Tag Archives: Intel

Intel presents the Arc Pro B-Series for more Itel Arc GPUs offering

Intel has unveiled its latest Arc Pro B-Series graphics cards at Computex 2025, introducing the Arc Pro B60 and Arc Pro B50 GPUs, designed for workstation applications and AI inference. These new GPUs are built on Intel’s Xe2 Battlemage architecture, featuring Intel Xe Matrix Extensions (XMX) AI cores and hardware-accelerated ray tracing units.

Key Features of Arc Pro B-Series GPUs

  • Arc Pro B60:
    • 24GB GDDR6 memory
    • 197 TOPS of AI performance
    • PCIe 5.0 x8 interface
    • Multi-GPU scalability for AI workloads
    • Targeted for demanding tasks like generative design, 3D simulation, and video editing.
  • Arc Pro B50:
    • 16GB GDDR6 memory
    • 170 TOPS of AI performance
    • Compact dual-slot design
    • Priced at $299, making it an affordable option for professionals.

Intel has also expanded its Gaudi 3 AI accelerator lineup, offering PCIe add-in cards and rack-scale server modules to support large-scale AI inferencing. The Project Battlematrix platform enables multi-GPU configurations, allowing up to eight B60 cards to work together, providing 192GB of video memory for AI models with up to 150 billion parameters.

Intel aims to challenge NVIDIA and AMD in the workstation segment by offering high memory capacities at competitive prices. The Arc Pro B50 and B60 GPUs will be available in Q3 2025, with full feature enablement scheduled for Q4 2025. Intel is collaborating with ASRock, Gunnir, Maxsun, Sparkle, and other partners to bring these GPUs to market.

These new GPUs mark a significant step forward for Intel in the professional graphics and AI computing space, reinforcing its commitment to open architectures and scalable AI solutions.

Here is the new CEO of Intel

Intel has recently appointed Lip-Bu Tan as its new CEO, marking a pivotal moment for the company and the tech industry at large. Tan, a seasoned veteran in the semiconductor world, brings a wealth of experience from his tenure as CEO of Cadence Design Systems and his involvement with numerous tech companies. His leadership is expected to steer Intel through its current challenges and reshape its future. But what does this mean for PC gaming, a domain where Intel has long been a key player?

Lip-Bu Tan’s Vision for Intel

Tan’s appointment comes at a time when Intel is facing significant hurdles, including financial losses and stiff competition in the semiconductor market. In his initial statements, Tan emphasized a focus on engineering excellence, customer-centric innovation, and calculated risks to regain Intel’s competitive edge. His track record suggests a commitment to long-term strategies rather than short-term gains, which could bode well for Intel’s gaming-related ventures.

The Impact on PC Gaming

Intel has been a cornerstone of PC gaming, providing processors that power millions of gaming rigs worldwide. However, the company has faced criticism for lagging behind competitors like AMD in recent years. Tan’s leadership could bring a renewed focus on innovation in gaming hardware. Here are some potential implications:

  1. Enhanced CPU Performance: With Tan’s engineering-focused approach, Intel might double down on developing CPUs that cater specifically to gamers, offering better performance and efficiency.
  2. Integrated Graphics Advancements: Intel’s foray into integrated GPUs could see significant improvements, potentially reducing the need for discrete graphics cards in mid-range gaming setups.
  3. Revitalization of Discrete GPUs: Intel’s Arc series of discrete GPUs has struggled to gain traction. Under Tan’s leadership, we might see a more aggressive push to compete with NVIDIA and AMD in this space.
  4. Collaborations and Ecosystem Building: Tan’s extensive network in the tech industry could lead to strategic partnerships that benefit the gaming ecosystem, such as collaborations with game developers for optimized performance.
  5. Focus on Emerging Technologies: With gaming increasingly moving towards technologies like ray tracing and AI-driven graphics, Intel could invest in these areas to stay ahead of the curve.

While the prospects are exciting, challenges remain. Intel’s competitors are not standing still, and the gaming market is highly dynamic. Tan will need to address Intel’s manufacturing inefficiencies and ensure that its gaming products are not only innovative but also competitively priced.

Lip-Bu Tan’s appointment as Intel’s CEO is a significant development with far-reaching implications. For PC gaming, his leadership could usher in a new era of innovation and competition, benefiting gamers and the industry as a whole. However, the road ahead is fraught with challenges, and only time will tell how effectively Tan can navigate them.

Intel closed the year with a deep dive

Intel Corporation recently released its Q4 2024 earnings report, providing insights into its financial performance and future outlook. Here’s a detailed analysis of the key points from the report:

Intel reported $14.3 billion in revenue for Q4 2024, a 7% decrease year-over-year. The company’s gross margin was 39.2%, down from 45.7% in Q4 2023. Despite the decline, Intel managed to achieve adjusted earnings per share (EPS) of $0.13, slightly above Wall Street’s consensus estimate of $0.12.

Full-Year Results

For the full year 2024, Intel reported $53.1 billion in revenue, a 2% decrease compared to 2023. The company’s full-year gross margin was 32.7%, down from 40.0% in 2023. Intel’s full-year EPS was a loss of $4.38, compared to a loss of $0.13 on a non-GAAP basis.

Understandably, Intel provided a cautious outlook for Q1 2025, forecasting revenue between $11.7 billion and $12.7 billion. The company expects first-quarter EPS to be a loss of $0.27 on a GAAP basis and $0.00 on a non-GAAP basis. This outlook reflects seasonal weakness, macroeconomic uncertainties, and competitive dynamics1.

Intel’s interim co-CEOs, David Zinsner and Michelle Johnston Holthaus, highlighted the company’s renewed focus on strengthening and simplifying its product portfolio and progress on its process roadmap. They emphasized the importance of cost reduction and efficiency to enhance Intel’s competitive position and create shareholder value.

Market Reaction

Following the earnings report, Intel’s stock experienced volatility. Investors were disappointed by the softer-than-expected revenue forecast for Q1 2025, and there was no update on the search for a permanent CEO2. The company’s stock price fluctuated as analysts and investors weighed the implications of the report.

Intel’s Q4 2024 earnings report reflects a challenging period for the company, marked by declining revenue and margins. However, the company’s focus on cost reduction and efficiency, along with its strategic initiatives, provides a foundation for future growth. Investors will be closely watching Intel’s progress in the coming quarters to see if the company can navigate the current challenges and return to profitability.

Intel confirms commitment to Arc GPUs business

In great news for those who are having a soft side for Intel, mainly in their efforts for their penetration of the GPU aspect of the computing and gaming PC side of their business, is that Intel is committing on their Arc brand and try to have a proper third GPU giant title along with Nvidia and AMD.

In a much needed contrast to former Intel CEO Pat Gelsinger’s negativity on the GPU business with Intel Arc, which he saw it as a failed experiment, Intel’s new co-CEO Michelle Johnston Holthaus has confirmed the audience in the company’s CES 2025 keynote, that Arc isn’t going away. 

As a matter of fact, it is one of the most frequently asked question as Johnson claimed (quoted by The Verge).

With that Holthaus took the opportunity to say tat Intel will launch the Arc B570 GPU this next week, a card which is even more budget than the B580.

About that GPU, is based  on Xe2 “Battlemage” GPU architecture with 16 cores (some cores will be for direct computing and others for efficiency), up to 12GB of dedicated video memory, and up to 190W of energy usage and this Arc GPU aims to compete with Nvidia GeForce 4060 and Radeon 7600 XT.

 One thing that I would consider as expected, is that Intel might be going the same route that Nvidia and AMD are going regarding leveraging GPU for both gaming and AI as part of the strategic plans on the future includes their investment for AI solutions.

But hey, if this justifies Intel Arc’s existence and brings more choices for the consumer, mainly the budget consumer, it should be seen as a good thing.

Intel announces its 2025 Core Ultra 200 CPU family

The biggest announcement from Intel at their keyonote on CES 2025, was the second batch of the Intel Core Ultra 200 series processors, which are designed to be used on AI ready laptop computers and power high capacity mobile computers.

Of course, for our interest, this means that future laptops will benefit from enhanced gaming performance for this year 2025.

The 2025 Core Ultra 200 family incldes:

Core Ultra 200HX: Targeted at high-performance gaming laptops. It includes advanced features like overclocking capabilities and enhanced data lanes for maximum performance.

Core Ultra 200H: A middle ground option with integrated Intel Arc graphics, suitable for performance thin and light laptops.

Core Ultra 200U: Designed for budget-end systems and less demanding tasks, featuring Intel Graphics GPU.

Intel claims that the new processors offer double-digit performance improvements over previous generations in both single and multi-core workloads and specifically, the Core Ultra 200H series includes Intel Arc integrated graphics, providing more than 20% better GPU performance compared to previous models.

Also, these processors are designed to consume less power while maintaining high performance, making them ideal for gaming laptops and mainly, gaming on the go.

Talking about gaming, the combination of powerful CPU cores and advanced integrated graphics ensures a smooth and immersive gaming experience and again, taking for example the Core Ultra 200HX series, this specific CPI is designed to work seamlessly with discrete GPUs, providing maximum performance for gaming systems.

Intel says that it has addressed previous power management issues, ensuring that gaming laptops can deliver consistent performance without throttling and this take us to the other purpose of this family and it is housing an AI entity.

For Artificial Intelligence needs, Intel claims the processors feature a neural processing unit (NPU) with up to 99 TOPS (trillions of operations per second) for enhanced AI capabilities significant gen-over-gen performance advancements in key areas like media processing and AI analytics and mobile graphics benchmark improvement via AI graphical computing.

The processors are expected to be available starting early Q1 2025 for the Core Ultra 200H series, and late Q1 2025 for the Core Ultra 200HX series.

As for partners, Intel has not yet disclosed specific partners for the Core Ultra 200 series processors. However, given Intel’s extensive history of collaborations, it’s likely that major PC manufacturers such as Dell, HP, Lenovo, and Asus will be among the first to integrate these processors into their new laptops and desktops.

Intel found its unlikely hero with Arc

In a year where Intel faced numerous challenges, the launch of their new Arc B580 Battlemage GPU has turned out to be a surprising triumph. Released just in time for the holiday season, the Arc B580 has quickly captivated the gaming community, selling out at major retailers such as Amazon and Newegg within mere days of its release.

Priced at an affordable $249, the Arc B580 has managed to offer a competitive edge in a market typically dominated by Nvidia and AMD. This GPU packs a punch with its impressive specifications, featuring 12GB of GDDR6 VRAM, a 256-bit memory interface, and a boost clock of 2.3 GHz. These features enable it to deliver a robust performance in 1440p gaming, rivaling the Nvidia GeForce RTX 4060 and AMD Radeon RX 7600, but at a more budget-friendly price point.

Performance and Features

One of the standout features of the Arc B580 is its efficiency in balancing power consumption with performance. Intel’s Xe-HPG architecture, the backbone of the Battlemage series, has brought significant improvements in ray tracing and AI-based supersampling. Early benchmarks indicate that the Arc B580 performs exceptionally well in modern titles like Cyberpunk 2077, Call of Duty: Modern Warfare II, and Assassin’s Creed Valhalla, maintaining a consistent frame rate even at high settings.

The gaming community’s reception to the Arc B580 has been overwhelmingly positive. Reviews praise its value for money, performance per watt, and the effective cooling solution that keeps the GPU running at optimal temperatures even under heavy load. Moreover, the GPU’s support for the latest DirectX 12 Ultimate and Vulkan APIs ensures that it remains future-proof for upcoming game releases.

This unexpected success couldn’t have come at a better time for Intel, which has faced significant hurdles in the CPU market and organizational changes, including the recent departure of CEO Pat Gelsinger. The Arc B580’s success has provided a much-needed morale boost and renewed confidence in Intel’s ability to innovate in the GPU space.

Intel has announced that they are ramping up production and working closely with partners to ensure steady inventory replenishments. This move aims to meet the high demand and prevent prolonged shortages that have often plagued new hardware launches.

Looking Ahead

As we approach CES 2025, the industry buzz is already building around Intel’s roadmap for their Battlemage GPUs. With Nvidia gearing up to launch their RTX 5000 series, it will be fascinating to see how Intel’s Battlemage series stands against the competition. Rumors suggest that Intel is also preparing to introduce even more powerful variants of the Battlemage GPU, which could further solidify their position in the market.

Intel’s Arc B580 Battlemage GPU has not only met but exceeded expectations, proving to be a formidable contender in the competitive GPU market. Its blend of performance, affordability, and advanced features make it a compelling choice for gamers and tech enthusiasts alike. This launch marks a significant milestone for Intel, signaling a potential shift in the landscape of the graphics card industry.

Intel hasn’t called Game Over with Arc GPU business and Arc Battlemage Series enters the fray

Intel has officially announced its latest Arc Battlemage graphics cards, the B580 and B570, aimed at bringing high performance to budget-conscious gamers. These GPUs are designed to compete with mid-range offerings from Nvidia and AMD, offering impressive specs at competitive prices.

The Arc B580 will be available starting December 13, 2024, priced at $249. It features 12GB of VRAM, a clock speed of 2.67 GHz, and a power draw of 190W. The B580 is designed to deliver best-in-class performance-per-dollar, targeting 1440p gaming with support for Intel’s XeSS 2 upscaling technology.

Following closely, the Arc B570 will launch on January 16, 2025, with a price tag of $219. It comes with 10GB of VRAM, a clock speed of 2.5 GHz, and a power draw of 150W. Like its higher-end counterpart, the B570 also supports XeSS 2, promising enhanced performance and visual quality.

Intel’s new GPUs are built on the Xe2 architecture, which brings significant improvements in performance and efficiency. The B580 and B570 are expected to outperform their predecessors, the A750 and A770, by around 24% on average across a range of games.

With features like ray tracing and frame generation, these GPUs are set to offer a compelling option for gamers looking to upgrade their systems without breaking the bank.

The gaming community has been eagerly awaiting Intel’s entry into the GPU market, and the Battlemage series seems to be a promising step forward. With competitive pricing and strong performance, the Arc B580 and B570 could shake up the mid-range GPU market and provide more options for gamers.

Intel CEO Pat Gelsinger Resigns: What It Means for the Tech and Gaming Industry

In a surprising turn of events, Intel CEO Pat Gelsinger has announced his resignation after a tumultuous three-year tenure. The news has sent shockwaves through the tech and gaming communities, raising questions about the future direction of the company and its impact on the industry.

Gelsinger, who took over as CEO in February 2021, embarked on an ambitious plan to restore Intel’s dominance in the semiconductor market. His efforts included significant investments in manufacturing capacity and a push to expand Intel’s foundry business. However, despite these efforts, Intel’s stock has plunged 61% during his tenure, and the company has faced numerous challenges, including layoffs and financial setbacks.

From a gaming perspective, Gelsinger’s resignation is particularly concerning. Intel’s chips are a crucial component in gaming hardware, and any instability at the company could have ripple effects on the gaming industry. Gamers are already wary of the increasing costs of hardware and the potential for supply chain issues, and Gelsinger’s departure adds another layer of uncertainty.

The gaming community has also been critical of Intel’s recent decisions, such as calling their newest business GPU, Intel Arc brand, as a “failed experiment” when they were actually welcomed in their initial phase and after a few updates with more games’ support This move has further strained the relationship between Intel and its gaming audience along with the Core gen 13 & 14 technical failures that affected many PCs during 2024.

As Intel searches for a new leader, the company has appointed interim co-CEOs David Zinsner and Michelle Johnston Holthaus. The gaming community will be watching closely to see how the new leadership navigates these challenges and whether they can restore confidence in Intel’s commitment to both the tech and gaming industries.