Sony has now delivered its clearest message yet: physical PlayStation game discs will end in January 2028, and despite a month-long backlash, petitions, coordinated boycotts, and widespread criticism,...
Krafton has delivered one of the most dramatic quarterly jumps in revenue in modern gaming history. For Q2 2026, the South Korean publisher reported ₩1.29 trillion in revenue, equal to $889.1 million ...
Capcom has entered fiscal year 2026 with the kind of velocity that forces even its fiercest competitors to pause and take notes. The company’s latest financial results — covering the three months endi...
Ubisoft entered fiscal year 2026–27 with a paradox: a spectacular start to its second quarter driven by Assassin’s Creed Black Flag Resynced, and a bruising first quarter marked by a dramatic year‑on‑...
NVIDIA’s latest fiscal Q1 2027 earnings report marks a turning point in the company’s history: the Gaming segment has been removed as a standalone category, absorbed into a broader division now called...
When Ubisoft published its full FY25–26 financials, the numbers didn’t just dip—they cratered. The French publisher, once synonymous with blockbuster open‑world dominance, is now navigating one of the...
Embracer has spent the last few years as the poster child for unchecked acquisition sprees—followed by brutal layoffs and painful reversals. Now it’s trying something it hasn’t done before: slow down,...
Square Enix closed its fiscal year ending March 31, 2026 with a financial profile that looks almost paradoxical at first glance: net sales fell, yet operating income surged nearly 35%, marking one of ...
Warner Bros. Discovery entered Q1 2026 telling investors it was “preparing for its next chapter.” Yet for anyone tracking the company’s gaming division—once a crown jewel of licensed blockbusters and ...
Capcom has entered 2026 standing on top of its own history. According to newly published financial results, the Osaka‑based publisher has just closed the most commercially successful 12‑month period t...
When Pearl Abyss launched Crimson Desert on March 19, the South Korean studio expected a strong debut. What they got instead was a financial shockwave: a 419.8% year‑over‑year explosion in operating r...
For five years, Sega’s “Super Game” hovered over the company’s investor decks like a phantom promise—an ambitious, undefined, almost mythologized project meant to reshape the company’s future. Today, ...

























