Tag Archives: Activision Blizzard

The FTC loses appeal to be granted a injunction against Microsoft & ABK but, is a Game Over?

After nearly two years of legal battles, regulatory hurdles, and intense scrutiny, Microsoft has emerged victorious in its fight to acquire Activision Blizzard. The U.S. Federal Trade Commission (FTC), which had been one of the most vocal opponents of the deal, recently lost its appeal against an injunction that sought to block the acquisition. This marks the definitive end of the FTC’s legal challenge and clears the path for Microsoft to fully integrate Activision Blizzard into its gaming empire.

Microsoft’s $68.7 billion acquisition of Activision Blizzard was announced in January 2022, sending shockwaves through the gaming industry. The deal promised to bring some of the most iconic gaming franchises—such as Call of Duty, World of Warcraft, and Diablo—under Microsoft’s umbrella. However, regulators worldwide raised concerns about potential anti-competitive practices, particularly regarding Microsoft’s control over cloud gaming, subscription services, and console exclusivity.

The FTC was one of the most aggressive challengers to the deal. It argued that Microsoft’s ownership of Activision Blizzard could lead to unfair market advantages, such as making Call of Duty exclusive to Xbox or degrading its quality on rival platforms like PlayStation. The agency sought a preliminary injunction to halt the acquisition while it pursued further legal action.

The Legal Struggle: Microsoft vs. The FTC

In July 2023, Judge Jacqueline Scott Corley of the Northern District of California ruled against the FTC’s request for a preliminary injunction, stating that the agency had failed to prove that the merger would substantially lessen competition. The FTC then appealed the decision to the Ninth U.S. Circuit Court of Appeals, hoping to overturn the ruling and extend the temporary restraining order preventing Microsoft from closing the deal.

However, the appellate court unanimously ruled in favor of Microsoft, affirming that the district court had applied the correct legal standards in its decision. The judges found that the FTC had not sufficiently demonstrated that Microsoft would foreclose competition in the console, subscription, or cloud gaming markets. They also noted that Activision Blizzard had historically resisted putting its games on subscription services, meaning that Microsoft’s acquisition would actually introduce new content to that market rather than restrict it.

The Fallout: What This Means for Gaming

With the FTC’s appeal denied, Microsoft is now free to finalize its acquisition of Activision Blizzard in the U.S. The company had already secured approvals from regulators in the European Union, Japan, and Brazil, leaving the FTC and the UK’s Competition and Markets Authority (CMA) as the last major obstacles. While the CMA initially blocked the deal, Microsoft later reached an agreement with the UK regulator, allowing the acquisition to proceed.

Interestingly, Microsoft’s post-acquisition strategy has defied expectations. Instead of making Call of Duty exclusive to Xbox, the company has embraced a multiplatform approach, bringing its games to PlayStation and even Nintendo consoles. This shift suggests that Microsoft is prioritizing broader accessibility and revenue generation over exclusivity.

The FTC’s loss in court marks the end of a long and contentious battle over Microsoft’s acquisition of Activision Blizzard. While the agency had legitimate concerns about market competition, the courts ultimately found that the merger would not substantially harm consumers or rival companies. As Microsoft moves forward with integrating Activision Blizzard, the gaming industry will be watching closely to see how this historic deal reshapes the landscape.

Overwatch & Starcraft Mobile games reportedly in the road for development

Blizzard Entertainment’s latest strategic decision has sent waves through the gaming industry: the company has chosen Nexon, the developers behind The Finals, to publish the mobile versions of Overwatch and a new StarCraft game. This partnership could redefine Blizzard’s presence in the mobile gaming market, signaling a significant expansion effort.

Blizzard has been actively engaging with major Korean game companies since late 2024 according to local South Korea press, offering content development rights for StarCraft and regional service rights for Overwatch Mobile in Korea and Japan. Ultimately, Nexon secured the deal, placing them at the forefront of bringing these legendary franchises to mobile platforms. This move aligns with Blizzard’s restructuring efforts and desire to establish a stronger foothold in mobile gaming, an area where they’ve previously had mixed success.

The mobile adaptation of Overwatch, internally referred to as Overwatch 3, is expected to bridge the gap between console and mobile players.

While specific gameplay mechanics remain undisclosed, reports indicate that Blizzard is designing the experience to suit mobile audiences, potentially incorporating elements from popular mobile shooters and MOBAs. Blizzard aims to maintain Overwatch’s signature fast-paced, hero-based combat while ensuring accessibility and engaging progression systems.

Meanwhile, the StarCraft franchise, which has seen minimal updates since 2016, is set for a revival. Details regarding its gameplay and format remain uncertain, but speculation suggests it could be an open-world shooter. This aligns with Blizzard’s previous job listings for an unannounced project, hinting at a fresh approach for the franchise.

Whether Blizzard opts for a traditional RTS or takes an entirely new direction, the new StarCraft game has the potential to reinvigorate the brand for a modern audience.

Nexon’s involvement in Blizzard’s mobile expansion is a key factor in the project’s potential success. Known for free-to-play models like Combat Arms and MapleStory, Nexon has extensive experience in publishing large-scale multiplayer games.

Their expertise in maintaining live-service titles and adapting PC franchises to mobile could ensure that Overwatch Mobile and StarCraft find their place among successful mobile games.

With Blizzard’s ongoing development efforts, the gaming community eagerly awaits further announcements regarding gameplay details, monetization strategies, release dates, and global availability.

If executed properly, these mobile adaptations could introduce Overwatch and StarCraft to a broader audience, solidifying Blizzard’s presence in the mobile gaming market while breathing new life into its beloved franchises.

Microsoft & Activision Deny Financial Performance Claims

In a recent turn of events, both Microsoft and Activision Blizzard have publicly denied claims regarding their financial performance, as reported by various sources. This comes amidst ongoing scrutiny and speculation about the financial health of the two companies, especially in light of their proposed merger.

A little back story…Microsoft and Activision Blizzard announced their merger agreement back in January 2022, with the deal valued at nearly $70 billion. The merger aims to create a powerhouse in the gaming industry, combining Microsoft’s technological prowess with Activision Blizzard’s extensive game portfolio.

The report came form The Information, which states that things were not lookign good for Xbox in2021 and pretty much and after a maratonic defense of the buyout of Activision Blizzard as a subsidiary of Microsoft Gaming (instead on being folded within Xbox Game Studios umbrella) in 2022, the purchase has not served the purpose of Xbox Game Pass capitalization.

To provide some context, Activision Blizzard’s financial results for the fourth quarter of 2022 showed a significant increase in net bookings, growing 43% year-over-year to a record $2.33 billion. For the full year 2022, the company reported net revenues of $7.53 billion, compared to $8.80 billion in 20211. Despite the slight decline in revenue, the company’s operating margin and earnings per share (EPS) remained robust.

Microsoft, on the other hand, has continued to show strong financial performance across its various business segments, including its gaming division. The company’s recent quarterly reports have highlighted growth in revenue and profitability, further supporting their stance against the claims made in the report1.

The denial of these claims (noted by Insider Gaming as sources are behind paywalls) is crucial for the ongoing merger process. Both companies have emphasized that the merger will enable them to better serve their players, create greater opportunities for their employees, and succeed in an increasingly competitive global gaming industry1. The deal, which has faced regulatory scrutiny and delays, is now expected to close by October 2023.

In conclusion, Microsoft and Activision Blizzard’s strong financial performance and denial of the claims highlight their commitment to the merger and their confidence in the future of the combined entity. As the gaming industry continues to evolve, this merger could set a new standard for innovation and growth.