Nintendo just dropped its longest-ever Direct, clocking in at over an hour and showcasing nearly 40 titles. From long-awaited sequels to unexpected retro revivals, the presentation was a whirlwind of ...
On September 10th, 2025, the #PlayAcclaim Showcase didn’t just unveil games—it launched a movement. Titled “Welcome to a New Era,” the livestream marked a bold reimagining of what it means to build, p...
As I teased yesterday in my social and I think it is safe to finally announce, that I’m honored to share that I’ve officially joined the IO Interactive Creator Program—a space where storytelling, stea...
September 1, 2015. Metal Gear Solid V: The Phantom Pain launched into a world already bracing for its contradictions. It was the final chapter in Hideo Kojima’s legendary Metal Gear saga, yet it arriv...
At the recent Unreal Fest in Seoul, Epic Games CEO Tim Sweeney addressed a growing criticism: that Unreal Engine 5 (UE5) titles often struggle on less powerful hardware. His take? The engine isn’t inh...
After six years of speculation, memes, and mounting anticipation, Hollow Knight: Silksong finally has a date etched in stone: September 4, 2025. Team Cherry’s long-awaited sequel to the 2017 indie phe...
When Xbox and ASUS jointly announced that the ROG Xbox Ally and ROG Xbox Ally X will launch globally on October 16, the reveal was packed with technical specs, feature deep-dives, and a clear push to ...
Gamescom’s Opening Night Live 2025 just wrapped, and if you blinked, you probably missed something. Geoff Keighley and Sjokz hosted a two-hour blitz of trailers, gameplay reveals, and a few curveballs...
The NVIDIA App update launching August 19th marks a major shift in how users interact with their GPUs. It’s not just a UI refresh—it’s a philosophical pivot toward user control and streamlined optimiz...
The first weekend of the Battlefield 6 Open Beta (August 9–11, 2025) was a whirlwind of action, chaos, and community feedback. With over 520,000 concurrent players at its peak, EA’s latest entry in th...
In a year already marked by industry upheaval, Microsoft and Avalanche Studios have quietly shelved Contraband, the ambitious co-op smuggling sim that once promised to be a crown jewel in Xbox’s exclu...
Forty years ago, in the quiet town of Ashby-de-la-Zouch, two British brothers—Tim and Chris Stamper—planted the seeds of what would become one of gaming’s most iconic and enigmatic studios: Rare. From...
Retro gaming enthusiasts hoping to relive the Nintendo 64 era in pristine 4K fidelity will have to wait a little longer. Analogue, the boutique hardware maker known for its FPGA-powered consoles, has ...
A State of Play dedicated to Ghost of Yotei took place, and at the event, Sucker Punch Productions shared expectations for the game. On the narrative side, it’s set 300 years after the events of...
Last year, while researching lightweight streaming tools, I stumbled across Meld Studio mentioned in a few community threads. Its promise of pro-grade features without the usual resource drain sounded...
In a move that surprises no one but still stings for many, BioWare and Electronic Arts have officially announced the end of Anthem. The troubled live-service looter shooter will have its servers perma...
Xbox’s recent announcement that it has canceled the long-gestating Perfect Dark reboot and shuttered the high-profile studio The Initiative has sent shockwaves through the gaming industry. This decisi...

























