Electronic Arts — the publisher behind FIFA, Madden, Battlefield, and The Sims — is officially being taken private in a $55 billion deal backed by Saudi Arabia’s Public Investment Fund, Silver Lake, a...
The gaming world just got hit with two seismic shifts. Microsoft has overhauled Xbox Game Pass with new Essential, Premium, and Ultimate tiers, complete with price hikes and added perks like Ubisoft+ ...
One of the highlights of the implicit Tokyo Game Show's response of Playstation State Of Play September 2025, Sony unveiled it's latest in-house hardware PlayStation Elevate Wireless Speaker...
Insomniac Games is sharpening its claws for ‘Marvel’s Wolverine’ on the PS5. We dissect every detail that led to State Of Play’s Announcement coming from a teaser picture art t...
Bloomberg’s Jason Schreier published an editorial titled ‘The Video-Game Industry Has a Problem: There Are Too Many Games’. We dive deep into this controversial topic, discussing gam...
This is just a taste of my full editorial review of Don’t Lose Aggro, the solo-developed roguelite by Oren Koren that flips MMO tanking into a thrilling single-player experience. In this video, ...
Microsoft has once again raised eyebrows—and subscription fees—with its latest overhaul of Xbox Game Pass. In a sweeping update that redefines tier benefits and pricing, the tech giant is asking playe...
Ubisoft has officially launched its new subsidiary, Vantage Studios, marking a pivotal shift in how the publisher manages its most iconic franchises. The studio, partly owned by Tencent, begins operat...
Just when we thought the showcase was over, Playground Games and Xbox dropped a bombshell on the Xbox Tokyo Game show 2025 Showcase: the official reveal of Forza Horizon 6! Don't forget to subscr...
Every year, Call of Duty: Next sets the stage for the franchise’s future. But 2025’s showcase wasn’t just another hype cycle—it was a bombshell of first-time reveals that reshaped expectations for Bla...
In this massive episode, we tackle one of the biggest questions in the industry: are there simply too many games? We dive deep into Jason Schreier’s thought-provoking editorial and debate the fu...
GOG.com has once again cracked open the vault, bringing back a lineup of games that shaped entire genres. These aren’t just titles—they’re cultural artifacts, each with a story that explains why they ...
Electronic Arts (EA), one of the most iconic names in gaming, has officially agreed to be acquired by a consortium led by Saudi Arabia’s Public Investment Fund (PIF), Silver Lake, and Affinity Partner...
Jason Schreier’s recent Bloomberg editorial, “The Video-Game Industry Has a Problem: There Are Too Many Games”, is both a sharp diagnosis and a deliberately provocative framing of a truth the industry...
When Rockstar Games released Bully in 2006, it was unlike anything else in their catalog. Known for the sprawling chaos of Grand Theft Auto and the gritty Western drama of Red Dead Revolver, Rockstar ...
We then tackle the frustratingly familiar narrative of RFK Jr.’s comments linking video games to violence. We explain why this “same old song and dance” is ignorant, a deflection fro...
PlayStation Celebrates 30 Years! Join us as we look back at the original PlayStation’s groundbreaking launch, its historical milestones, and how it forever changed the gaming landscape. From the...
Nintendo has surprised fans once again. After years of relative silence in the mobile space, the company has launched a brand-new title: Fire Emblem Shadows, a mobile spin-off of its beloved strategy ...
















