The wait is finally over for fans of the iconic fighting game series as Capcom has released the highly anticipated Mai Shiranui gameplay trailer for Street Fighter 6!
Mai Shiranui, a fan favorite from SNK’s Fatal Fury series, has officially made her way into the Street Fighter universe. Known for her signature whip and lightning-fast kicks, Mai is set to bring her unique fighting style and charm to the game. The newly released trailer showcases her stunning new look and gameplay mechanics, giving fans a glimpse of what to expect when she becomes playable in early 2025.
The trailer reveals Mai’s stage, which is set in Aokigahara, Japan, her stage from Fatal Fury Special. Fans are thrilled to see her signature fire dancing with her trademark fans, a move that has become synonymous with her character.
Players can get Mai via direct purchase of the Season Pass or buying the in-game currency Fighter Coins to directly buy her if you are just for individual character purchase.
Mai Shiranui will be available to purchase begging in February 5, 2025.
With Mai’s release Capcom closes the circle of the Street Fighter 6 Season 2, of course, the expectations is that the roster for Street Fighter 6 continues to expand, adding more depth and variety to the game’s fighting mechanics as Capcom probably is preparing for Year 3 content.
Capcom has officially announced plans to revive several of its dormant franchises, starting with the highly anticipated sequels to Okami and Onimusha. This exciting news was revealed during The Game Awards 2024, sending waves of nostalgia and excitement through the gaming community.
During The Game Awards 2024, Capcom unveiled teaser trailers for both Okami: Way of the Sword and Onimusha: Way of the Sword. These announcements mark the return of two beloved franchises that have been dormant for nearly two decades.
The trailers showcased stunning visuals and hinted at the return of iconic gameplay elements that fans have been eagerly waiting for.
In a press release, Capcom stated that it is focusing on re-activating dormant IPs that haven’t seen new titles in recent years. This initiative aims to leverage Capcom’s rich library of content to continuously produce highly efficient, high-quality titles. The company plans to bring back more classic IPs in the coming years, although specific properties have yet to be named.
The announcement has been met with overwhelming excitement from fans who have longed to see their favorite franchises return
Surveys conducted by Capcom earlier this year indicated high interest in reviving titles such as Dino Crisis, Mega Man, Darkstalkers, and Breath of Fire.
Fans are hopeful that Capcom will continue to bring back more beloved games from its extensive catalog.
The Future of Capcom’s Classic IPs
With the revival of Okami and Onimusha, Capcom has set a precedent for bringing back other dormant franchises. The company’s commitment to re-activating these IPs signals a bright future for fans of classic Capcom games. Whether it’s the return of the Blue Bomber in Mega Man or the survival horror thrills of Dino Crisis, the possibilities are endless.
Capcom’s decision to revive its dormant franchises is a win for gamers everywhere. The return of Okami and Onimusha is just the beginning, and fans can look forward to more nostalgic adventures in the years to come. With Capcom’s rich history of iconic games, the future looks promising for the revival of many beloved franchises.
After an 18-year hiatus, Capcom’s beloved samurai series, Onimusha, is making a grand comeback with Onimusha: Way of the Sword. This thrilling announcement was made during The Game Awards 2024, sending waves of excitement through the gaming community.
The reveal of Onimusha: Way of the Sword at The Game Awards 2024 marks the franchise’s first new game since 2006. The teaser trailer showcased a lone samurai wielding the iconic Oni Gauntlet, engaging in intense sword fights with supernatural creatures.
The trailer hinted at a dark and twisted rendition of Edo-era Kyoto, shrouded in malevolent clouds of Malice.
Onimusha: Way of the Sword features full 3D combat, drawing inspiration from modern action games while retaining the series’ signature elements. Players can expect to absorb souls from defeated enemies, face off against challenging bosses, and experience fluid and dynamic combat.
The visuals have received a dramatic upgrade, bringing the game into the modern gaming era.
The new Onimusha game is being developed by Capcom, with a talented team dedicated to bringing the series back to life. The game is set to release in 2026 on PlayStation 5, Xbox Series X|S, and PC via Steam.
This collaboration promises to deliver a game that honors the legacy of the original Onimusha games while introducing new elements to captivate both old and new players.
A Legacy of Art and Adventure
Originally released in 2001, Onimusha: Warlords captivated players with its blend of action, adventure, and Japanese folklore. The game’s innovative gameplay and stunning visuals earned it critical acclaim and a dedicated fanbase. Now, with Onimusha: Way of the Sword, Capcom aims to build upon this legacy, offering a fresh yet familiar experience for fans of the series.
While specific details about Onimusha: Way of the Sword are still under wraps, fans can look forward to more information being revealed in.
Fans of the beloved action-adventure game Okami have reason to celebrate! During The Game Awards 2024, Capcom officially announced that a sequel to Okami is in development. This news has thrilled gamers worldwide, especially with the return of the original game’s director, Hideki Kamiya.
The announcement came as a delightful surprise during The Game Awards 2024. Capcom unveiled a teaser trailer that featured the iconic wolf protagonist, Amaterasu, hinting at a new adventure filled with the same beautiful watercolor art style and unique gameplay mechanics that made the original game a classic.
The trailer didn’t reveal much, but it was enough to ignite excitement among fans.
The Return of Hideki Kamiya
One of the most exciting aspects of this announcement is the return of Hideki Kamiya as the director. Kamiya, who directed the original Okami, is known for his work on other critically acclaimed games such as Resident Evil 2, Devil May Cry, and Bayonetta.
His involvement in the sequel has raised expectations for a game that will stay true to the spirit of the original while introducing new elements to captivate both old and new players.
The new Okami sequel is being co-developed by multiple studios, including M-Two Inc., Machine Head Works, and Clovers Inc., where Kamiya is currently working. This collaboration brings together a talented team of developers who are passionate about creating a game that honors the legacy of Okami while pushing the boundaries of what the series can achieve.
Originally released in 2006 for the PlayStation 2, Okami is celebrated for its unique art style, inspired by traditional Japanese watercolor and woodcut techniques, and its innovative gameplay mechanics involving the Celestial Brush.
Players take on the role of Amaterasu, the Japanese sun goddess in the form of a white wolf, as she embarks on a quest to restore life and color to the world. The game’s artistic design and heartwarming story have earned it a dedicated fanbase and critical acclaim over the years.
What’s Next?
While specific details about the Okami sequel are still under wraps, fans can look forward to more information being revealed in the coming months. The development team is committed to delivering a game that captures the magic of the original while offering new experiences and challenges for players to enjoy.
The announcement of an Okami sequel has reignited excitement among fans of the original game. With Hideki Kamiya back at the helm and a talented team of developers working on the project, the future of Okami looks brighter than ever.
Whether you’re a long-time fan or new to the series, this upcoming game promises to deliver an unforgettable adventure filled with art, magic, and heart.
Capcom has announced its first-ever game development competition for Japanese students, utilizing its proprietary RE Engine. Titled the Capcom Games Competition, this event aims to invigorate the game industry by contributing to the development of research at educational institutions and training outstanding talent.
The RE Engine, also known as Reach for the Moon Engine, was originally developed for Resident Evil 7: Biohazard in 2014. Since then, it has been continuously evolved and used in several Capcom titles, including recent Resident Evil games, Dragon’s Dogma 2, and Monster Hunter Wilds. The engine simplifies complex technologies, making them manageable for developers, and allows for lifelike, photorealistic visuals.
[Press Release] "Capcom will hold a Game Development Competition for the First Time Utilizing the Company's Proprietary RE ENGINE! – Aims to invigorate the game industry by contributing to the development of research at educational institutions -" added.https://t.co/ygxpwRRISx
The competition is open to students aged 18 and older who are enrolled in a university, graduate school, or vocational school in Japan. Teams of up to 20 students will create games using the RE Engine in a cloud environment, with support from professional Capcom developers1. The competition spans a six-month period, during which teams will assign roles based on real-life game creator jobs.
Why I believe this MATTERS
Capcom’s initiative is significant for several reasons:
Industry Growth: By providing students with access to a high-quality game development engine, Capcom is fostering the next generation of game developers. This helps to ensure a steady influx of skilled talent into the industry.
Innovation: The RE Engine is known for its advanced capabilities, and by allowing students to use it, Capcom is encouraging innovation and experimentation in game development.
Commercial Opportunities: Winners of the competition will receive game production support and an opportunity for commercialization. This not only benefits the students but also adds new, creative titles to the gaming market.
Educational Collaboration: The competition strengthens the relationship between the gaming industry and educational institutions, promoting research and development in game design and technology.
Capcom’s commitment to nurturing talent and advancing game development technology through this competition is a positive step for the entire gaming industry. It highlights the importance of collaboration, innovation, and education in driving the industry forward.
Next taking its turn to report the quarterly results is Japanese Capcom and this is the results of Q1 2024 and already the company has opened its wallet to make the first major acquisition for the Fiscal Year 2024.
Evidently, Capcom is keeping the grind with Street Fighter 6 and it is time to add more fighters to the sixth official entry of the legendary fighting game as Year 1 is currently underway and the first one is…
Capcom knows that it has been almost 15 years and less games than average about Mega Man and the Japanese gaming veterans seem to be tuning up details to make the next decade a little different from our favorite cyborg.
Another scheduled presentation just went live and currently on-demand and as promised, Capcom held their annual Capcom Showcase 2023 in the middle of their 40th anniversary, to give us an update of all games that are working and unexpectedly included an apology from one of their development teams.
In a new episode of the eternal life series “Never Say Never”, another veteran of Capcom has left the company very silently and not with much detail if there is not going to be a comeback in the gaming world independently.