Arjan Brussee — co‑founder of Guerrilla Games and former Unreal Engine product chief — is building The Immense Engine, a fully European‑hosted, AI‑native alternative to Unreal and Unity. His goal is n...
For weeks, Capcom had been nudging the Resident Evil community with cryptic hints, playful teases, and the kind of vague social‑media winks that usually precede something bigger. Fans assumed a story ...
Sony closed its fiscal year with the kind of financial strength most global entertainment companies would envy. Revenue climbed, operating income rose, and the company’s music, film, and imaging divis...
Nintendo has entered the new fiscal year with a rare combination of explosive commercial success and a controversial global price adjustment. The company confirmed that the Nintendo Switch 2—already o...
For weeks, the gaming press treated Xbox’s GDC presence as a predictable beat: a technical keynote here, a DirectX update there, a few workflow improvements for developers, and the usual corporate opt...
For the first time in a decade, the Star Fox team has broken formation and returned to the spotlight. In a surprise Nintendo Direct on May 6, Nintendo unveiled Star Fox for the upcoming Nintendo Switc...
Unity entered 2026 with a financial report that reads like a company in the middle of a metamorphosis—one part growth, one part reckoning, and one part strategic reset. The first quarter ending March ...
Electronic Arts has finally used a phrase it hasn’t been able to say with confidence in years: “record performance.”And for once, it’s not corporate exaggeration. After a turbulent half‑decade marked ...
When Ed Boon speaks, the fighting‑game world listens. And this week, the Mortal Kombat co‑creator once again set the industry buzzing after confirming that NetherRealm Studios is “definitely pursuing ...
Xbox’s new leadership has executed a dramatic course correction—halting Copilot for consoles, rolling back the broader “AI-everywhere” mandate of the old Microsoft Gaming era, and reshaping the divisi...
For more than a decade, the gaming world has lived in the gravitational pull of Grand Theft Auto V—a title so commercially dominant and culturally omnipresent that its successor has become less a game...
The first thing Alpha Nomos makes clear—even in demo form—is that it isn’t interested in being “another rhythm‑action indie.” It wants to be a world, a mystery, and a performance all at once. And surp...
Bungie is not backing down from Marathon. Even as online discourse fixates on its shrinking concurrent player count, the studio is doubling down on a long‑term narrative plan—one that creative directo...
For more than a decade, OBS has been the beating heart of grassroots livestreaming. It’s the tool that powered the rise of Twitch culture, the software that let creators broadcast from bedrooms, dorm ...
For years, NACON positioned itself as one of Europe’s most ambitious mid‑tier publishers — a company that wanted to stand shoulder‑to‑shoulder with AA giants by blending accessories, niche‑beloved stu...
For a few tense days in late April 2026, PlayStation’s digital ecosystem became the center of a storm that spread across social media, gaming forums, and YouTube commentary channels. What began as sca...




















