Highguard’s shutdown less than two months after launch has quickly become one of the most striking cautionary tales of the modern live‑service era. What makes this collapse so remarkable isn’t simply ...
Wildlight Entertainment, the studio behind Highguard, has been hit with major layoffs—an abrupt and troubling turn for a team that had only just launched its debut title. Senior level designer Alex Gr...
Highguard’s debut week has been one of the most dramatic openings for a new multiplayer title in recent memory—equal parts chaos, ambition, and misunderstood innovation. What began as a highly anticip...
For weeks, the Highguard community lived in a strange limbo. The game’s release date—January 26—had been known for some time, yet the silence surrounding the project had grown loud enough to make even...









