Tag Archives: Industry

Response to the Palworld lawsuit by Pocketpair revealed!

Pocketpair, the developer behind Palworld, has taken a bold stance in its legal battle against Nintendo and The Pokémon Company. The lawsuit, filed in Japan, accuses Palworld of infringing on patents related to monster-catching gameplay mechanics. Pocket Pair, however, has mounted a defense by citing prior works that utilized similar mechanics, arguing that Nintendo’s patents should not have been granted.

Revealed by Gamesfray, Pokectpair filed back in February its defense that went for two months under the radar and the TLDR is that Nintendo is conveniently pointing finger just for the mere selective pointing.

Pocket Pair’s defense hinges on the concept of “prior art,” which refers to previously existing works that demonstrate the mechanics in question were not novel at the time of Nintendo’s patent applications. The developer has listed several games and mods, including Rune Factory 5, Titanfall 2, Pikmin 3 Deluxe, Far Cry 5, Tomb Raider, and Final Fantasy XIV, as examples of prior art.

They argue that these titles already featured mechanics like releasing monsters or capture items, throwable objects, and targeting systems.

Additionally, Pocket Pair has pointed to its own game, Craftopia, as evidence that similar mechanics were already in use before Palworld. The developer also referenced mods like Pocket Souls for Dark Souls 3 and Nukamon for Fallout, as well as games like Monster Hunter 4G and Octopath Traveler, to bolster its case.

As you recall, the lawsuit was filed last year by Nintendo and instead of going of the aesthetic likeness that some Pals have with Pokémon creatures, had the Japanese veteran going for specific legal term with patents which some of the were granted in middle of the lawsuit’s run, specifically patents: 7,545,1917,493,117, and 7,528,390. These patents cover various game mechanics, including the use and activation of “rideable characters” and the process of aiming and throwing a captured item at a character to capture it in a virtual space.

Evidently, U.S. Patent No. 12,179,111 is the American equivalent and consolidated patent of the previous three.

In a first mode, an aiming direction in a virtual space is determined based on a second operation input, and a player character is caused to launch, in the aiming direction, an item that affects a field character disposed on a field in the virtual space, based on a third operation input. In a second mode, the aiming direction is determined, based on the second operation input, and the player character is caused to launch, in the aiming direction, a fighting character that fights, based on the third operation input.

Nintendo and The Pokémon Company are each seeking 5 million yen, plus late payment fees.

This case raises important questions about the balance between intellectual property protection and creative freedom in the gaming industry. While Pocket Pair’s defense challenges the validity of Nintendo’s patents, the outcome of this case could set a precedent for how similar disputes are handled in the future.

Niantic running its 1st layoffs post selling gaming business that included Pokémon Go & Monster Hunter Now

Niantic, a pioneering game developer best known for its hit game Pokémon Go, has long been synonymous with augmented reality gaming. It earned a reputation for turning ordinary streets into magical gaming landscapes, encouraging players to explore the world around them while hunting for virtual creatures. Its innovative approach to gaming drew millions of players into its virtual worlds, blending physical activity and social engagement.

Niantic began as an internal startup within Google before becoming an independent entity in 2015. With Pokémon Go’s release in 2016, the company skyrocketed to fame, redefining mobile gaming by integrating AR technology into gameplay. The app became a cultural phenomenon, attracting players of all ages. Niantic continued to expand its portfolio with titles like Ingress and Harry Potter: Wizards Unite, cementing its position as a leader in the AR gaming industry.

However, even with its success, Niantic faced challenges. In 2023, the company had to downsize significantly due to financial difficulties and unmet internal goals. This included the closure of its Los Angeles studio and layoffs impacting 230 employees. These cuts highlighted the pressures of sustaining its ambitious projects and maintaining profitability in a competitive market.

Fast forward to 2025, Niantic has entered a new chapter with its acquisition by Scopely for $3.5 billion. Scopely, a renowned gaming company under Saudi Arabia’s Savvy Games Group, now owns Niantic’s gaming division. This acquisition has led to significant restructuring, including the formation of Niantic Spatial—a new entity focusing on geospatial AI technology.

As part of this transition, Niantic announced that it would lay off 68 employees, effective May 20, 2025. The layoffs, according to CEO John Hanke, are aimed at aligning the company with its new startup-like approach and geospatial AI focus. Hanke assured that these layoffs are not performance-related but are necessary for streamlining operations.

With Scopely’s involvement, there have been concerns among players about potential changes to Niantic’s games, particularly Pokémon Go. However, Niantic has reassured fans that the core experience of its games will remain intact under the new leadership. Despite the challenges, Niantic continues to boast a robust player base, with over 30 million monthly active users across its games.

The acquisition represents a pivotal moment for Niantic, as it shifts from its gaming roots to explore broader applications of geospatial AI. Whether this new direction will yield success and innovation remains to be seen, but Niantic’s journey thus far underscores its resilience and adaptability.

Microsoft Gaming CEO is a Nintendo Switch 2 believer

Phil Spencer, the head of Xbox, has recently reiterated his enthusiastic support for Nintendo’s highly anticipated Switch 2 console, showcasing the deepening collaboration between the two gaming giants. Here’s a comprehensive look into the key points of his statements and their implications for the gaming industry

Is not a secret neither a unknown fact that Spencer has always expressed admiration for Nintendo’s innovation and role in shaping the gaming landscape. His recent comments highlight the strategic importance of the partnership between Xbox and Nintendo. This alliance allows Xbox to extend its reach to audiences who may not primarily engage with PC or Xbox platforms, aligning with Microsoft’s broader vision of accessibility in gaming.

A key element of Spencer’s vision is to bring Xbox experiences to as many platforms as possible. For the Switch 2, this includes plans to bring Xbox franchises like Diablo 4, Halo: The Master Chief Collection, and Microsoft Flight Simulator to the console. Notably, Activision, under Microsoft’s umbrella, is also committed to releasing Call of Duty titles on the Switch 2, further solidifying this cross-platform integration.

This approach underscores Xbox’s strategy of creating a unified gaming ecosystem that transcends traditional hardware boundaries. Whether on cloud, PC, or consoles, Xbox aims to make its games and features widely accessible.

Nintendo’s Role in Innovation

Spencer’s comments reflect his respect for Nintendo’s ability to innovate and captivate diverse audiences. He described Nintendo as a “great partner” and expressed excitement about collaborating on the Switch 2. Spencer’s belief in Nintendo’s significance in the industry further cements the potential for groundbreaking developments as the two companies work together.

Speaking in a new interview with Variety, Spencer has reconfirmed about Microsoft Gaming and Xbox supporting Switch 2, stating that he was “a big believer in what Nintendo means for this industry”.

We’ve been supporting Switch 1, I want to support Switch 2. Nintendo has been a great partner. We think it is a unique way for us to reach players who aren’t PC players, who aren’t players on Xbox. It lets us continue to grow our community of people that care about the franchises that we have, and that’s really important for us to make sure we continue to invest in our games.

I’m really a big believer in what Nintendo means for this industry and us continuing to support them. And getting the support from them for our franchises, I think, is an important part of our future.

Scheduled for a June 5, 2025 release, the Switch 2 represents a significant opportunity for Xbox to connect with new audiences. Spencer emphasized that the collaboration with Nintendo aligns with Xbox’s mission to build a community of players across platforms, leveraging the popularity and reach of Nintendo’s hardware.

The partnership between Xbox and Nintendo signals a shift towards greater collaboration and inclusivity in the gaming industry. By working together, the two companies aim to deliver high-quality gaming experiences to a wider audience, pushing the boundaries of what’s possible in gaming innovation.

In conclusion, Phil Spencer’s comments underline a strong commitment to the Xbox-Nintendo partnership, with the Switch 2 serving as a pivotal platform for this collaboration. As the June launch approaches, gamers can look forward to seeing how this partnership evolves and shapes the future of gaming.

The Minecraft Movie: A Blockbuster in the Making

The world of Minecraft has always been about creativity, exploration, and building. Now, it seems the franchise is building something monumental in the cinematic world—a billion-dollar blockbuster. The Minecraft movie, directed by Jared Hess and starring Jack Black and Jason Momoa, has taken the box office by storm, proving that video game adaptations can be both critically and commercially successful.

A Phenomenal Start

Released globally in April 2025, the Minecraft movie shattered expectations with its opening weekend, earning $301 million worldwide. This made it the second-highest grossing film of the year, trailing only Disney and Marvel’s “Captain America: Brave New World.” The film’s success continued into its second weekend, pushing its global earnings past $500 million. With such momentum, the movie is poised to join the exclusive billion-dollar club.

What Makes It Special?

The Minecraft movie is not just another video game adaptation; it’s a cultural phenomenon. The film follows four misfits who are transported into the cubic world of Minecraft, blending humor, action, and family-friendly themes. Its PG rating has made it accessible to a wide audience, from young fans of the game to adults nostalgic for their Minecraft adventures.

The movie’s appeal is further amplified by its cast. Jack Black’s portrayal of Steve and Jason Momoa’s charismatic performance have resonated with audiences, turning the film into a meme-worthy sensation. Lines like “I… am Steve” have become viral, fueling ticket sales and social media buzz.

The Minecraft movie has found success not just in North America but across the globe. In China, it debuted as the highest-grossing non-local film of the year, earning $14.7 million during its opening weekend. Other major markets include the United Kingdom, Mexico, and Germany, each contributing significantly to its international box office.

The Road to a Billion

With its current trajectory, the Minecraft movie is set to become the first billion-dollar film of 2025. Its success is a testament to the enduring popularity of the Minecraft franchise and the growing demand for video game adaptations. As Hollywood continues to explore this genre, the Minecraft movie serves as a shining example of how to do it right.

The Minecraft movie is more than just a film; it’s a celebration of a beloved game that has captured the hearts of millions. Its journey to a billion dollars is not just a financial milestone but a cultural one, proving that the world of Minecraft is as limitless as the imagination of its players. Whether you’re a fan of the game or just looking for a great cinematic experience, the Minecraft movie is a must-watch.

Ubisoft will make the fight at The Crew gamers suing the company

Ubisoft, the renowned French video game publisher, has recently found itself at the center of a legal storm following the closure of servers for its popular racing game, The Crew. The decision to shut down the servers rendered the game unplayable, sparking outrage among dedicated fans and leading to a class-action lawsuit. Here’s a detailed look at the backstory, the lawsuit, and Ubisoft’s response.

The Backstory: A Decade of Racing Adventures

Released in 2014, The Crew was celebrated for its expansive open-world setting, allowing players to traverse a scaled-down version of the United States. Developed by Ivory Tower and Ubisoft Reflections, the game offered a unique experience with its persistent online environment. Over the years, Ubisoft provided consistent support, but in December 2023, the game was removed from digital storefronts. By April 2024, the servers were officially shut down, marking the end of an era for The Crew.

The Lawsuit: Ownership vs. Licensing

The server shutdown did not sit well with some players, who argued that Ubisoft had misled them into believing they were purchasing ownership rights to the game. The plaintiffs claimed that Ubisoft’s actions violated California consumer protection laws, including false advertising and unfair competition. They pointed to activation codes with expiration dates as far off as 2099 as evidence that the game was expected to remain playable for the foreseeable future.

Ubisoft, however, countered these claims by emphasizing that players were purchasing a limited license to access the game, not ownership rights. The company argued that this licensing model was clearly stated in its terms of use and product packaging. Ubisoft’s legal team described the plaintiffs’ approach as a “kitchen sink” strategy, alleging multiple causes of action without a plausible claim.

Ubisoft’s Response: A Firm Stance

In its motion to dismiss the case that Polygon got to see, Ubisoft reiterated that The Crew was designed as an online-only game with a revocable license. The company stated that it had fulfilled its obligations by providing access to the game for nearly a decade. Ubisoft also highlighted the introduction of offline modes for its newer titles, The Crew 2 and The Crew Motorfest, as a way to address player concerns.

This lawsuit raises important questions about digital ownership in the gaming industry. As more games adopt online-only models, players are increasingly confronted with the reality that their purchases may not guarantee indefinite access. Ubisoft’s stance aligns with industry trends, where digital licenses are becoming the norm.

The outcome of this legal battle could set a precedent for how publishers handle server shutdowns and communicate licensing terms to consumers. For now, the case serves as a stark reminder of the complexities surrounding digital ownership and the evolving relationship between players and publishers.

Minecraft leads to be the few examples of gaming-based movies done right

Despite rumors that the movie was going to be a flaw after early review labelling it too much of double meaning and ‘bro jokes’, Minecraft movie, based on the gaming hit from Mojang already recovered its budget and poised to be a financial hit, despite conservatism in movie reviewers not being aboard.

When Warner Bros. announced the release of “A Minecraft Movie“, the news was met with a mix of excitement and skepticism. Adaptations of video games have historically been hit-or-miss, and the early trailers for the film did little to quell concerns.

Critics were quick to point out the seemingly disjointed storytelling, the odd blend of live-action and CGI, and the unclear target audience. Many predicted the movie would struggle to find its footing, destined to join the ranks of video game adaptations that failed to resonate with audiences.

However, against all odds, “A Minecraft Movie” defied expectations and emerged as a box office sensation.

Early Reviews: A Rocky Start

The initial reviews for “A Minecraft Movie” were far from glowing. Critics highlighted the film’s muddled narrative and inconsistent tone, with some calling it one of the worst video game movies in years. The script was criticized for being underwhelming, and the humor was deemed crass and unappealing to many. Even the visual effects, which aimed to bring the iconic blocky world of Minecraft to life, were met with mixed reactions. Some viewers found the CGI charming, while others felt it bordered on the uncanny.

Despite these critiques, there were glimmers of hope. A few reviewers appreciated the quirky humor and offbeat charm brought by director Jared Hess, known for his work on “Napoleon Dynamite” and “Nacho Libre”. Performances by Jack Black and Jason Momoa were praised for their energy and comedic timing, even as the rest of the cast struggled to shine.

While critics were divided, audiences had a different take. The film’s unique blend of humor, adventure, and nostalgia struck a chord with viewers, particularly families and younger fans of the Minecraft franchise. The movie’s ability to appeal to multiple demographics—children, teens, and adults—proved to be a significant advantage.

Social media played a crucial role in shifting the narrative. Fans shared their favorite moments, memes, and positive experiences, creating a buzz that countered the negative press. The film’s promotional campaign, which included partnerships with major brands like McDonald’s and Doritos, ensured it stayed in the public eye.

Box Office Triumph

Despite the rocky start, “A Minecraft Movie” shattered box office expectations. It debuted with a record-breaking $157 million in its opening weekend in the U.S., making it the highest-grossing video game adaptation of all time. Globally, the film earned $301 million in its first weekend, cementing its status as a blockbuster.

The movie’s financial success can be attributed to several factors:

  1. Broad Appeal: The film’s mix of humor, adventure, and nostalgia resonated with a wide audience.
  2. Star Power: Performances by Jack Black and Jason Momoa drew fans to theaters.
  3. Effective Marketing: Warner Bros.’ extensive promotional campaign ensured the movie stayed in the spotlight.

Lessons Learned

The journey of “A Minecraft Movie” offers valuable insights into the unpredictable nature of film adaptations. While early reviews suggested the movie was poised to flop, its ability to connect with audiences and leverage social media buzz turned the tide. It serves as a reminder that critical reception isn’t always the final word on a film’s success.

In the end, “A Minecraft Movie” proved that even the most unlikely contenders can rise to the top, leaving skeptics and critics alike to reconsider their initial judgments. As the film continues its theatrical run, its legacy as a box office triumph is firmly established, paving the way for future video game adaptations to dream big.

Nintendo Switch 2 games will be distributed physically as Switch 1 games

Nintendo’s approach to physical game releases for the Switch 2 has sparked discussion among collectors and gamers alike. Reports suggest that many Switch 2 Edition games are not coming on new cartridges but instead are repackaged Switch 1 carts bundled with digital upgrade codes. This shift raises questions about the future of physical media and its role in preserving gaming history.

Traditionally, physical game releases have been a staple of console gaming, offering players a tangible copy that remains accessible regardless of digital storefronts or online services. However, with the Switch 2, Nintendo appears to be moving toward a hybrid model where physical editions serve as a gateway to digital upgrades rather than standalone products.

What This Means for Collectors

For collectors, this change presents a dilemma. A major appeal of physical games is their ability to function independently of online services. If a Switch 2 Edition game merely includes a Switch 1 cartridge with a digital upgrade code, it means that years down the line, players may not be able to access the upgraded version if Nintendo’s servers are no longer operational. This could impact the long-term value and accessibility of these titles.

According to Nintendo's own support, the Switch 2 Enhanced Editions were false advertising during the Direct. After trying to nail them down for an answer, they confirmed to one of our followers it's just Switch 1 cards with a code for the upgrade. No reason to buy these, then.

Does it play? (@doesitplay.org) 2025-04-05T14:34:21.000Z

Nintendo is not alone in this trend. Many publishers have been moving toward digital-first releases, citing factors such as production costs, environmental concerns, and the convenience of digital distribution. While some games, like Cyberpunk 2077: Ultimate Edition, will still be released on full 64GB cartridges without requiring downloads, others—especially third-party titles—are adopting the game-key card model, where the physical cartridge acts as a key rather than a storage medium.

The Future of Physical Gaming

As gaming continues to evolve, the debate over physical vs. digital will likely intensify. While digital distribution offers convenience, physical media remains a crucial part of gaming culture, providing ownership security and historical preservation. Whether Nintendo’s Switch 2 Edition approach will be widely accepted or met with resistance remains to be seen.

Nvidia shared details about the tech behind the power of Nintendo Switch 2

Exploring Nvidia’s Role in the Nintendo Switch 2 Revolution

The gaming world is abuzz with excitement as Nintendo unveils its next-generation console, the Nintendo Switch 2. At the heart of this technological leap is Nvidia, whose cutting-edge innovations are powering the console’s impressive capabilities. Let’s dive into the details of how Nvidia’s tech is transforming the gaming experience.

Nvidia’s Custom GPU: A Game-Changer

The Nintendo Switch 2 is equipped with a custom Nvidia processor featuring dedicated RT Cores and Tensor Cores. These components are pivotal in delivering stunning visuals and AI-driven enhancements. The RT Cores enable real-time ray tracing, creating lifelike lighting, reflections, and shadows that immerse players in vibrant game worlds. Meanwhile, Tensor Cores power AI technologies like Deep Learning Super Sampling (DLSS), which upscale lower-resolution images to enhance both performance and image quality.

With Nvidia’s innovations, the Switch 2 achieves up to 4K gaming in TV mode and up to 120 FPS at 1080p in handheld mode. This marks a significant upgrade from the original Switch, which maxed out at 1080p resolution in TV mode. The console also supports HDR, ensuring richer colors and sharper contrasts. Variable Refresh Rate (VRR) via Nvidia G-SYNC in handheld mode guarantees ultra-smooth, tear-free gameplay.

Nvidia’s Tensor Cores extend beyond graphics enhancements. They enable AI-powered face tracking and background removal, enhancing social gaming and streaming experiences. These features open up new possibilities for interactive gameplay and community engagement.

Nvidia’s collaboration with Nintendo isn’t just about hardware; it’s also about empowering developers. The custom GPU comes with optimized APIs and world-class development tools, making game creation faster and more efficient. This ensures that developers can fully leverage the console’s capabilities to deliver groundbreaking games.

A Leap Forward for Nintendo

The Nintendo Switch 2 represents a generational leap in gaming technology, thanks to Nvidia’s contributions. With 10 times the graphics performance of its predecessor, the console is set to redefine portable gaming. From ray tracing to AI-driven enhancements, Nvidia’s tech is at the forefront of this transformation.

As gamers eagerly await the Switch 2’s release, it’s clear that Nvidia’s innovations are not just powering a console—they’re shaping the future of gaming. Whether you’re a fan of immersive worlds or high-speed action, the Nintendo Switch 2 promises an experience like no other.

Are you excited to see how these advancements will impact your favorite games? Let me know your thoughts!

Recap of early reactions of some Nintendo Switch 2 games details

The gaming world is abuzz with excitement following Nintendo’s announcement of the Nintendo Switch 2, set to launch on June 5, 2025. With its upgraded hardware, innovative features, and a lineup of exclusive games, the Switch 2 promises to be a significant leap forward for Nintendo. However, the announcement has also sparked discussions about game formats and pricing, which are shaping up to be key factors in the console’s reception.

Game Formats: A New Era for Nintendo

Nintendo is introducing a notable change in game formats with the Switch 2. While the console maintains backward compatibility with most original Switch games, it also offers “Nintendo Switch 2 Edition” upgrades for select titles. These upgrades enhance resolution, frame rates, and gameplay features, allowing players to experience their favorite games in a new light.

Additionally, the Switch 2 supports both physical and digital game formats, but with a twist. For the first time in Nintendo’s history, there will be a price difference between physical and digital versions of games. This decision reflects the industry’s shift towards digital distribution and aims to incentivize digital purchases.

Pricing: A Double-Edged Sword

The pricing strategy for the Switch 2 has been a hot topic among fans. The console itself is priced at $449.99 for the standard version and $499.99 for a bundle that includes the highly anticipated “Mario Kart World” in digital format. However, the real debate lies in the cost of individual games.

Nintendo has set a precedent with higher game prices for the Switch 2. For example, “Mario Kart World” will cost $90 for the physical version and $80 for the digital version. This marks a significant increase from the typical $60 price tag of previous Nintendo titles. While some fans appreciate the added value of enhanced features and exclusive content, others view the price hike as a potential barrier to entry.

Early Reactions: Mixed but Hopeful

The announcement has elicited a range of reactions from the gaming community. Many fans are thrilled about the console’s upgraded hardware, including its 7.9-inch 1080p display, improved Joy-Con controllers, and expanded storage capacity. The introduction of features like GameChat and GameShare has also been well-received, adding a new layer of connectivity and social interaction.

However, the higher game prices have sparked criticism, with some fans expressing concerns about affordability and accessibility. Despite this, the overall sentiment remains positive, with many excited about the potential of the Switch 2 to redefine gaming experiences.

The Nintendo Switch 2 is poised to be a game-changer in the world of gaming consoles. Its innovative approach to game formats and pricing reflects the evolving landscape of the industry. While the higher costs may pose challenges, the promise of enhanced gameplay and exclusive content has captured the imagination of gamers worldwide. As the launch date approaches, all eyes will be on Nintendo to see how the Switch 2 performs in the market and whether it lives up to the hype.

There is one thing I want to add…

In the 1990s, video game prices were generally in the range of $50 to $70 for new releases, depending on the platform and region. However, when adjusted for inflation, these prices would be equivalent to approximately $90 to $125 in today’s dollars. For example, popular titles like “Mortal Kombat 3” and “Street Fighter Alpha 2” were priced at around $70 at launch, which was a significant investment at the time.

Interestingly, cartridge-based games, such as those for the Super Nintendo and Nintendo 64, were often more expensive than disc-based games for the PlayStation due to higher production costs. This contrasts with today’s pricing, where digital versions of games are often slightly cheaper than their physical counterparts, as seen with the Nintendo Switch 2’s pricing strategy.

While the nominal prices of games have increased over the years, the inflation-adjusted cost of gaming has remained relatively stable. However, modern games often include additional costs, such as downloadable content (DLC) and microtransactions, which were not a factor in the 90s.

Level Up Your Gaming: All the Highlights from the Nintendo Switch 2 Reveal!

The gaming world has just witnessed a monumental moment—the official unveiling of the Nintendo Switch 2! With cutting-edge features, a sleek design, and a lineup of games that promise to redefine the gaming experience, Nintendo has once again proven why it remains a titan in the industry. From the revolutionary new Joy-Cons to the jaw-dropping visuals showcased during the event, the Switch 2 is set to elevate gaming to unprecedented heights.

If you missed the live presentation, don’t worry—we’ve got you covered. Dive into all the exciting details, from hardware specs to exclusive game previews, and discover why the Switch 2 is the talk of the town.

Ready to explore the future of gaming?

Nintendo has officially unveiled the highly anticipated Nintendo Switch 2, and it’s safe to say the gaming world is buzzing with excitement. From its sleek design to groundbreaking features and an impressive lineup of games, the Switch 2 promises to redefine the gaming experience. Here’s a detailed breakdown of everything announced.

Release Date and Hardware Highlights

Mark your calendars! The Nintendo Switch 2 is set to launch on June 5, 2025. The console retains the hybrid nature of its predecessor, allowing gamers to play at home or on the go. However, it boasts significant upgrades:

  • Larger Display: A 7.9-inch LCD screen with 1080p resolution, HDR support, and up to 120fps.
  • Enhanced Storage: 256GB of internal storage, a massive leap from the original Switch.
  • Magnetic Joy-Con Controllers: These detachable controllers now feature larger buttons and can double as wireless mice.
  • 4K Docking: The dock supports 4K resolution and HDR for compatible games.
  • C Button and Built-in Microphone: A new “C button” enables seamless voice and video chat, a first for Nintendo.
  • MSRP: $449 for the console only, +$50 for the Mario Kart World bundle (digital copy only).

Game Announcements

Mario Kart World

The ninth installment in the Mario Kart series, titled Mario Kart World, takes the franchise to new heights. For the first time, players will race in an open-world environment featuring diverse terrains like mountains, oceans, and deserts. With up to 24 racers, new vehicles, and customizable costumes, this game is set to be a launch-day blockbuster.

Donkey Kong Returns

A new Donkey Kong game was also announced, bringing back the beloved ape in a visually stunning platformer. While details are scarce, the teaser hinted at cooperative gameplay and expansive jungle environments.

Cyberpunk 2077: Ultimate Edition

In a surprising twist, Cyberpunk 2077: Ultimate Edition will be a launch title for the Switch 2. This version has been optimized for the console, featuring enhanced graphics and all previously released DLCs. It’s a bold move that showcases the Switch 2’s ability to handle demanding AAA titles.

FromSoftware’s New Game

Another jaw-dropping announcement was that FromSoftware, the studio behind Elden Ring and Dark Souls, is developing an exclusive title for the Switch 2. While details are scarce, the teaser hinted at a dark fantasy setting with intricate world-building and challenging gameplay, hallmarks of the studio’s work.

Other confirmed games includes:

  1. Super Mario Party Jamboree: Updated with Switch 2 features like camera integration and mouse functionality, this game offers new notes and graphical enhancements.
  2. New Pokémon Game: A graphical update for the Pokémon series was announced, showcasing the Switch 2’s capabilities.
  3. Wheelchair Basketball Game: A unique sports title utilizing the Switch 2 controllers’ mouse feature.

The C Button: A Game-Changer for Content Creators

One of the most talked-about features is the new C button, which activates GameChat. This feature is more than just a communication tool; it’s a revolution for content creators. Here’s why:

  • Voice and Video Chat: The built-in microphone and camera allow players to communicate effortlessly during gameplay, making it easier to strategize or simply chat with friends.
  • Screen Sharing: Players can share their game screens in real-time, even if they’re playing different games. This opens up new possibilities for collaborative streaming and interactive content.
  • Integrated Streaming: The C button simplifies the process of recording and streaming gameplay. With just a press, creators can broadcast their sessions to platforms like Twitch and YouTube without needing additional hardware or software.

This feature positions the Switch 2 as not just a gaming console but a versatile tool for gamers and creators alike. It’s a bold step that could redefine how we think about gaming and content creation.

Nintendo GameCube makes its return!

Nintendo has announced that the Nintendo Switch Online + Expansion Pack will include a Nintendo GameCube Classics Collection, exclusively available on the Nintendo Switch 2. This exciting addition will launch alongside the console on June 5, 2025, giving players access to a curated library of beloved GameCube titles.

Confirmed GameCube Titles

Here are some of the games that will be part of the collection:

  • The Legend of Zelda: Wind Waker
  • Soulcalibur II
  • F-Zero GX
  • Super Mario Sunshine
  • Fire Emblem: Path of Radiance
  • Pokémon XD: Gale of Darkness
  • Super Mario Strikers
  • Chibi-Robo! Plug Into Adventure!
  • Luigi’s Mansion
  • Pokémon Colosseum

Enhanced Features

Some of these titles will include additional functionality, such as online multiplayer for games that originally supported local play. This enhancement is a testament to Nintendo’s commitment to modernizing classic experiences while preserving their nostalgic charm.

GameCube Controller Revival

To complement the GameCube Classics Collection, Nintendo is releasing a new GameCube-style controller. This wireless controller retains the iconic design of the original but includes the Switch 2’s innovative C button for live chat and content creation. It’s the perfect accessory for reliving GameCube-era memories in style.

The Nintendo Switch 2 is shaping up to be a revolutionary console that caters to casual gamers, hardcore fans, and content creators. With its June release date just around the corner, the countdown has officially begun. Whether you’re excited about Mario Kart World, the return of Donkey Kong, the arrival of Cyberpunk 2077, or FromSoftware’s mysterious new game, one thing is clear: Nintendo is ready to take gaming to the next level.