Category Archives: PC

Intel closed the year with a deep dive

Intel Corporation recently released its Q4 2024 earnings report, providing insights into its financial performance and future outlook. Here’s a detailed analysis of the key points from the report:

Intel reported $14.3 billion in revenue for Q4 2024, a 7% decrease year-over-year. The company’s gross margin was 39.2%, down from 45.7% in Q4 2023. Despite the decline, Intel managed to achieve adjusted earnings per share (EPS) of $0.13, slightly above Wall Street’s consensus estimate of $0.12.

Full-Year Results

For the full year 2024, Intel reported $53.1 billion in revenue, a 2% decrease compared to 2023. The company’s full-year gross margin was 32.7%, down from 40.0% in 2023. Intel’s full-year EPS was a loss of $4.38, compared to a loss of $0.13 on a non-GAAP basis.

Understandably, Intel provided a cautious outlook for Q1 2025, forecasting revenue between $11.7 billion and $12.7 billion. The company expects first-quarter EPS to be a loss of $0.27 on a GAAP basis and $0.00 on a non-GAAP basis. This outlook reflects seasonal weakness, macroeconomic uncertainties, and competitive dynamics1.

Intel’s interim co-CEOs, David Zinsner and Michelle Johnston Holthaus, highlighted the company’s renewed focus on strengthening and simplifying its product portfolio and progress on its process roadmap. They emphasized the importance of cost reduction and efficiency to enhance Intel’s competitive position and create shareholder value.

Market Reaction

Following the earnings report, Intel’s stock experienced volatility. Investors were disappointed by the softer-than-expected revenue forecast for Q1 2025, and there was no update on the search for a permanent CEO2. The company’s stock price fluctuated as analysts and investors weighed the implications of the report.

Intel’s Q4 2024 earnings report reflects a challenging period for the company, marked by declining revenue and margins. However, the company’s focus on cost reduction and efficiency, along with its strategic initiatives, provides a foundation for future growth. Investors will be closely watching Intel’s progress in the coming quarters to see if the company can navigate the current challenges and return to profitability.

Dino Crisis 1 and 2 are back thanks to gaming preservation efforts of GOG

Exciting news for survival horror fans! Capcom’s beloved Dino Crisis series has made a triumphant return to PC via GOG. Both Dino Crisis 1 and Dino Crisis 2 are now available DRM-free, meaning no activation or online connection is required to play. This is a dream come true for fans who have been eagerly waiting for these classics to be revived.

The new versions of Dino Crisis 1 and 2 come with several enhancements to ensure they run smoothly on modern systems. These include:

  • Increased resolution support, with the first game offering near 4K resolution.
  • Modern control support, making it easier to play with contemporary controllers.
  • Improved rendering and sound, providing a more immersive experience.
  • Fixes for common issues, ensuring a more stable gameplay.
  • Localization options, allowing players to enjoy the game in their preferred language.

GOG Preservation Program

The release of Dino Crisis 1 and 2 is part of GOG’s Preservation Program, an initiative aimed at keeping older games accessible and playable on modern hardware. This program involves updating and enhancing classic games to ensure they remain compatible with new PC systems. By providing DRM-free versions, GOG ensures that these games can be played without the need for an online connection, addressing a common complaint among gamers.

Game preservation is becoming increasingly important as the industry moves forward. According to GOG, 87% of games released prior to 2010 are no longer available, making initiatives like the Preservation Program crucial for keeping gaming history alive. By bringing back games like Dino Crisis, GOG not only honors the legacy of these titles but also provides new generations of gamers the opportunity to experience them.

Dino Crisis and Dino Crisis 2 will have an introductory price of $9.99 each, but as in the case of Resident Evil first 3 games collection, a bundle that includes both games will be available for $16.99.

Electronic Arts will officially sunset Origin PC launcher

While it shouldn’t be a surprise for those following up this topic, Electronic Arts has announced the end of its 14-year-old Origin PC Launcher. The decision to sunset Origin comes as a response to the decline in 32-bit software support, with Windows 11 no longer supporting 32-bit applications. This move marks a significant shift for EA, as it transitions users to its newer EA app.

Origin was launched in 2011 as EA’s answer to Valve’s Steam platform. The goal was to create a dedicated storefront and launcher for EA’s games, allowing the company to retain more revenue by bypassing third-party platforms.

However, Origin faced criticism and unpopularity among users due to its lack of features compared to Steam and its controversial decision to pull titles like Crysis 2 from Steam.

Despite these challenges, Origin remained a staple for EA gamers, especially for older titles that were not available on other platforms. Over the years, EA attempted to migrate users to its newer EA app, which launched in 2022 with a more modern interface and improved features.

Transition to the EA App

Starting April 17, 2025, the Origin PC Launcher will cease to function, and users will be directed to install the EA app. EA has assured users that their local and cloud saves, as well as their friend lists, will sync seamlessly between Origin and the EA app.

Additionally, users can merge their Origin friend lists with those on Steam, Xbox, and PlayStation.

However, there are some caveats. Mods may not transfer to the EA app, and users will need to check with mod creators to see if their content can be transferred. For those switching to a new device, redownloading games and manually transferring data will be necessary.

To use the EA app, PC users will need a 64-bit version of Windows 11 or Windows 10, while Mac users will need macOS Catalina 10.15.5 or later. This requirement aligns with the broader industry shift away from 32-bit software support1.

The sunsetting of Origin marks the end of an era for EA gamers. While the transition to the EA app may come with its challenges, it also represents a step towards a more unified and modern gaming experience.

As EA continues to evolve its platform, it remains to be seen how the gaming community will respond to these changes.

What to expect of Call Of Duty Black Ops 6 and Warzone Season 2

Activision has officially revealed the highly anticipated updates for Season 2 of Call of Duty: Black Ops 6 and Warzone, set to launch on January 28, 2025. This season promises to bring a host of new content, gameplay improvements, and significant anti-cheat updates to enhance the overall player experience.

I guess it is fair to say that the long blog post needed to be filtered in a more summarized and understandable list and here goes:

Key Updates for Season 2

  1. Console-Only Crossplay for Ranked Play: Responding to community feedback, Activision will enable the ability to disable cross-play for consoles in Ranked Play modes. This aims to reduce cheating and provide a fairer competitive environment.
  2. New Zombies Content: Season 2 will introduce a brand-new Zombies map, along with new weapons, modes, and other exciting content to refresh the Zombies experience.
  3. Anti-Cheat Enhancements: The Ricochet Anti-Cheat team has been hard at work, implementing new detection models and server updates to combat aim-botting and other cheating behaviors. Over 136,000 Ranked Play account bans have already been issued since the modes launched.
  4. Server Improvements: Activision has addressed server issues, including rubber-banding, packet loss, and server disconnects, especially in Ranked Play and certain regions. New improvements have been made to Call of Duty’s server infrastructure to reduce malicious activities and enhance stability.
  5. Samurai Theme: The leaked key art for Season 2 hints at a Samurai theme, featuring a character holding a tanto (a short Japanese blade) and dressed in traditional Samurai attire. This theme is expected to bring a fresh and immersive experience to the game.
  6. Charity Support: Activision has donated $1 million to LA wildfire relief efforts and released a new cosmetic bundle in the in-game store, with 100% of the proceeds benefiting charities connected to wildfire relief.

Release Details

Season 2 will go live on January 28, 2025, at 10 AM PT, across PlayStation 4, PlayStation 5, Xbox One, PC (Steam and Battle.net), and Xbox Series X/S. Players will need to download update files for the Call of Duty app to access the latest content additions and enhancements.

About Ranked Mode in both Black Ops 6 & Warzone

Also, Activision said it was disabling crossplay between consoles and PC in Ranked Mode for both Call Of Duty Black Ops 6 and Warzone in response to player feedback and in the spirit of improving the gameplay experience.


We’ve heard the feedback from players about wanting the choice to toggle cross-play in Ranked Play since its launch earlier this season, and in the spirit of improving the gameplay experience, we’re returning to the way we’ve traditionally handled cross-play. In Season 02, we are enabling the ability to disable cross-play for console players who want to compete only against other console players.

  • This is currently in testing and is planned to go live for both Black Ops 6 Ranked Play and Warzone Ranked Play during S02. We’ll be monitoring closely and will consider further changes to prioritize the integrity of the ecosystem, and we’ll have more details to share as we get closer to the launch of this feature.

The Vote to Forfeit feature is coming at Season 02 launch, which allows players to vote with their team to end a match early if the team is getting blown out, or you’ve lost a teammate. Forfeited matches count as a standard loss and do not result in SR penalties or suspensions.

The ability to rejoin Ranked Play matches is also planned for later in Season 02, which should help to ensure fuller teams in matches if players experience a disconnect.

New S02 Ranked Play Rewards will include:

  • Large Decal for 100 wins
  • Camos for Gold Rank and up
  • Jackal PDW Blueprint for 10 wins

LUNAR Remastered Collection for nostalgia & new fans

GungHo Online Entertainment America has just announced the release of the LUNAR Remastered Collection, bringing two beloved JRPG classics back to life for a new generation of gamers. The collection, featuring LUNAR: Silver Star Story Complete and LUNAR 2: Eternal Blue Complete, will be available both physically and digitally on April 18, 2025.

Originally developed by GAME ARTS for the original Playstation, these games have captivated fans with their romantic storytelling and breathtaking soundtrack. The remastered edition not only preserves the heart of the original games but also introduces modern enhancements such as wide-screen support, high-definition pixel and animated art, and quality-of-life updates like customizable battle and strategy setting.

The collection will be available on PlayStation 4 (compatible with PlayStation 5), Xbox One (compatible with Xbox Series X|S), Nintendo Switch, and Steam. Digital editions are priced at $49.99 USD / €49.99 EUR, while physical editions will be available for $54.99 USD in North America and €54.99 EUR in Europe. The physical editions will feature reversible covers with new key arts illustrated by Toshiyuki Kubooka.

Whether you’re a long-time fan or a newcomer to the LUNAR saga, this remastered collection promises to captivate you with its timeless charm and enhanced features. Dive back into the enchanting worlds of LUNAR and experience the magic all over again!

SMITE 2 will go Free-to-Play this year

Hi-Rez Studios has announced that SMITE 2, the highly anticipated sequel to the popular third-person MOBA (Multiplayer Online Battle Arena) game, will transition to a free-to-play model starting January 14, 2025. This move marks a significant milestone for the franchise, as it opens up the game to a broader audience.

The Backstory of SMITE

SMITE first launched in 2014, introducing players to a unique third-person perspective that set it apart from traditional top-down MOBAs. Players could choose from a variety of gods and goddesses from different mythologies, each with unique abilities. Over the years, Hi-Rez Studios has consistently updated the game, introducing new gods, maps, and game modes to keep the experience fresh and engaging.

The franchise has also made a name for itself in the competitive gaming scene, with the launch of the SMITE World Championship in 2015. This annual event showcases the best teams from around the world and has helped solidify SMITE’s place in the esports community.

What’s New in SMITE 2?

With the transition to a free-to-play model, SMITE 2 will introduce several new features and improvements. Players can look forward to:

  • 45 Gods: Including new additions like Aladdin, who brings a fresh playstyle inspired by the Disney movie.
  • New Game Modes: Joust and Duel modes, with an alpha version of Assault mode also being tested.
  • Enhanced Graphics and Mechanics: Improved visuals and smoother gameplay mechanics.
  • Community Engagement: Hi-Rez Studios continues to seek player feedback and foster a sense of community through events and updates.

As SMITE 2 enters its open beta phase, the future looks bright for this beloved franchise. The transition to free-to-play is expected to attract both veteran players and newcomers, ensuring that the game remains a staple in the world of MOBAs.

Lenovo will keep grinding with Lenovo Go S & Go 2

Beside the proper offering in base of the recent announcements of both AMD and Nvidia, Lenovo did wanted to also use CS 2025 as a platform to announce what is next in their effort for portable PC Gaming with its Lenovo Go brand and we got not one, but two devices.

First, Lenovo confirmed the Lenovo Go S, a entry-level variant of the Lenovo Go original and will have the exclusive Go variant of the recently announced AMD Ryzen Z2 as part of your consideration.

The Lenovo Go S’ specs goes as follows:

  • Display: 8-inch WUXGA 16:10 PureSight touch display with 120Hz refresh rate.
  • Processor: AMD Ryzen Z2 Go or Z1 Extreme processors.
  • RAM: Up to 32GB of 7500Mhz LPDDR5X RAM.
  • Battery: 55.5Whr battery.
  • Operating System: Runs Windows 11.
  • Connectivity: Wi-Fi 6e support, two USB 4 ports, microSD card reader.

Despite not being a powerhouse in comparison with the original Legion Go, the Lenovo Legion Go S will actually be one of the few handhelds on the market to offer a 120Hz variable refresh rate screen, physically possible due the screen being with a 1920 x 1200 resolution.

The Legion Go S is expected to launch this month at a $499 price that includes 16GB of RAM and 1TB of storage and with $100 more, you get 32GB RAM.

But wait… there’s more with SteamOS

A surprising note is that Lenovo and Valve are in a partnership which will bring a “Powered by SteamOs” variant of the Lenovo Go S with Valve adding:

With Lenovo’s announcement at CES 2025 of the Lenovo Legion Go S, we are pleased to share that their “Powered by SteamOS” model is the first handheld officially licensed to ship with Valve’s SteamOS. We built this operating system to provide a seamless user experience optimized for gaming, while retaining access to the power and flexibility of a PC. SteamOS is the same operating system we run on Steam Deck, and the team is making updates to ensure it fully supports the Lenovo Legion Go S and provides the same seamless experience customers expect.

In addition, the same work that we are doing to support the Lenovo Legion Go S will improve compatibility with other handhelds. Ahead of Legion Go S shipping, we will be shipping a beta of SteamOS which should improve the experience on other handhelds, and users can download and test this themselves. And of course we’ll continue adding support and improving the experience with future releases.

Despite sharing the same tech spec, the SteamOs variant of the Lenovo Go S will not lauch along the regular Windows 11 based device, but will do so by May at a $499 cost for a model with 16GB of RAM and 512GB of storage.

About the Legion Go 2

Lenovo of course showed the Legion Go S as a proper “follow-up” for the Legion Go, but the true successor is officially in development and slated to be launch this very 2025.

Also, the company said that we should expect its specs to include the Ryzen Z2 Extreme with a 8.8-inch 144Hz OLED screen with VRR ready, and a big 74Wh battery.

Summary of all things Razer announced at CES 2025

Known to be one of the original gaming peripherals and PC gaming accessories even before PC gaming became a big thing it is today, Razer hasn’t been shy to use events like CES 2025 to not only announced official products and their follow-ups, but also concepts that might or not end being official products and this year wasn’t the exception.

The announcement about an official product is the Razer Blade 16 gaming laptop, which is thinner than ever at just 0.59 inches.

This model features AMD Ryzen AI processors and NVIDIA GeForce RTX 5090 GPUs, along with a 240Hz display and needless to say that the Razer he Blade 16 is designed for gamers who demand high performance in a sleek, portable form factor.

Other announcement for an official product is the new Razer Aether Standing Light Bars feature Chroma RGB lighting and can be used to light up both the player and the surroundings. These lights are smart-home compatible and offer reversible front-and-back dual lighting.

And if you are considering the Aether, I guess it won’t hurt you consider the Razer Monitor Stand Chroma and have Aether to complement it, as it provides additional desk space and includes RGB lighting and multiple USB ports. It is designed to help gamers create a more ergonomic and organized workspace.

Finally, the Handheld Dock Chroma is a “6-in-1” docking station that transforms phones, tablets, or handheld gaming devices “into powerful gaming consoles” with 100W power passthrough support for charging.

The Handheld Dock Chroma uses a USB-C cable to connect supported devices, including Android phones and tablets, iPads and iPhones with USB-C ports, Steam Deck, Nintendo Switch, and Razer’s own Edge Android gaming handheld.

The 2025 Razer Blade 16 is due out in the first quarter of this year, while the Razer Aether Standing Light Bars is scheduled to be launch on Q1 2025 at a $99 MSRP, the Monitor Stand Chrome will be priced at $199 but no release date was chares and finally, the Handheld Dock Chroma will be the earliest product to be launch with a January 30th release date, targeting the S79.99 price.

And now… the concepts that are labeled as “Projects”

Project Arielle

Razer introduced Project Arielle, the world’s first mesh gaming chair with integrated heating and cooling using bladeless fan technology and Razer used its other chair, the Fujin Pro, as a base for the designing of Arielle.

One of the features of the chair is that it can reduce the perceived temperature by 2°C to 5°C and provide up to 30°C of warm air. This innovative chair aims to enhance comfort for gamers in various climates.

Project Ava

And finally, Razer showcased Project Ava, an AI-powered tech that serves as an esports coach. Ava provides real-time feedback and coaching to help players improve their skills and optimize their gaming setups for better performance.

This AI coach can also ensure that players are always up-to-date with hardware, software, and firmware updates.

While again, conceptual products showcased on CES 2025 by Razer might or not being launched as official products, this wasn’t the exception that Razer didn’t make promises and it is around from Spring to Summer that concepts evolving to future products are announced, so if you are interested, stay tuned!

The Nvidia GeForce RTX 50 Family announced

The rumors are now over at Nvidia side and we are in the new generation of GeForce RTX with GeForce RTX 50 family and debuting are the Nvidia GeForce RTX 5090, GeForce RTX 5080, GeForce RTX 5070 Ti and the GeForce RTX 5070 which were presented at Nvidia’s turn at the main stage of CES 2025.

Lets start with the GeForce RTX 5090 and this of course and for yet another generation without Blackwell architecture being a difference, the flagship.

The GeForce RTX 5090 includes 32GB of GDDR7, a memory bandwidth of 1,792GB/sec, and a massive 21,760 CUDA cores and the bad news is that the GPU card will consume up to 575 watts and Nvidia recommends using PSU with 1000 watts as minimum.

That’s 125 watts more than the RTX 4090, but Nvidia justifies it as precisely, the 5090 doubles its predecessor’s performance.

The GeForce RTX 5090 will have a Founder Edition or the reference that Nvidia sells directly to customer.

Next, the GeForce RTX 5080 which will be aimed directly to consumer 4K gaming resolution, include 16GB of GDDR7 memory, a memory bandwidth of 960GB/sec, and 10,752 CUDA cores. The RTX 5080 will have a total graphics power of 360 watts and Nvidia is recommending a 850-watt power supply.

As the situation for the 5090, Nvidia claims that it doubles the performance of GeForce RTX 4080 of 2022.

In my opinion, the surprise of the keynote was the announcement of both the GeForce RTX 5070 and the RTX 5070 Ti, normally a model serving as a refresher of the base model.

Nevertheless, the RTX 5070 has 12GB of GDDR7, a memory bandwidth of 672 GB/sec, and 6,144 CUDA cores and meanwhile, the GeForce RTX 5070 Ti includes 16GB of GDDR7 memory, a memory bandwidth of 896GB/s, and 8,960 CUDA cores.

Being already a repetitive claim, Nvidia says that both RTX 5070 and the Ti will be 2x faster than their respective predecessors and yes, lest talk about power consumption with the RTX 5070 Ti will have a total graphics power of 300 watts and require a 750-watt PSU, while the RTX 5070 has a total graphics power of 250 watts and only needs a 650-watt PSU.

All mentioned GPU cards will have a Founders Edition and expect Nvidia’s partner to have their own designs.

MSRP prices for the Founder editions goes as follow:

  • RTX GeForce 5090 – $1999
  • RTX GeForce 5080 – $999
  • RTX GeForce 5070 Ti – $759
  • RTX GeForce 5070 – $549

Nvidia confirmed a January 30th release for each individual Founders Edition, meanwhile partner’s variants availability were not immediately shared.

About the novelties of Blackwell architecture

The Blackwell architecture enabled Nvidia to have the hardware foundation for the next generation of it solution for AI based graphical upscaler, the DLSS 4, improving massively on ray tracing processing and Multi Frame Generation, which generates up to three additional frames per traditional frame and can multiply frame rates.

DLSS 4 also includes a real-time application of transformers to improve image quality, reduce ghosting, and add higher detail in motion a big differential with today’s AMD announcement on FSR 4, Nvidia opted to have DLSS 4 available for 2022’s Lovelace architecture.

Also, Nvidia demoed what they call RTX Neural Shaders, RTX Neural Faces, text to animation and starting with the first one, the job of the RTX Neural Shaders is to compress textures in games, while RTX Neural Faces aim to improve face quality using generative AI.

RTX 50 for gaming Laptops

Nvidia also confirmed that the mobile version of the RTX GeForce 50 family are coming this year for gaming laptop and includes the the RTX 5090 laptop GPU debuting with 24GB of GDDR7 memory. The RTX 5080 laptop GPU will ship with 16GB of GDDR7 memory, the RTX 5070 Ti with 12GB of GDDR7 memory, and the RTX 5070 with just 8GB of GDDR7 memory. 

We should be hearing announcement soon and releases as early as March 2025.

AMD announces Radeon 9070 family along with FSR 4

One of the main thing that gamers were expecting of the AMD turn at the stage of CES 2025 was the future of Radeon and yes, RDNA 4 is official, yes, there is a new family with two members of Radeon in the name of Radeon 9070, YES FSR 4 also official but….NO…. AMD will hold specs and details.

More precisely, what it is included and the improvements that the RDNA 4 architecture is bringing for both Radeon 9790 and Radeon 9070 XT which probably are targeting 1440P resolution, will not be disclosed at this time, despite the GPUs are slated for a Q1 2025 release.

A reminder: AMD said that it was no longer interested in high-end GPU part of the market which means that proer 4K solutions aren’t on schedule this time.

So consider yourself a honorary gamer if you happens to be at Las Vegas this week, as AMD will have some PC with prototypes.

It was only confirmed that Asus, Acer, Sapphire, XFX, AsRock, Gigabyte, PowerColor and two Asian brands will have their respective GPU on sale soon and pretty much giving the tip that AMD will probably forego a Foundation or Reference GPU for public.

What it was said about RDNA 4 is that improves ray-tracing engine and performance, an upgraded media encoding quality.

Physically, all Radeon 9070/9070 XT GPU cards will be manufactured with 4nm process, which tells you the good balance of processing and energy consumption and the hardware will include its second-generation AI accelerators, third-generation ray-tracing accelerators, and second-generation radiance display engine.

Before you ask, no it is not for “bad luck or anything that you might have heard before, but AMD said that jumping from 7000 straight to 9000 for Radeon series labeling was needed because future mobile Radeon announcements will have the 8000 labelling, including RDNA 3.5.

Here comes a new challenger for AI-based upscaling -FidelityFX Super Resolution 4

AMD confirmed the new geneeration of FidelityFX Super Resolution at its fourth version or simply FSR 4, which a machine learning-powered update to AMD’s upscaling and frame-generation technology that’s been developed specifically for RDNA 4 and its dedicated AI accelerator hardware.

Of course, this could be a proper consideration for new PC builds or if you are in plans of upgrading as FSR 4 will be available only with a Radeon RX 9070 family GPU graphics as most of its functionality, depends on components on the hardware side.

Microsoft confirmed that a future update of Call Of Duty: Black Ops 6 will have direct support to FSR 4 and also, Matt Booty of Xbox, shared that Microsoft remains committed on being a partner with AMD for their needs for Xbox (I will take it as a hint for the future of Xbox hardware).

Finally, AMD announced improvements to its Adrenalin, the Radeon software administrator and these improvements includes include the ability to generate images with AI models, summarize local documents, and ask an AMD chatbot questions about graphics settings and more.