Category Archives: Games

The arrival of Stella Blade on PC will be official later this year

The highly acclaimed action RPG Stellar Blade is finally making its way to PC, marking a significant milestone for fans who have been eagerly awaiting its arrival. Originally released as a PlayStation 5 exclusive, the game captivated players with its stunning visuals, fast-paced combat, and compelling narrative. Now, with a PC release scheduled for June 11, 2025, Stellar Blade is set to bring an enhanced experience with new features and improvements.

The Journey to PC

Stellar Blade’s transition from console to PC has been an exciting one. Developed by Shift Up, the game first launched on PS5 in April 2024, quickly gaining popularity for its fluid combat mechanics and immersive world-building. The decision to bring the game to PC was fueled by its success, with over 1 million copies sold within two months. The developers recognized the demand for a broader audience and began working on a Complete Edition, which includes all previously released DLC and additional content.

New Features and Enhancements

The PC version of Stellar Blade is not just a simple port—it comes packed with technical improvements and exclusive features designed to take advantage of modern hardware. Some of the key enhancements include:

  • Uncapped FPS for smoother gameplay
  • Nvidia DLSS 4 and AMD FSR 3 for AI-powered upscaling
  • Ultrawide display support (5:4 to 32:9 aspect ratios)
  • Higher resolution environment textures for improved visuals
  • DualSense controller support with haptic feedback
  • Japanese and Chinese voiceover options
  • A brand-new boss battle against Mann, Leader of the Sentinels
  • 25 new costumes added to the game

The Backstory of Stellar Blade

At its core, Stellar Blade tells the story of Eve, a warrior tasked with reclaiming Earth from mysterious invaders. The game blends sci-fi elements with deep lore, creating a world filled with intrigue and danger. Players navigate through post-apocalyptic landscapes, uncovering secrets about humanity’s downfall and Eve’s own past. The narrative is enriched by cinematic storytelling and character-driven moments, making it a standout experience in the action RPG genre.

The arrival of Stellar Blade on PC is a game-changer for fans who prefer the flexibility and power of PC gaming. With enhanced graphics, customizable settings, and expanded content, the PC version promises to be the definitive way to experience the game. Whether you’re a returning player or a newcomer, Stellar Blade’s fast-paced combat, gripping story, and stunning visuals make it a must-play title.

Stellar Blade’s journey from PS5 exclusive to PC release is a testament to its success and the demand for high-quality action RPGs. With new features, improved performance, and additional content, the game is set to make a strong impact on the PC gaming community. As June 11 approaches, fans can look forward to diving into Eve’s world once again—this time with even more ways to experience the adventure.

Official Mod Support & Fishing Mini-Game reaching Warhammer 40K: Space Marine 2

The Warhammer 40K: Space Marine 2 community has just received a game-changing update—official mod support is now live! This long-awaited feature opens the floodgates for creativity, allowing players to craft custom campaigns, tweak gameplay mechanics, and introduce entirely new experiences to the battlefield.

Game director Dmitry Grigorenko announced the release of the Integration Studio, the same powerful editor used internally by Saber Interactive developers. Previously, modding was limited to manual file edits, often leading to technical issues. Now, modders can seamlessly adjust level design, AI behavior, abilities, UI elements, and more, making the process faster and more intuitive.

Alongside the modding announcement, the developers teased a Fishing With Daddy Calgar mini-game. This concept art features Marneus Calgar, the legendary Ultramarines Chapter Master, engaging in an unexpected pastime—fishing. While this quirky idea isn’t officially in development, modders are already racing to bring it to life.

Expanding the Warhammer Universe

With full mod support, the possibilities are endless. Modders are already discussing adding new factions, including the Tau and Necrons, expanding the game’s roster beyond its current lineup. Additionally, custom cinematic campaigns and roguelite game modes are now within reach.

This update marks a major milestone for Space Marine 2, ensuring its longevity through user-generated content. Whether players want to battle new enemies, craft unique missions, or simply go fishing with Calgar, the future of Space Marine 2 is looking brighter than ever.

What you can expect in Summer for Tekken 8

EVO Japan 2025 has wrapped up, leaving the fighting game community buzzing with excitement—and, in some cases, frustration. Tekken 8, one of the biggest titles at the event, had its fair share of announcements, including new content, balance updates, and a controversial DLC reveal. Let’s break down everything that went down at Tokyo Big Sight.

Fahkumram Returns as DLC

One of the biggest reveals was the return of Fahkumram, the Muay Thai powerhouse who first appeared in Tekken 7. While some fans were excited to see him back, others were disappointed, feeling that Bandai Namco could have introduced a fresh character instead. His teaser trailer showed him dropping onto the battlefield, breaking free from his restraints, and declaring his opponent his next victim.

New Content Roadmap

Bandai Namco outlined its Season 2 roadmap, which includes:

  • Balance Update (May 13, 2025) – Adjustments to character strengths and weaknesses.
  • Ghost Showdown Mode – A new feature in the Tekken Lounge.
  • Karate Kid: Legends Crossover (June 3, 2025) – Free cosmetics inspired by the upcoming Karate Kid movie, including a hoodie and themed billboards.
  • Pac-Man Collaboration (Summer 2025) – A new stage called Pac-Pixels and various Pac-Man-themed cosmetics.

Despite these additions, the community’s reaction was lukewarm. Many players expressed disappointment, feeling that the updates lacked meaningful gameplay improvements.

Competitive Scene: Knee Dominates

On the tournament side, legendary South Korean player Knee once again proved his dominance, winning the Tekken 8 championship at EVO Japan 2025. Using Bryan, he defeated Mulgold in a thrilling 3-2 grand final match. His victory secured him 800 points for the Tekken World Tour 2025 and a spot in the upcoming Esports World Cup 2025.+

Community Reactions

The Tekken 8 community has been vocal about its concerns. While some players appreciate the new content, others feel that Bandai Namco is focusing too much on cosmetics and collaborations rather than addressing core gameplay issues. The Season 2 update had already caused problems, requiring an emergency patch, and many fear that future updates may not be enough to fix the game’s balance.

With EVO Japan 2025 setting the stage for the Tekken World Tour, all eyes are now on upcoming tournaments and potential future updates. Will Bandai Namco listen to player feedback and make meaningful changes? Or will the community’s frustration continue to grow? Only time will tell.

SEGA reminded us about what’s next for Virtua Fighter

Fighting game fans were in for a surprise at EVO Japan 2025, as SEGA officially announced the next installment in the Virtua Fighter series: Virtua Fighter 5 R.E.V.O. The reveal took place at Tokyo Big Sight, where SEGA hosted a dedicated booth featuring gameplay demonstrations, tournaments, and exclusive merchandise.

This announcement marks a significant milestone for the franchise, as Virtua Fighter 5 R.E.V.O. is set to launch on PlayStation 5, Xbox Series X|S, and Nintendo Switch 2, making it the first proper Virtua Fighter game to arrive on a Nintendo platform in 32 years. The game will feature rollback netcode and crossplay support, ensuring a seamless online experience for players across different platforms.

The Legacy of Virtua Fighter

Virtua Fighter debuted in 1993, pioneering 3D fighting games with its realistic physics and deep combat mechanics. Developed by Yu Suzuki and his team at SEGA-AM2, the franchise set new standards for the genre, influencing titles like Tekken and Dead or Alive. Over the years, Virtua Fighter has maintained a dedicated fanbase, despite SEGA’s sporadic support for the series.

The last major entry, Virtua Fighter 5, was released in 2006, followed by updates such as Virtua Fighter 5: Final Showdown and the Virtua Fighter 5 Ultimate Showdown remaster in 2021. However, fans have long awaited a true revival, and SEGA has finally answered their calls.

What to Expect from Virtua Fighter 5 R.E.V.O.

SEGA’s Seiji Aoki, the franchise’s director, expressed excitement about bringing Virtua Fighter back to the forefront of fighting games. He emphasized that Virtua Fighter 5 R.E.V.O. is more than just a port—it will include new content, enhanced visuals, and refined mechanics.

Key features include:

  • Rollback Netcode: Ensuring smooth online matches.
  • Crossplay Support: Allowing players across different platforms to compete.
  • Expanded Content: SEGA has hinted at additional modes and characters, with more details to be revealed in future updates.

Virtua Fighter’s Return to Nintendo

One of the most exciting aspects of this announcement is Virtua Fighter’s arrival on Nintendo Switch 2. Despite SEGA’s long history with Nintendo, Virtua Fighter has never had a proper presence on the platform. This move signals SEGA’s recognition of the growing fighting game community on Nintendo consoles, following the success of Super Smash Bros. Ultimate and Dragon Ball FighterZ.

The Future of Virtua Fighter

With Virtua Fighter 5 R.E.V.O., SEGA is reaffirming its commitment to the franchise. The game’s presence at EVO Japan 2025, alongside tournaments and community events, highlights SEGA’s dedication to revitalizing Virtua Fighter for both veteran players and newcomers.

As the fighting game community eagerly awaits more details, one thing is clear: Virtua Fighter is back, and it’s ready to reclaim its throne

Nintendo updated its EULA ahead of Nintendo Switch 2 launch and debates didn’t wait

Nintendo has recently updated its End User License Agreement (EULA), and the gaming community is buzzing with reactions. The changes, which took effect in May 2025, introduce a significant shift in how disputes between users and Nintendo can be resolved. Specifically, the new EULA prevents users from filing class-action lawsuits against the company, instead requiring arbitration on an individual basis.

What Changed in Nintendo’s EULA?

The most controversial update is found in Section 16, which explicitly states that users waive their right to sue Nintendo in court, participate in a class-action lawsuit, or have a trial by jury. Instead, disputes must be resolved through arbitration, a legal process that typically favors corporations over consumers due to its private nature and limited appeal options.

Nintendo does offer an opt-out clause, allowing users to reject the arbitration requirement by sending a written notice to Nintendo within 30 days of agreeing to the EULA. However, many gamers feel this is an inadequate safeguard.

The response from the gaming community has been overwhelmingly negative. Many players see this move as an attempt by Nintendo to shield itself from future lawsuits, particularly regarding hardware issues like the infamous Joy-Con drift.

On gaming forums, users have expressed frustration, with some calling the update “scummy” and others questioning its legality. Some players believe the clause won’t hold up in court, especially in countries where consumer rights laws prevent companies from enforcing such agreements.

Others speculate that Nintendo is preemptively protecting itself from potential lawsuits related to the upcoming Nintendo Switch 2 and its new Joy-Con 2 controllers. Given the backlash Nintendo faced over Joy-Con drift in the past, this change seems like a strategic legal maneuver.

What Does This Mean for Gamers?

For now, Nintendo users must decide whether to accept the new terms or opt out within the 30-day window. While arbitration can sometimes lead to quicker resolutions, it also limits consumer power by preventing collective legal action.

This update raises broader concerns about corporate accountability in gaming. As more companies adopt similar legal strategies, gamers may need to pay closer attention to the fine print before agreeing to new terms.


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Bam Margera Return to Tony Hawk’s Pro Skater 3+4 is official

The skateboarding world just got a major dose of nostalgia with the announcement that Bam Margera is officially returning to the upcoming Tony Hawk’s Pro Skater 3+4 remake. For fans of the franchise, Margera’s inclusion is more than just a roster update—it’s a celebration of skate culture, rebellion, and the golden era of extreme sports gaming.

Margera first appeared in Tony Hawk’s Pro Skater 3, quickly becoming a fan favorite with his unique style and wild personality. His presence continued in THPS 4, where he not only skated but also handed out missions, adding an extra layer of fun to the game. Over the years, his involvement in the series cemented his status as one of the most recognizable figures in skateboarding video games.

However, when THPS 3+4 was announced earlier this year, fans noticed something troubling—Margera was missing from the initial playable lineup. Speculation ran wild, with many assuming his absence was due to past legal and personal struggles. But thanks to Tony Hawk himself, Margera was brought back into the game, proving that his legacy in the franchise is too significant to ignore.

Margera’s return wasn’t just a simple addition—it was a last-minute decision that required Activision to fly him out for body scanning and motion capture. According to reports, Hawk personally insisted that Margera be included, making sure his longtime friend and fellow skater had a place in the remake.

In a recent interview, Margera expressed his excitement about being back in the game, stating that his passion for skateboarding has returned. After years of personal struggles, he’s found himself back on the board, skating alongside Hawk once again. His inclusion in THPS 3+4 isn’t just about nostalgia—it’s about redemption and rekindling his love for the sport.

What to Expect from Bam Margera in THPS 3+4

Margera will be available as a secret skater, meaning players will have to unlock him rather than having him available from the start. This adds an extra layer of excitement, making his presence feel like a reward for dedicated fans.

The game itself promises to be a faithful recreation of the original classics, with modern improvements that enhance gameplay while keeping the spirit of the originals intact. From tight controls to new levels like Water Park, THPS 3+4 is shaping up to be a must-play for both longtime fans and newcomers alike.

Bam Margera’s return to Tony Hawk’s Pro Skater 3+4 is more than just a character addition—it’s a statement. It’s a reminder of the era when skateboarding was at its peak in pop culture, when rebellious energy fueled the sport, and when video games captured the essence of skating in a way that few others could.

With the game set to release on July 11, 2025, fans won’t have to wait long to relive the glory days of THPS. Whether you’re grinding rails, pulling off insane combos, or just enjoying the legendary soundtrack, one thing is certain—Bam is back, and skateboarding is better for it.

A new Palworld patch was an undesired effect from Nintendo

Palworld, the monster-collecting survival game that took the gaming world by storm, is undergoing yet another transformation. Pocketpair, the studio behind the game, has announced a significant change in response to its ongoing legal battle with Nintendo and The Pokémon Company. The latest update, Patch v0.5.5, removes the ability to glide using Pals, replacing it with a standard glider item.

This decision follows previous adjustments made in Patch v0.3.11, which eliminated the ability to summon Pals by throwing Pal Spheres—a mechanic that bore a striking resemblance to Pokémon’s Poké Balls. While many expected the lawsuit to focus on character designs, Nintendo’s legal action has instead targeted gameplay mechanics, citing patent infringements related to creature-catching and traversal systems.

We would like to express our sincere gratitude and appreciation for the continued support of our fans over the past few months. We apologize for not being able to share as much information as we would like, but we trust our fans understand how difficult it is to be fully transparent while litigation is ongoing.

Currently, we remain involved in prolonged legal proceedings regarding alleged patent infringement. We continue to dispute these claims and assert the invalidity of the patents in question. However, we have had to make certain compromises in order to avoid disruptions to the development and distribution of Palworld.

On November 30th, 2024, we released Patch v0.3.11 for Palworld. This patch removed the ability to summon Pals by throwing Pal Spheres and instead changed it to a static summon next to the player. Several other game mechanics were also changed with this patch. As many have speculated, these changes were indeed a result of the ongoing litigation. Everyone here at Pocketpair was disappointed that this adjustment had to be made, and we fully understand that many players feel the same frustration. Unfortunately, as the alternative would have led to an even greater deterioration of the gameplay experience for players, it was determined that this change was necessary.

Furthermore, we regret to inform our players that with the implementation of Patch v0.5.5, we must make yet another compromise. From this patch onward, gliding will be performed using a glider rather than with Pals. Pals in the player’s team will still provide passive buffs to gliding, but players will now need to have a glider in their inventory in order to glide.

We understand that this will be disappointing for many, just as it is for us, but we hope our fans understand that these changes are necessary in order to prevent further disruptions to the development of Palworld.

We also want to extend our apologies to our fans for the discomfort and concern this ongoing litigation has caused.

We remain committed to developing Palworld and delivering exciting new content to our fans.
On behalf of everyone at Pocketpair and Team Palworld, thank you again for your continued support.

For players, this change alters one of Palworld’s most unique traversal mechanics. Previously, players could summon certain Pals to glide across landscapes, adding a dynamic and immersive element to exploration. Now, gliding will require a separate glider item, though Pals will still provide passive buffs to enhance the experience.

Pocketpair acknowledged that this adjustment would be disappointing for many fans but emphasized that it was necessary to “prevent further disruptions to the development of Palworld”. The studio has been transparent about its legal struggles, stating that these compromises are essential to ensuring the game’s continued availability and growth.

Nintendo’s lawsuit against Pocketpair, filed in September 2024, has sparked broader discussions about the use of patents in the gaming industry. While Nintendo argues that Palworld infringes on multiple patents, critics worry that such legal battles could set a precedent for larger companies using litigation to stifle competition.

Despite these challenges, Pocketpair remains committed to developing and expanding Palworld. The studio has reassured players that more updates and content are on the way, even as it navigates legal hurdles.

What’s Next for Palworld?

While the removal of Pal gliding is a setback, Pocketpair’s willingness to adapt suggests that Palworld will continue to evolve. The studio’s new publishing division, Pocketpair Publishing, aims to support indie developers, demonstrating its resilience and commitment to the gaming community.

As the legal battle unfolds, players can expect further adjustments to Palworld’s mechanics. Whether these changes will satisfy Nintendo’s legal claims remains to be seen, but one thing is certain—Pocketpair is determined to keep Palworld alive and thriving.

Destiny 2’s Fate Saga: A New Era Begins with Star Wars Collaboration

Bungie has unveiled a thrilling new chapter for Destiny 2, introducing the Fate Saga, a multi-year storyline that promises to reshape the universe of Guardians. Alongside this ambitious expansion roadmap, Bungie has also announced a groundbreaking collaboration with Star Wars, bringing the iconic space western aesthetic into the world of Destiny 2 in a way never seen before.

The Fate Saga: A Multi-Year Journey

The Fate Saga kicks off on July 15, 2025, with the release of The Edge of Fate expansion. This expansion will take players to Kepler, a mysterious new destination filled with dark matter energy, puzzles, and deep exploration. The Nine, enigmatic beings who have long been part of Destiny 2 lore, will play a central role in this expansion, challenging Guardians to uncover secrets that predate even the Traveler.

Following The Edge of Fate, Bungie has mapped out a series of expansions that will continue the Fate Saga:

  • December 2, 2025Renegades: A Star Wars-inspired expansion that introduces new characters, weapons, and a lawless frontier.
  • Summer 2026Shattered Cycle: Details remain scarce, but Bungie promises a dramatic continuation of the saga.
  • Winter 2026The Alchemist: Expected to bring new gameplay mechanics and lore revelations.

Renegades: The Star Wars-Inspired Expansion

Perhaps the most surprising announcement was Renegades, set to launch on December 2, 2025. This expansion fully embraces the Star Wars aesthetic, featuring blaster-style weapons, lightsaber-inspired melee combat, and a setting reminiscent of the galaxy’s outer rim. While Bungie insists that Renegades remains a distinctly Destiny experience, the teaser trailer suggests a crossover event unlike anything seen before.

In addition to the expansion, Bungie is releasing a Dark Side Legends Bundle, which includes Star Wars-themed cosmetics such as armor sets inspired by Sith Lords. This bundle is part of the Year of Prophecy Ultimate Edition, priced at $99.99, which grants access to both expansions, new raids, dungeons, and exclusive rewards.

What This Means for Destiny 2

The Fate Saga signals Bungie’s commitment to evolving Destiny 2 into a richer, more immersive universe. By integrating Star Wars elements, Bungie is tapping into a beloved franchise while maintaining the core identity of Destiny. Whether this collaboration will extend beyond cosmetics and thematic influences remains to be seen, but the initial reveal has already generated immense excitement among players.

With The Edge of Fate launching in July and Renegades following in December, 2025 is shaping up to be a landmark year for Destiny 2. Guardians, prepare to wield new powers, explore uncharted territories, and embrace the force—whether light or dark.

Fiscal Year 2025 closed and EA had some good news!

Electronic Arts (EA) has just released its Q4 and FY25 earnings report, and the numbers paint a picture of a company poised for growth, with strong performances across its portfolio and exciting announcements for the future.

Financial Performance: A Strong Finish to FY25

EA reported net bookings of $7.355 billion for FY25, driven by the success of its EA SPORTS franchises, including College Football and FC. The Sims also had a historic Q4, celebrating its 25th anniversary with double-digit growth.

Other key financial highlights include:

  • Net revenue for FY25: $7.463 billion.
  • Net cash provided by operating activities: $549 million for Q4 and $2.079 billion for the fiscal year.
  • EA repurchased 9.8 million shares for $1.375 billion in Q4, totaling 17.6 million shares for $2.5 billion over the fiscal year.

Looking ahead, EA expects FY26 net bookings to range between $7.6 billion and $8 billion, driven by upcoming releases like Battlefield and Skate.

Battlefield: The Next Chapter

EA CEO Andrew Wilson confirmed that the next Battlefield game will be revealed this summer, marking a pivotal step in EA’s next generation of blockbuster entertainment. The game is set to launch by March 2026, and expectations are high for a return to form after previous mixed receptions.

Split Fiction: A Breakout Success

EA’s new co-op game, Split Fiction, has been a standout performer, selling nearly 4 million units since its launch in March. The game’s success has contributed to EA’s strong Q4 results, alongside EA SPORTS FC and The Sims.

EA’s latest earnings report highlights a company in a strong financial position, with a promising slate of upcoming releases. The Battlefield reveal will be a major moment for the franchise, while Split Fiction’s success proves EA’s ability to launch new IPs successfully.

Gears Of War: Reloaded officially announce and NOT a Xbox exclusive

The Gears of War franchise has long been a cornerstone of Xbox gaming, delivering intense third-person shooter action, gripping storytelling, and unforgettable multiplayer battles. Now, as we approach the 20th anniversary of the series, Microsoft has unveiled Gears of War: Reloaded, a faithful remaster of the original 2006 classic—bringing the brutal, cover-based combat to more platforms than ever before.

A Remaster Built for the Modern Era

Launching on August 26, 2025, Gears of War: Reloaded will be available on Xbox Series X|S, PC, Xbox Cloud Gaming, PlayStation 5, and Steam. This marks a historic moment for the franchise, as it makes its PlayStation debut, allowing a new generation of players to experience the war against the Locust Horde.

The remaster boasts 4K resolution, 120 FPS support, and a revamped multiplayer experience featuring cross-play and cross-progression across all platforms. Whether you’re a veteran COG soldier or a newcomer to the battlefield, this will be the definitive way to experience the game that started it all.

Microsoft and The Coalition, in partnership with Sumo Interactive and Disbelief, have ensured that Gears of War: Reloaded is more than just a visual upgrade. Here’s what players can expect:

  • Enhanced Graphics – Remastered textures, improved shadows and reflections, and HDR support.
  • Smooth Performance60 FPS in Campaign, 120 FPS in Multiplayer, and zero loading screens.
  • Dolby Vision & Dolby Atmos – Immersive audio and visual fidelity.
  • Expanded Multiplayer8-player Versus mode, 2-player co-op Campaign, and cross-platform matchmaking.
  • All DLC Included – Players will have access to all post-launch content, including the bonus Campaign act, multiplayer maps, and classic character skins.

For those who previously purchased the digital version of Gears of War: Ultimate Edition, Microsoft is offering a free upgrade to Gears of War: Reloaded. Eligible players will receive a code via Xbox direct message before launch, ensuring they can jump into the action without spending a dime.

The Future of Gears

With Gears of War: Reloaded, Microsoft is not only celebrating the franchise’s legacy but also expanding its reach to a broader audience. This remaster serves as a perfect lead-in to the upcoming Gears of War: E-Day, a highly anticipated prequel currently in development.

As the Gears community gears up for this exciting release, one thing is clear—whether you’re chainsawing through Locust or strategizing with your squad, the war for Sera is far from over.