished RPGs in its best possible form. You can find Breath of Fire IV on GOG and immerse yourself in its epic tale of dragons, war, and destiny.
Bungie has officially announced the revival of its legendary sci-fi first-person shooter (FPS) franchise, Marathon. This marks a significant moment for fans of the series, as the franchise has been dormant for over two decades. The announcement has sparked excitement and curiosity, not only about the new game but also about the rich history of the Marathon universe.
The Origins of Marathon
The Marathon series debuted in 1994 as a groundbreaking FPS for the Apple Macintosh. At a time when PC gaming was dominated by titles like Doom and Wolfenstein 3D, Bungie chose the Mac platform for its openness to developers. The original Marathon was set in the year 2794 aboard the colony ship UESC Marathon. Players took on the role of an unnamed security officer tasked with defending the ship against an alien race known as the S’pht. The game’s narrative unfolded through computer terminals, offering messages from the ship’s AIs, crew diary entries, and other databases. This innovative storytelling approach set Marathon apart from other FPS games of its era.
The sequel, Marathon 2: Durandal, released in 1995, continued the story with the security officer being abducted by the sentient AI Durandal. The game introduced players to the S’pht homeworld, Lh’owon, and expanded on the series’ lore. Marathon 2 also introduced multiplayer modes that would later influence Bungie’s Halo series, including Deathmatch and King of the Hill.
The original Marathon games were celebrated for their deep narrative and innovative multiplayer modes. Today’s announcement suggests that Bungie is focusing on leveraging modern technology to enhance these elements. The new game is expected to offer a more immersive experience, with advanced graphics and potentially new multiplayer features that build on the foundation laid by the original series.
This revival is not just a nostalgic trip down memory lane; it’s a bold step forward for Bungie and the Marathon franchise. Fans of the original games and newcomers alike have much to look forward to as Bungie reimagines one of its most iconic properties.
The official 4/12/25 announcement
Bungie’s announcement of the new Marathon game brings the franchise into the modern era. While details are still emerging, the new game is set to take place in the same universe as the original series but will feature updated gameplay mechanics, graphics, and storytelling techniques. Bungie aims to honor the legacy of Marathon while introducing it to a new generation of gamers.
In Marathon, you step into the boots (or rather, cybernetic enhancements) of a Runner, a mercenary tasked with venturing into hostile zones to secure valuable loot. But you’re not alone – or rather, you are alone, but so are up to 17 other players in each zone. Form a crew of up to three and brace yourselves for encounters with rival runners, formidable security forces, and other unknown threats lurking within the ruins.
The core loop of Marathon is simple yet exhilarating: deploy into a zone, strategically gather loot, and successfully extract. Sounds straightforward, right? Wrong. Failure to extract means losing everything you’ve acquired. This high-risk, high-reward system injects a palpable tension into every encounter and decision you make.
Before dropping into the chaos, strategic planning is key. You’ll need to carefully build your loadout and select a Runner that complements your playstyle and your team’s composition. Once boots hit the ground, expect dynamic and tactical gunplay. This isn’t a run-and-gun affair; positioning, utilizing your Runner’s unique abilities, and customizing your build will be crucial for survival.
Teamwork Makes the Dream Work (or Surviving a Nightmare)
While solo runs are possible for the brave (or foolish!), Marathon heavily emphasizes teamwork. The game features intuitive tools like contextual pings to facilitate communication and shared objectives to keep your crew coordinated. Down but not out? Thankfully, teammates can revive each other, offering a lifeline in the heat of battle.
A World That Lives and Breathes (and Shoots Back)
Forget static environments. Marathon promises a dynamic experience with ever-changing events, unpredictable weather patterns that can shift the battlefield, and of course, the wildcard element of other players with their own agendas. No two runs will feel exactly the same, ensuring a high degree of replayability and constant adaptation.
Meet the Runners: Choose Your Weapon (and Abilities)
We got a closer look at a few of the distinct Runner types, each bringing unique skills to the table:
Foil: The master of stealth, perfect for scouting ahead, flanking enemies, and avoiding unwanted attention. If you prefer a more clandestine approach, Foil might be your go-to.
Glitch: An agile disruptor, designed to get in close, cause chaos, and destabilize enemy formations. If you like to be a slippery and disruptive force, Glitch could be your ideal pick.
Support: The backbone of any good crew, providing essential support through extra equipment and vital shield charges. If you prefer a more supportive role, keeping your team alive and well-equipped, this Runner is for you.
Beyond the Loot: Progression and the Long Haul
The loot you manage to extract isn’t just for bragging rights. It fuels your future runs, allowing you to grow in power and tackle even greater challenges. This persistent progression system ensures that every successful extraction contributes to your overall strength and preparedness.
But the journey doesn’t end with looting and extracting. Marathon has ambitious plans for the future, including challenging endgame content, competitive ranked play to test your skills against the best, hidden secrets waiting to be uncovered, a seasonal storytelling approach to unravel the mysteries of Taeti IV, and engaging community events to keep the experience fresh and exciting.
The stage is set, Runners. Season 1 promises to delve deep into the lore and secrets of Taeti IV. Get ready to explore its ruins, face its dangers, and carve your legend in this high-stakes extraction shooter. Marathon looks set to deliver a thrilling and dynamic multiplayer experience that will keep you on the edge of your seat.
Marathon is slated to be released on September 23, 2025 for the Playstation 5, Xbox Series S & X and PC (via Steam), so Bungie being a independent subsidiary of Sony Interactive Entertainment wasn’t a deterrent of the game landing elsewhere from Playstation.
But before the release, the game will have closed alpha testing period that starts April 23 and any players interested in the testing Marathon ahead of its September release can sign up on the Marathon’s official Discord (subject to be selected after the process which includes a NDA and a survey [which disallow me to share details until Bungie authorize me]).
Some early expectations about the game (from game’s Direction Joe Ziegler follow-up declarations) is that Bungie doesn’t see Marathon as a competing response to other extraction games and also, that Proximity Chat will NOT be a thing on the game.
About viewing Marathon as a mere extraction competitor:
I don’t think of making games as directly competing and trying to eat a bunch of other people’s lunch.
On proximity chat:
I think the challenge is how to make sure we’re creating a safe environment for players inside of that space. I don’t think anyone really has a good solution to that just yet.
Intel has recently appointed Lip-Bu Tan as its new CEO, marking a pivotal moment for the company and the tech industry at large. Tan, a seasoned veteran in the semiconductor world, brings a wealth of experience from his tenure as CEO of Cadence Design Systems and his involvement with numerous tech companies. His leadership is expected to steer Intel through its current challenges and reshape its future. But what does this mean for PC gaming, a domain where Intel has long been a key player?
Lip-Bu Tan’s Vision for Intel
Tan’s appointment comes at a time when Intel is facing significant hurdles, including financial losses and stiff competition in the semiconductor market. In his initial statements, Tan emphasized a focus on engineering excellence, customer-centric innovation, and calculated risks to regain Intel’s competitive edge. His track record suggests a commitment to long-term strategies rather than short-term gains, which could bode well for Intel’s gaming-related ventures.
The Impact on PC Gaming
Intel has been a cornerstone of PC gaming, providing processors that power millions of gaming rigs worldwide. However, the company has faced criticism for lagging behind competitors like AMD in recent years. Tan’s leadership could bring a renewed focus on innovation in gaming hardware. Here are some potential implications:
Enhanced CPU Performance: With Tan’s engineering-focused approach, Intel might double down on developing CPUs that cater specifically to gamers, offering better performance and efficiency.
Integrated Graphics Advancements: Intel’s foray into integrated GPUs could see significant improvements, potentially reducing the need for discrete graphics cards in mid-range gaming setups.
Revitalization of Discrete GPUs: Intel’s Arc series of discrete GPUs has struggled to gain traction. Under Tan’s leadership, we might see a more aggressive push to compete with NVIDIA and AMD in this space.
Collaborations and Ecosystem Building: Tan’s extensive network in the tech industry could lead to strategic partnerships that benefit the gaming ecosystem, such as collaborations with game developers for optimized performance.
Focus on Emerging Technologies: With gaming increasingly moving towards technologies like ray tracing and AI-driven graphics, Intel could invest in these areas to stay ahead of the curve.
While the prospects are exciting, challenges remain. Intel’s competitors are not standing still, and the gaming market is highly dynamic. Tan will need to address Intel’s manufacturing inefficiencies and ensure that its gaming products are not only innovative but also competitively priced.
Lip-Bu Tan’s appointment as Intel’s CEO is a significant development with far-reaching implications. For PC gaming, his leadership could usher in a new era of innovation and competition, benefiting gamers and the industry as a whole. However, the road ahead is fraught with challenges, and only time will tell how effectively Tan can navigate them.
Sony has recently announced an exciting new beta program for Playstation users, aimed to let gamers to have a “more consolidated way” to test new features across “a wide range of PlayStation experiences.”. This initiative allows selected participants to experience and provide feedback on new games testing on both PS5 and Playstation games for PC.
The Beta Program at PlayStation will create an easy, centralized place for you to register your interest in a range of future PlayStation betas. A single registration for Beta Program at PlayStation will allow you to express interest in gaining beta access to test participating games for the PS5 console and PC, new PS5 console features, PlayStation App features, and even user experience features on PlayStation.com. You only need to sign up once to express interest in these various betas, and if you receive an invitation to a specific beta, it’s up to you to decide whether you’d like to participate or not.
Players must have a valid account for PlayStation Network in good standing with a current email address. Accounts with restrictions or violations may not be eligible for participation.
Players must live in the region where Beta Program at PlayStation is available.
Players must meet the legal age requirement for their region.
It is important to notice (and as expected on the nature of testing and BETAs), gamers needs to have their expectations clear in terms that there will be moments where a test phase could have its space will be limited and signing up won’t guarantee acceptance for specific opportunities.