Tag Archives: Playstation

Playstation user will have future opportunities on testing more than firmwares in the future

Sony has recently announced an exciting new beta program for Playstation users, aimed to let gamers to have a “more consolidated way” to test new features across “a wide range of PlayStation experiences.”. This initiative allows selected participants to experience and provide feedback on new games testing on both PS5 and Playstation games for PC.

The Beta Program at PlayStation will create an easy, centralized place for you to register your interest in a range of future PlayStation betas. A single registration for Beta Program at PlayStation will allow you to express interest in gaining beta access to test participating games for the PS5 console and PC, new PS5 console features, PlayStation App features, and even user experience features on PlayStation.com. You only need to sign up once to express interest in these various betas, and if you receive an invitation to a specific beta, it’s up to you to decide whether you’d like to participate or not.

According to the official blog, the requirements are:

  • Players must have a valid account for PlayStation Network in good standing with a current email address. Accounts with restrictions or violations may not be eligible for participation.
  • Players must live in the region where Beta Program at PlayStation is available.
  • Players must meet the legal age requirement for their region.

It is important to notice (and as expected on the nature of testing and BETAs), gamers needs to have their expectations clear in terms that there will be moments where a test phase could have its space will be limited and signing up won’t guarantee acceptance for specific opportunities.

Twisted Metal was planned for a reboot, but never came to fruition

In the world of gaming, few franchises have managed to carve out a niche as unique and enduring as Twisted Metal. Known for its chaotic vehicular combat and memorable characters, the series has been a staple of PlayStation’s lineup since its debut in 1995.

However, fans of the franchise were recently hit with a wave of nostalgia and disappointment as details emerged about a cancelled Twisted Metal game that was in development for the PlayStation 5.

The cancelled Twisted Metal game, internally known as “Project Copper,” was being developed by Firesprite, the studio behind Horizon: Call of the Mountain. While PlayStation never officially confirmed the existence of this project, reports of Firesprite’s involvement began circulating online in 2022.

The game was reportedly cancelled last year, but new details have surfaced thanks to Hugo Silva, a lead UI programmer who was working on the project.

According to Silva, Project Copper was envisioned as a “3rd person vehicular action combat game” based on a classic IP owned by PlayStation. The game was set to introduce a significant shift in gameplay mechanics, incorporating third-person shooter elements alongside the traditional vehicular combat. The objective was to be the last one standing, effectively turning Twisted Metal into a battle royale game.

The Battle Royale Concept

The battle royale genre has seen immense popularity in recent years, with games like Fortnite and Apex Legends dominating the market. Firesprite and PlayStation aimed to capitalize on this trend by reimagining Twisted Metal as a battle royale game. Early images from Silva’s website, though labeled “under NDA,” highlight the battle royale concept, featuring generic characters engaged in third-person shooter combat. These placeholder designs would have likely been replaced by classic characters from the series or custom-designed protagonists.

The last new Twisted Metal game was released on the PlayStation 3 back in 2012, making it over a decade since fans have had a new entry in the series. The cancellation of Project Copper is undoubtedly frustrating for fans, especially considering the success of the Twisted Metal streaming series on Peacock. The absence of a new game to accompany the show’s popularity seems like a missed opportunity for PlayStation.

However, it’s possible that the decision to cancel the game was for the best. From the details revealed so far, Project Copper might not have delivered what fans have come to expect from the series. If the game had been released and failed, it could have potentially doomed the franchise for another decade or more.

The Future of Twisted Metal

Despite the cancellation of Project Copper, there is still hope for the future of Twisted Metal. PlayStation co-CEO Herman Hurst hinted back in December that the company is looking for ways to leverage its past IPs, offering a glimmer of hope that dormant franchises like Twisted Metal could make a return. Fans will have to wait and see if a new game finally materializes, but for now, the cancellation of Project Copper remains a tantalizing “what if” in the history of Twisted Metal.

In conclusion, the revelation of the cancelled Twisted Metal game has left fans with mixed emotions. While the concept of a battle royale Twisted Metal game is intriguing, it’s uncertain whether it would have lived up to the legacy of the franchise. As we look to the future, we can only hope that PlayStation finds a way to bring Twisted Metal back to its former glory.

Playstation led the win the Q3 2025 for Sony

Sony Corporation recently announced its Q3 earnings for the fiscal year 2025, revealing impressive growth across its various divisions. However, the standout performer was undoubtedly the PlayStation and gaming business, which has continued to exceed expectations and drive significant revenue growth.

Sony reported a net income of $2.45 billion for the quarter, surpassing Wall Street expectations. The company’s revenue reached $28.95 billion, with full-year revenue projections now set at $86.66 billion. This strong financial performance can be attributed in large part to the success of the PlayStation division.

PlayStation 5 Sales Surge

One of the most notable highlights from the earnings report was the PlayStation 5 sales figures. Sony sold 9.5 million PlayStation 5 consoles between October and December 2024, bringing the total lifetime sales to over 75 million units. This marks a significant milestone for the console, which has been a major driver of growth for Sony’s gaming business.

The gaming software segment also saw substantial growth, with 95.9 million units sold during the quarter. This includes 11.6 million units of first-party titles, although this was a slight decrease from the previous year. Additionally, PlayStation Network’s monthly active users increased from 118 million in FY23 Q3 to 129 million in FY24 Q3. PlayStation Plus’ revenue also saw a 20% year-on-year increase, driven by a shift towards higher-priced tiers.

Despite these successes, Sony faces challenges in the competitive gaming market. Intense competition from rivals like Xbox and Nintendo, as well as cybersecurity vulnerabilities, pose ongoing threats4. However, emerging markets and the rise of esports, mobile gaming, and advanced technologies like VR and AR present new growth opportunities for PlayStation.

With all that Sony remains optimistic about the future of its gaming business. With the launch of the PlayStation 5 Pro and upcoming highly anticipated titles like Ghost of Yotei, Monster Hunter Wilds, and GTA VI, the company expects continued growth in the coming fiscal year. Sony’s commitment to innovation and its strong brand loyalty among gamers position it well to capitalize on these opportunities.

Other Key Segments

  • Imaging & Sensing Solutions (I&SS): This segment, which includes image sensors, saw a 15% year-on-year increase in revenue. Sony’s image sensors are widely used in smartphones and other devices, contributing significantly to the company’s overall revenue.
  • Music: Sony’s music division also performed well, with a 10% increase in revenue compared to the previous year. The growth was driven by strong streaming numbers and the success of new releases from popular artists.
  • Pictures: The entertainment division, which includes movies and television production, saw a 5% increase in revenue. This was attributed to the success of new film releases and increased licensing deals.
  • Financial Services: This segment experienced a slight decline in revenue due to lower interest rates and increased competition in the financial sector.

Recap of PlayStation State of Play: February 12, 2025

February 12, 2025, was a day filled with excitement for PlayStation fans as Sony hosted its first State of Play presentation of the year. The livestream, which ran for over 40 minutes, showcased a variety of upcoming games and updates for the PlayStation 5.

This article focus on brand-new games, no remaster/remakes (full event at the end of the article).

The event kicked off with a teaser for Death Stranding 2: On the Beach, directed by Hideo Kojima. The trailer hinted at a more immersive experience, with stunning visuals and a gripping storyline.

Next up was Ghost of Yotei by Sucker Punch Productions. The game, set in a snowy, mystical world, promises to be an action-packed adventure with breathtaking graphics and a captivating narrative.

Another highly anticipated game was Marathon, a revival of the classic Bungie shooter. The new version promises to bring back the fast-paced, intense gameplay that fans loved, with updated graphics and new features1.

The presentation also included a surprise announcement for Grand Theft Auto 6, which is set to release in fall 2025. The trailer showcased the open-world gameplay and the vast, detailed environment that Rockstar Games is known for.

Other notable games featured in the State of Play included:

  • Civ 7: The latest installment in the popular Civilization series, promising new features and improvements.
  • Kingdom Come: Deliverance 2: A sequel to the critically acclaimed medieval RPG.
  • Sniper Elite: Resistance: A new entry in the stealth-action series, set in an alternate history World War II.
  • Path of Exile 2: The highly anticipated sequel to the beloved action RPG.
  • Black Ops 6: The latest installment in the Call of Duty franchise, featuring new gameplay mechanics and a gripping storyline.
  • Lost Soul Aside: An indie game with a unique art style and engaging gameplay.
  • Monster Hunter Wilds: A new entry in the Monster Hunter series, set in an expansive open world.
  • Hell is Us: A dark, atmospheric game with a gripping storyline.
  • Judas: A new game from a renowned developer, promising innovative gameplay and a compelling story.

My notable mentions:

Shinobi: Art of Vengeance

Sega has announced a new Shinobi game titled Shinobi: Art of Vengeance. This game is set to be released on August 29, 2025, for PlayStation 4 and PlayStation 5. It’s the first new entry in the series in nearly 15 years. The game will feature the classic protagonist Joe Musashi, who returns to find his village in ruins and his clan turned to stone. Players can expect challenging platforming puzzles and intense combat with a variety of weapons and Ninjutsu skills.

Warriors Abyss

Omega Force is taking the Dynasty Warriors series into roguelike territory with Warriors Abyss. This new game will feature frenzied action and a roguelite spin-off style, allowing players to take command of historic warriors and challenge countless swarms of enemies. The game will be released digitally, though no specific release date has been announced yet

The State of Play event was a major success, with fans eagerly anticipating the release of these exciting games. Sony’s commitment to delivering high-quality content for the PlayStation 5 was evident throughout the presentation, and fans can look forward to more exciting announcements in the future.

A perfect moment to remember the 2011 Playstation Network crisis

The PlayStation Network (PSN) hacking incident of 2011 remains one of the most significant cybersecurity breaches in gaming history. This event not only disrupted services for millions of users but also exposed the vulnerabilities inherent in even the most robust digital infrastructures.

As we reflect on this infamous incident, it’s crucial to understand its lasting effects and how it correlates with the recent PSN outage on February 8, 2025.

The 2011 PlayStation Network Hack: A Timeline of Chaos

The hacking incident began in April 2011 when an “external intrusion” compromised the personal details of approximately 77 million PSN accounts. The breach exposed sensitive information such as usernames, passwords, email addresses, physical addresses, and even credit card details. The attack lasted for 23 days, during which Sony had to take the PSN offline to rebuild its security infrastructure.

The aftermath saw Sony offering compensation to affected users and facing scrutiny from government officials worldwide.

The immediate impact of the hack was a massive disruption of services. Users were unable to access their accounts, purchase games, or engage in online multiplayer activities. The breach also led to a significant loss of trust in Sony’s ability to protect user data, resulting in a tarnished brand image. Financially, the incident cost Sony an estimated $171 million, including compensation payouts and the expenses associated with enhancing security measures.

In the long term, the hack prompted a reevaluation of cybersecurity practices within the gaming industry. Sony implemented stricter security protocols, including the encryption of credit card information and the introduction of two-factor authentication for account logins. These measures have since become standard practices across the industry, highlighting the importance of robust cybersecurity in protecting user data.

The February 8, 2025 PSN Outage: Echoes of the Past

Fast forward to February 8, 2025, and the PSN experienced another significant outage. This recent disruption, which lasted nearly 20 hours, saw users unable to access the PlayStation Store, PlayStation Plus, and multiplayer games. The timing of the outage, coinciding with a promotional weekend for a popular game, only added to the frustration of millions of gamers.

While Sony has yet to confirm the cause of the outage, many users and experts speculate that it could be the result of another cyberattack. The parallels between the 2011 hack and the recent outage are striking, with both incidents resulting in prolonged service disruptions and raising concerns about the security of user data.

And labeling as “operational issue” and the implicit attempt that this incident will quiet down with time, doesn’t help the “gaming PTSD” that some of those of have the 2011 incident still fresh even almost 14 years later.

The Importance of Vigilance and Preparedness

The recurring nature of these incidents underscores the need for constant vigilance and preparedness in the face of cyber threats. For users, it’s essential to monitor account activity and be wary of suspicious communications requesting personal information. Sony’s recommendations during such events include checking bank statements for unauthorized transactions and avoiding sharing personal information in response to unsolicited requests.

For companies like Sony, investing in advanced cybersecurity measures and maintaining transparent communication with users during outages are critical steps in rebuilding and sustaining trust. The gaming community’s resilience and adaptability in the face of these challenges are also commendable, as gamers continue to find ways to stay connected and engaged despite disruptions.

The infamous PlayStation Network hacking of 2011 and the recent February 8, 2025 outage serve as stark reminders of the ever-present threat of cyberattacks. These incidents highlight the importance of robust cybersecurity measures, proactive monitoring, and transparent communication. As the gaming industry continues to evolve, so too must its approach to protecting user data and ensuring uninterrupted service. By learning from the past and preparing for the future, we can hope to minimize the impact of such disruptions and maintain a secure and enjoyable gaming environment for all.

PlayStation Plus Essential February 2025 Collection announced with a ‘One more thing’

PlayStation Plus Essential subscribers have a lot to look forward to in February 2025! The lineup includes three exciting titles:

  1. Payday 3 (PS5): Dive back into the high-stakes world of heists with the Payday Gang. This cooperative first-person shooter offers thrilling gameplay for up to four players.
  2. High on Life (PS5, PS4): Fresh out of high school with no job and no ambition, you’re suddenly thrust into an intergalactic adventure. Join a team of charismatic talking guns to save humanity from an alien cartel.
  3. Pac-Man World Re-Pac (PS5, PS4): A remake of the beloved 1999 platformer, this game brings improved visuals and mechanics. Help Pac-Man rescue his family and friends from Ghost Island.

These games will be available from February 4 to March 3, 2025. While Payday 3 is exclusive to PS5, High on Life and Pac-Man World Re-Pac can be enjoyed on both PS4 and PS5.

About the ‘One more thing’

In a significant announcement, Sony has revealed that starting January 2026, PlayStation Plus will shift its focus to PS5 titles. While PS4 games will no longer be a key benefit, they will still be “occasionally offered” through the various PS Plus tiers.

This means that PS4 players will see fewer free monthly games, but they can still enjoy titles that are playable on both PS4 and PS5.

As many of our players are currently playing on PS5 and have shifted toward redeeming and accessing PS5 titles from the Monthly Games and Game Catalog benefit, PlayStation Plus is also evolving with this trend and will focus on offering PS5 titles through the Monthly Games and Game Catalog benefit starting January 2026. As we shift to PS5, PS4 games will no longer be a key benefit and will only be occasionally offered for PlayStation Plus Monthly Games and Game Catalog starting January 2026. We may still provide titles that can be playable on both PS4 and PS5 consoles after this date.

Please note, this won’t affect the PS4 Monthly Games that you have already redeemed from PlayStation Plus. You’ll continue to have access to games you’ve already redeemed as long as you remain a member.  For Game Catalog, PS4 games will still be available to play until it leaves the catalog as part of our monthly refresh.

This change reflects the growing trend of players migrating to the PS5, but it may be a disappointment for those who have yet to upgrade their consoles. Sony has assured that any PS4 games already redeemed will remain accessible as long as the subscription is active.

For PS4 gamers, this means that the next year will be crucial. They will still receive at least one or two PS4 games each month, but it’s a good idea to start planning for a PS5 upgrade if they want to continue enjoying the full benefits of PlayStation Plus.

The February 2025 collection offers a mix of new and nostalgic experiences, but the future of PS4 games on PlayStation Plus is changing. While it’s a bittersweet moment for PS4 gamers, it’s an exciting time for those embracing the PS5.

Insomniac Games CEO Announces Retirement After Three Decades

Ted Price, the founder and president of Insomniac Games, announced his retirement after over 30 years with the studio. Price, who has been instrumental in creating beloved franchises like “Spyro the Dragon,” “Ratchet & Clank,” and “Marvel’s Spider-Man,” shared his decision to step down at the end of March 2025.

In his blog post, Price expressed his gratitude for the fulfilling career he has had and his confidence in the new leadership team. He introduced Chad Dezern, Ryan Schneider, and Jen Huang as the new co-heads of Insomniac Games, who will continue to lead the studio into the future.

Price also acknowledged the challenges faced by the team due to recent events, such as the LA wildfires, and praised the Insomniac employees for their resilience and dedication. He emphasized his commitment to supporting those affected and ensuring a smooth transition for the studio.

Therefore, last week, I felt comfortable announcing to the Insomniac team that after having been incredibly fortunate to enjoy such a fulfilling career in games, I’ll be retiring from the industry at the end of March. Today, I’m sharing this news more broadly.

I actually made this decision last year. For me, after over 30 years of leading Insomniac, I felt it was simply time to step aside and let others pave the way for our team. 

During the past year, I had the opportunity to work with the senior leadership team at Insomniac to create a succession plan that I know will provide the continuity, stability and strong leadership necessary to deliver more of what our fans cherish over the next several decades.

Ted Price founded Insomniac Games in 1994 as Xtreme Software, which was later renamed Insomniac Games in 1995. The studio’s first project was “Disruptor” for the original PlayStation, which didn’t perform well commercially.

In 2019, Insomniac Games was acquired by Sony Interactive Entertainment and became part of PlayStation Studios. This acquisition marked a significant milestone for the studio, solidifying its position within the PlayStation ecosystem.

Ted Price has been the president and CEO of Insomniac Games for over 30 years. Under his leadership, the studio has grown and produced numerous successful games.

Astro Bot wins big at the 14th New York Game Awards

The 14th Annual New York Game Awards, hosted by the New York Videogame Critics Circle, celebrated the best games of 2024 with a spectacular ceremony held in Manhattan. Among the night’s biggest winners was Team Asobi’s Astro Bot, which took home the coveted Game of the Year award, along with two additional accolades for Best Kids Game and Best Music.

Released in September 2024, Astro Bot has been a critical and commercial success. The game, which allows players to control Astro as they attempt to save lost Bots and restore the PS5 mothership, has been praised for its charm, environmental design, and innovative use of the DualSense controller. With a player rating of 100 on OpenCritic, Astro Bot has become the most awarded platformer in history, boasting 110 Game of the Year trophies to date.

During the ceremony, Astro Bot’s director, Nicolas Doucet, expressed his overwhelming shock and gratitude for the win. Doucet admitted that he didn’t expect to win the coveted award and remembered very little of his acceptance speech due to his excitement.

The game’s winning streak doesn’t seem to be over just yet, as more accolades keep pouring in.

While Astro Bot led the night with three wins, other games also received recognition. Elden Ring: Shadow of the Erdtree won Best World and Best DLC, and Studio Zero’s Metaphor: ReFantazio took home the award for Best Writing in a Game. Indie hit UFO 50 was named Best Indie Game, and Troy Baker received the award for Best Acting in a Game for his portrayal of Indiana Jones in Indiana Jones and the Great Circle.

With its incredible success, fans are eagerly awaiting what Team Asobi has in store for Astro Bot. Recent rumors suggest that more DLC may be coming in 2025, including a possible Tekken crossover. Additionally, a new speedrunning level for Astro Bot was featured in the finals of a recent PlayStation Tournaments XP event, though it’s unclear when this will be added to the game.

The 14th Annual New York Game Awards Winners

Big Apple Award for Best Game of the Year
Astro Bot

Off-Broadway Award for Best Indie Game
UFO 50

Herman Melville Award for Best Writing in a Game
Metaphor: ReFantazio

Statue of Liberty Award for Best World
Elden Ring: Shadow of the Erdtree

Tin Pan Alley Award for Best Music in a Game
Astro Bot

Great White Way Award for Best Acting in a Game
Troy Baker as Indiana Jones in Indiana Jones and the Great Circle

Coney Island Dreamland Award for Best AR/VR Game
Batman: Arkham Shadow

Central Park Children’s Zoo Award for Best Kids Game
Astro Bot

A-Train Award for Best Mobile Game
Zenless Zone Zero

Freedom Tower Award for Best Remake
Silent Hill 2

Chumley’s Speakeasy Award for Best Hidden Gem
Mouthwashing

NYC GWB Award for Best DLC
Elden Ring: Shadow of the Erdtree

Knickerbocker Award for Best Games Journalism
Simone De Rochefort & Clayton Ashley

Andrew Yoon Legend Award Recipient
Sam Lake

PlayStation Live Services future in question?

In a surprising turn of events, Sony has announced the cancellation of two more live service games, one of which was a highly anticipated God of War title. The affected projects were being developed by Bend Studio and Bluepoint Games, two of Sony’s well-regarded studios.

As part of Sony Interactive Entertainment past CEO Jim Ryan’s legacy, one of his last main task was having Sony announcing an ambitious plans to launch over 10 new live service games by 2026.

However, the company’s recent decisions indicate a significant shift in strategy. The cancellations follow the mixed results of their live service experiments, with notable successes like Helldivers 2 and notable failures like Concord.

BREAKING: PlayStation has canceled two more live-service games, from subsidiaries Bend and Bluepoint, Bloomberg has learned.Fans have long wondered what Bluepoint has been working on for the last couple of years. I can report it was a live-service God of War game. www.bloomberg.com/news/article…

Jason Schreier (@jasonschreier.bsky.social) 2025-01-16T23:09:48.705Z

The two cancelled projects were part of a larger initiative to expand Sony’s portfolio of live service games. According to Bloomberg reporter Jason Schreier, Bluepoint Games was working on a live service game set in the God of War universe. This news came as a shock to fans who had speculated about Bluepoint’s new projects since their well-received PS5 remake of Demon’s Souls.

Bend Studio, known for their work on Days Gone, was reportedly developing a new IP with multiplayer elements that built upon the open-world systems of their previous game. Unfortunately, neither project will see the light of day.

In response to the cancellations, a Sony spokesperson emphasized that neither Bend Studio nor Bluepoint Games would be closed down. The company is working closely with both studios to determine their next steps. Sony’s CEO Hermen Hulst had previously indicated a renewed focus on single-player games, which seems to align with the recent cancellations.

Needless to say that the cancellations have raised concerns among PlayStation fans about the future of Sony’s software lineup. With several live service projects scrapped, there is speculation that Sony may be shifting its focus back to single-player experiences. While this may disappoint fans of live service games, it could also mean exciting new single-player titles from Sony’s talented studios.

Sony’s decision to cancel these live service games marks a significant moment in the company’s gaming strategy. As the industry continues to evolve, it will be interesting to see how Sony adapts and what new projects they will bring to the market.

LUNAR Remastered Collection for nostalgia & new fans

GungHo Online Entertainment America has just announced the release of the LUNAR Remastered Collection, bringing two beloved JRPG classics back to life for a new generation of gamers. The collection, featuring LUNAR: Silver Star Story Complete and LUNAR 2: Eternal Blue Complete, will be available both physically and digitally on April 18, 2025.

Originally developed by GAME ARTS for the original Playstation, these games have captivated fans with their romantic storytelling and breathtaking soundtrack. The remastered edition not only preserves the heart of the original games but also introduces modern enhancements such as wide-screen support, high-definition pixel and animated art, and quality-of-life updates like customizable battle and strategy setting.

The collection will be available on PlayStation 4 (compatible with PlayStation 5), Xbox One (compatible with Xbox Series X|S), Nintendo Switch, and Steam. Digital editions are priced at $49.99 USD / €49.99 EUR, while physical editions will be available for $54.99 USD in North America and €54.99 EUR in Europe. The physical editions will feature reversible covers with new key arts illustrated by Toshiyuki Kubooka.

Whether you’re a long-time fan or a newcomer to the LUNAR saga, this remastered collection promises to captivate you with its timeless charm and enhanced features. Dive back into the enchanting worlds of LUNAR and experience the magic all over again!