Tag Archives: Editorial

Understanding the whole Tekken 8 Season 2 initial reception

The Tekken franchise has long been a cornerstone of the fighting game community, evolving from its humble beginnings in the mid-90s to the global phenomenon it is today. However, Tekken 8’s Season 2 has sparked a wave of controversy, highlighting the delicate balance between innovation and community expectations.

The Season 2 Patch and Emergency Response

Tekken 8’s Season 2 launched on March 31, 2025, with over 1,500 changes aimed at refreshing the gameplay experience. These adjustments included new moves, balance tweaks, and system changes. While some players appreciated the effort to innovate, the majority of the community—both casual and professional—voiced strong dissatisfaction. Key issues included uninterruptible combos, such as Paul’s “Hammer of the Gods” and Jack-8’s “Make Some Noise” string, which disrupted the game’s competitive integrity.

The backlash was swift and severe, with players review-bombing the game and some professionals threatening to leave the competitive scene. In response, Bandai Namco announced an emergency patch scheduled for mid to late April. This patch aims to address high-priority issues like throw break chip damage and unintentional uninterruptible moves. Katsuhiro Harada, the face of the Tekken Project, acknowledged the disconnect between the community’s expectations and the tuning results, promising that the Battle & Tuning team is working tirelessly to resolve these issues.

Community Concerns and Harada’s Response

The Tekken community has always been vocal, and the response to Season 2 has been no exception. Players criticized the patch for favoring aggressive gameplay at the expense of defensive options, a departure from the technical depth that has defined the series. Harada’s public statements emphasized the importance of listening to community feedback and improving the game for the better. While his transparency is appreciated, some fans worry that the damage to Tekken 8’s reputation may be irreversible.

Comparing Tekken 8 to Early Tekken Titles

The controversy surrounding Tekken 8 Season 2 invites comparisons to the franchise’s earlier days. Tekken 1 through 4 were marked by experimentation and growing pains. Tekken 4, in particular, faced criticism for its uneven balance and controversial mechanics, such as the introduction of uneven stages. However, these early missteps were instrumental in shaping the series’ identity and paving the way for beloved entries like Tekken 5 and Tekken 7.

Unlike Tekken 8, the early titles benefited from a smaller, less fragmented community. Feedback was less immediate, allowing developers more time to refine their vision. Today, social media amplifies community concerns, creating pressure for rapid responses and emergency patches. While this dynamic fosters accountability, it also highlights the challenges of meeting diverse player expectations in a globalized gaming landscape.

Tekken 8’s Season 2 serves as a reminder of the complexities involved in balancing innovation with tradition. As the Tekken Project team works to address community concerns, the franchise’s legacy hangs in the balance. Will Tekken 8 emerge stronger from this controversy, or will it join the ranks of divisive entries like Tekken 4? Only time will tell.

For now, the fighting game community watches closely, hoping that Tekken 8 can reclaim its place as a shining example of competitive excellence.

The Story Behind the cancelled Wonder Woman Game

In the ever-evolving world of video games, few stories are as intriguing and heart-wrenching as that of the cancelled Wonder Woman game. Announced with much fanfare in 2021, the game promised to be a groundbreaking addition to the superhero genre. However, despite the high hopes and the dedicated efforts of its developers, the game was ultimately shelved, leaving fans and creators alike to wonder what might have been.

The Wonder Woman game was set to be a single-player, open-world action-adventure, developed by Monolith Productions, the studio behind the acclaimed Middle-earth: Shadow of Mordor and Shadow of War games. The game aimed to immerse players in the world of Themyscira, allowing them to step into the boots of Diana, the Amazonian princess, and experience her journey to unite her Amazon family with the modern world.

One of the most exciting aspects of the game was its planned use of Monolith’s Nemesis System, which had been a standout feature in the Middle-earth games. This system was designed to create dynamic relationships between the player and both enemies and allies, making each playthrough unique. In the Wonder Woman game, this system was to be adapted to allow Diana to form alliances and friendships with NPCs, adding a layer of depth and emotional engagement to the gameplay.

The Development Journey

According to past and present sources like late Game Informer and Polygon, the development of the Wonder Woman game was a tumultuous journey fraught with challenges. After the initial announcement, the project faced several hurdles, including shifting creative directions and internal restructuring. In 2024, the game underwent a significant reboot, resulting in the removal of the Nemesis System, which had been a cornerstone of the original vision.

The game was reimagined as a more traditional action-adventure title, drawing comparisons to the God of War series.

Despite these changes, the team at Monolith Productions remained committed to creating a game that would do justice to the iconic character of Wonder Woman. According to Gail Simone, a veteran comic book writer who served as a consultant on the project, the game was “gorgeous and expansive,” and every effort was made to ensure it would be a standout title. The developers poured their hearts and souls into the project, hoping to create an experience that would resonate with fans.

The Cancellation

In February 2025, Warner Bros. Games announced the closure of Monolith Productions, along with two other studios, Player First Games and WB San Diego. This decision was part of a broader strategic shift within the company, which aimed to focus on its key franchises such as Harry Potter, Batman, Mortal Kombat, and Game of Thrones.

The cancellation of the Wonder Woman game was a significant blow to both the developers and the fans. The project had reportedly cost Warner Bros. over $100 million and was still years away from release. Despite the best efforts of the team, the game was ultimately deemed not viable within the company’s new strategic priorities. The decision left many questioning the future of superhero games and whether other iconic characters would suffer a similar fate.

While the Wonder Woman game will never see the light of day, its story serves as a testament to the passion and dedication of its creators. The game’s development journey was fraught with challenges, but the team at Monolith Productions remained committed to their vision until the very end. Their efforts showcased the potential for innovative gameplay and storytelling within the superhero genre.

For fans, the cancellation of the Wonder Woman game is a poignant reminder of the unpredictable nature of the video game industry. Projects can be announced with great excitement, only to be shelved years later due to shifting priorities and unforeseen challenges. However, the dream of a Wonder Woman game lives on, and perhaps one day, another team will take up the mantle and bring Diana’s story to life in the way it deserves.

In the meantime, fans can continue to enjoy Wonder Woman’s adventures in other media, from comics and animated series to blockbuster films. The legacy of the cancelled game may serve as inspiration for future developers, who can learn from its trials and tribulations to create even more compelling and innovative experiences for players.

A perfect moment to remember the 2011 Playstation Network crisis

The PlayStation Network (PSN) hacking incident of 2011 remains one of the most significant cybersecurity breaches in gaming history. This event not only disrupted services for millions of users but also exposed the vulnerabilities inherent in even the most robust digital infrastructures.

As we reflect on this infamous incident, it’s crucial to understand its lasting effects and how it correlates with the recent PSN outage on February 8, 2025.

The 2011 PlayStation Network Hack: A Timeline of Chaos

The hacking incident began in April 2011 when an “external intrusion” compromised the personal details of approximately 77 million PSN accounts. The breach exposed sensitive information such as usernames, passwords, email addresses, physical addresses, and even credit card details. The attack lasted for 23 days, during which Sony had to take the PSN offline to rebuild its security infrastructure.

The aftermath saw Sony offering compensation to affected users and facing scrutiny from government officials worldwide.

The immediate impact of the hack was a massive disruption of services. Users were unable to access their accounts, purchase games, or engage in online multiplayer activities. The breach also led to a significant loss of trust in Sony’s ability to protect user data, resulting in a tarnished brand image. Financially, the incident cost Sony an estimated $171 million, including compensation payouts and the expenses associated with enhancing security measures.

In the long term, the hack prompted a reevaluation of cybersecurity practices within the gaming industry. Sony implemented stricter security protocols, including the encryption of credit card information and the introduction of two-factor authentication for account logins. These measures have since become standard practices across the industry, highlighting the importance of robust cybersecurity in protecting user data.

The February 8, 2025 PSN Outage: Echoes of the Past

Fast forward to February 8, 2025, and the PSN experienced another significant outage. This recent disruption, which lasted nearly 20 hours, saw users unable to access the PlayStation Store, PlayStation Plus, and multiplayer games. The timing of the outage, coinciding with a promotional weekend for a popular game, only added to the frustration of millions of gamers.

While Sony has yet to confirm the cause of the outage, many users and experts speculate that it could be the result of another cyberattack. The parallels between the 2011 hack and the recent outage are striking, with both incidents resulting in prolonged service disruptions and raising concerns about the security of user data.

And labeling as “operational issue” and the implicit attempt that this incident will quiet down with time, doesn’t help the “gaming PTSD” that some of those of have the 2011 incident still fresh even almost 14 years later.

The Importance of Vigilance and Preparedness

The recurring nature of these incidents underscores the need for constant vigilance and preparedness in the face of cyber threats. For users, it’s essential to monitor account activity and be wary of suspicious communications requesting personal information. Sony’s recommendations during such events include checking bank statements for unauthorized transactions and avoiding sharing personal information in response to unsolicited requests.

For companies like Sony, investing in advanced cybersecurity measures and maintaining transparent communication with users during outages are critical steps in rebuilding and sustaining trust. The gaming community’s resilience and adaptability in the face of these challenges are also commendable, as gamers continue to find ways to stay connected and engaged despite disruptions.

The infamous PlayStation Network hacking of 2011 and the recent February 8, 2025 outage serve as stark reminders of the ever-present threat of cyberattacks. These incidents highlight the importance of robust cybersecurity measures, proactive monitoring, and transparent communication. As the gaming industry continues to evolve, so too must its approach to protecting user data and ensuring uninterrupted service. By learning from the past and preparing for the future, we can hope to minimize the impact of such disruptions and maintain a secure and enjoyable gaming environment for all.

Video Games in 2025 – not a spoiler but expectations

The year 2025 beckons with the promise of extraordinary gaming experiences, a year poised to redefine interactive entertainment with video games. From long-awaited sequels that reignite cherished franchises to ambitious new IPs pushing the boundaries of creativity, this year promises to be a landmark period for gamers worldwide. The anticipation is palpable, a collective breath held in eager expectation as developers unveil their masterpieces and players prepare to embark on unforgettable journeys.

The landscape of video games releases at 2025 is already shaping up to be a vibrant tapestry of diverse gaming experiences. Confirmed releases offer a tantalizing glimpse into the year’s potential.

Confirmed Releases:

The year will undoubtedly kick off with a bang, as several highly anticipated titles are confirmed to grace our consoles.

  • Assassin’s Creed: Shadows, slated for a March 2025 release, transports players to the captivating backdrop of 16th-century Japan. This installment in the beloved franchise promises a thrilling blend of stealth, action, and historical intrigue, immersing players in a period of profound social and political upheaval. Players will embody a skilled assassin navigating the intricate web of Japanese society, experiencing the beauty and danger of this era firsthand.
  • Monster Hunter Wilds, scheduled for a Q3 2025 release, marks a significant evolution for Capcom’s iconic hunting series. By introducing a vast open world, the developers aim to enhance the sense of exploration and freedom, allowing players to traverse breathtaking landscapes while encountering and conquering a diverse array of formidable monsters. This shift promises to redefine the core gameplay experience, offering a greater sense of agency and immersion.
  • South of Midnight, anticipated for a Q4 2025 release, is a narrative-driven adventure game that promises a unique and haunting experience. With a focus on a captivating Southern Gothic atmosphere, this title aims to deliver a deeply immersive and emotionally resonant story that will stay with players long after the credits roll.

Rumored Releases (High Probability):

While not yet officially confirmed, several highly anticipated titles are rumored to grace 2025 with their presence.

  • Grand Theft Auto VI, the long-awaited successor to one of the most influential video game franchises of all time, continues to be shrouded in secrecy. However, persistent rumors suggest a late 2025 release window, fueling immense speculation and excitement among fans.
  • Starfield (next expansion), Bethesda’s ambitious space RPG’s next expansion, is expected to launch late this year, assuming Bethesda’s clarification that the first expansion, Shattered Space, was made with new assets and not recycling the game’s original assets and expect the same thing for the next expansion. While it was not confirmed officially, it is rumored that the next expansion will comply on offering players the opportunity to explore a vast and awe-inspiring galaxy. With countless quests to undertake and a deep character customization system, Starfield promises to be a truly immersive and unforgettable experience.
  • The Elder Scrolls VI, though still in the early stages of development, has already captured the imagination of countless gamers. While a release date remains elusive, the mere possibility of a new Elder Scrolls adventure is enough to generate immense excitement and anticipation within the gaming community.

Doubtful Releases (But Still Possible):

Several highly anticipated titles face uncertain release timelines, leaving their 2025 fate shrouded in doubt:

  • Hollow Knight: Silksong, the long-awaited sequel to the critically acclaimed Metroidvania, has been in development for an extended period. While fans eagerly anticipate its release, the developers have remained tight-lipped regarding a definitive launch date, leaving the possibility of a 2025 release uncertain.
  • Perfect Dark (remake): Despite a Rare original game, back in 2020 it was confirmed that the other Xbox Game Studios, The Initiative was co-developing a Perfect Dark remake along with Embracer Groups’s Crystal Dynamics. Reportedly since then, Perfect Dark reboot development has faced significant hurdles and after being a The Initiative’s original involvement, Crystal Dynamics was brought into co-develop the game. Since no more details has surfaced and maybe people are in the expectations for some 2025, but I highly doubt a 2025 release.

Wild Cards:

The gaming industry is renowned for its unpredictable nature. Throughout the year, we can anticipate unannounced titles making their debut, potentially shifting the landscape of anticipated releases and surprising even the most seasoned of gamers.

Pretty much, the norm is that gaming studios and independent developers often unveil entirely new game concepts and franchises throughout the year. These surprise announcements can generate immense excitement and shift the focus of anticipation within the gaming community.

Along with the classic franchises can be revived through reboots and remasters, offering fresh perspectives on beloved games and introducing them to new audiences. These unexpected announcements can reignite nostalgia and generate significant buzz.

As challenging as the past year has been, for the gaming industry as much unfortunate, gaming acquisitions and mergers within the gaming industry can have a profound impact on the competitive landscape and the types of games being developed and honestly there is a chance that we might hear some news regarding of this aspect of the industry and hopefully, it can be converted as job cuts avoidance, but recent acquisitions proved that it is not necessarily avoid job cuts due redundance or instant duplicate workplaces due mergers.

Finally, and also an unfortunate thing to say it is unavoidable are unexpected challenges faced by development studios, such as unforeseen technical difficulties or internal issues, can lead to delays or even the cancellation of highly anticipated projects.

These “Wild Cards” add an element of unpredictability and excitement to the 2025 video game release landscape. They highlight the dynamic and ever-evolving nature of the industry, emphasizing the importance of adaptability and a willingness to embrace the unexpected.

A Note of Caution:

It is crucial to remember that release dates are subject to change, and development cycles can be unpredictable. Unforeseen circumstances can lead to delays, and even the most promising titles may face unforeseen challenges. Therefore, it is essential to manage expectations and approach these anticipated releases with a degree of flexibility.

Merry Christmas and Happy Gaming New Year 2025!

Good morning, Muñaños.

Unfortunately, I need to extend my forced AFK for a while longer.

As I mentioned a few days ago, I fell seriously ill, worse than I have in years, mainly with breathing issues. Although I am feeling much better now, I’m still not 100%. I easily get fatigued, short of breath, and constantly feel tired and drowsy.

It’s clear that I’m not in a condition to stream properly. I know my Resident Evil walkthrough has been inconsistent and lengthy, but at this time, I need to focus on fully recovering. Since it’s Christmas week, I don’t think taking a break until the start of 2025 will further harm my already shaky consistency.

This break also applies to on-demand content, as I can’t do voiceovers right now. I was in the middle of editing a special project from my trip to NY, but I’ll likely resume that before deciding on a new return-to-stream date.

Stay tuned to my blog GeeZusGG.xyz for gaming news, information, and some original editorials over the next few days.

Finally, I hope you’re all having a great week. Merry Christmas and Happy Gaming New Year!

GG!

I guess that this gamer and blogger needed to get back to its roots

It’s, short, but the first of many editorials to come and how about breaking the ice on actually talking about what I mentioned on 11/19/24’s stream?

I’m excited to share some big news and if you couldn’t tell already: I’m returning to blogging!

For those of you who’ve been following my gaming content, you know how passionate I am about sharing my experiences and insights with the community. Blogging has always been a special place for me, I am a blogger since I discovered the Internet, but it was after 2010 that I made it in a pro, freelancing way.

From there, it was Black Berry Puerto Rico, Esmandau, Qiibo, GGs and a first attempt on my own blog 100% mine, I guess that it would not hurt try it one more time, this time as a second stint 100% my own again.

I’m committed to maintaining my gaming content creation, but I believe that blogging offers a unique opportunity to expand my creative horizons. I’m looking forward to sharing a mix of gaming-related posts, personal essays, and other topics that I’m passionate about.

I’m still figuring out the exact format and frequency of my blog posts, but I promise to keep you updated as I develop my plans. In the meantime, I’m eager to hear your thoughts and suggestions.

Thank you for your continued support. I can’t wait to embark on this new chapter with you!

About GeeZus

Gamer since I could hold a controller, never looking back.

ENG/SPA | Gamer | Variety Streamer | Tech Critic | Human | Tekken 7 #FA2022 13th Place

@GeeZusGG (Facebook, X, YouTube), @geezus.xyz (Bluesky) & thegeezus@mastododon.social.