The developers behind Streets of Rage 4 return with Absolum, a title that builds upon the classic beat ’em up formula to deliver a phenomenal experience, though one somewhat marred by its insistence o...
Browsing Tag: Guard Crush
Tenebris: Terra Incognita is one of those indie strategy titles that arrives quietly, but immediately signals its inspirations: XCOM, Darkest Dungeon, Starship Troopers, and the broader lineage of bleak sci‑fi survival games. Phan...
Nintendo’s tariff battle has turned into a strange collision of trade policy, consumer expectations, and the philosophy of what a purchase really means — and the story goes back years before anyone filed a lawsuit. When Nintendo r...
The Triple Click episode you linked features Jason Schreier, who provides new insider reporting about Xbox’s internal turmoil — including developers who hate Game Pass and believe it has destroyed the value of their games. This ar...
The Call of Duty League arrived in Las Vegas from July 16–19, 2026, carrying the weight of a new era. Black Ops 7 had reshaped the competitive landscape, the BO7 engine had pushed pacing and strategy into unfamiliar territory, and...
When Joseph Ziegler announced he was leaving Bungie after nearly four years at the studio, the message landed with the kind of polite optimism that has become standard in developer farewells. He thanked the team, praised the proje...
On July 17, 2026, Bethesda Game Studios broke its silence. After weeks of rumor‑swirling and morale‑shaking layoffs across Xbox — layoffs that hit Bethesda, Arkane, id Software, and Obsidian with unprecedented force — the studio r...







